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2013-05-08NEVERHOOD: Start with Module and GameModule classesjohndoe123
2013-05-08NEVERHOOD: More work on the Palette classjohndoe123
2013-05-08NEVERHOOD: Add morejohndoe123
2013-05-08NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)johndoe123
2013-05-08NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)johndoe123
2013-05-08NEVERHOOD: Start with the resource managerjohndoe123
2013-05-08NEVERHOOD: Start with the blb archive classjohndoe123
2013-05-08NEVERHOOD: First code with basic detection, nothing else so farjohndoe123
2011-06-22Merge pull request #46 from tramboi/masterEugene Sandulenko
2011-06-22I18N: Regenerate translations data fileThierry Crozat
2011-06-22I18N: Update Hungarian translation from patch #3323744Thierry Crozat
2011-06-22COMMON: Improve loading of translations data fileThierry Crozat
2011-06-22DREAMWEB: frameoutv becomes a native functionBertrand Augereau
2011-06-22TSAGE: Fix bug in sound fading in scene 20.Strangerke
2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
2011-06-22TSAGE: Don't crash if -x option points to an non-existing savegame.eriktorbjorn
2011-06-22NEWS: Mention Tinsel fix.Alyssa Milburn
2011-06-22LASTEXPRESS: Make some static data const respectively static.Johannes Schickel
2011-06-22CREDITS: Mark myself as retiredMax Horn
2011-06-22SCI: Mark sq6 as a CD gameMax Horn
2011-06-22TSAGE: Remove out of date TODO comments where applicablePaul Gilbert
2011-06-22TSAGE: Fix sounds not getting registered in Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Clarified Globals::_sceneListeners as Globals::_soundsPaul Gilbert
2011-06-22TSAGE: Bugfix for sound assert in scene 20Paul Gilbert
2011-06-22LASTEXPRESS: Named several soundEntry structure membersEugene Sandulenko
2011-06-22LASTEXPRESS: Implement sound filters. Still not hooked in.Eugene Sandulenko
2011-06-22DREAMWEB: Fix bug in tasmrecover causing load/save mixupWillem Jan Palenstijn
2011-06-21DREAMWEB: Remove control char from sourceWillem Jan Palenstijn
2011-06-21COMMON: Move HerculesDimensions enum to SCUMM.Johannes Schickel
2011-06-21TSAGE: Bugfix for properly stopping playing soundsPaul Gilbert
2011-06-21NEWS: Add 1.3.1 news entry to master branch too.Johannes Schickel
2011-06-21TSAGE: Fix updating the volume when changed in the Options dialogPaul Gilbert
2011-06-21TSAGE: Disable SFX and speech volume sliders for all gamesPaul Gilbert
2011-06-21TSAGE: Fixes for sound fadingPaul Gilbert
2011-06-21TSAGE: Fix for un-used variable in _sfRethinkVoiceTypesPaul Gilbert
2011-06-21Merge branch 'dreamsrc'Willem Jan Palenstijn
2011-06-20I18N: Regenerate translations data fileThierry Crozat
2011-06-20I18N: Update translations files from templateThierry Crozat
2011-06-20I18N: Update translations template file from source codeThierry Crozat
2011-06-20I18N: Make the unsupported game warning translatableThierry Crozat
2011-06-20I18N: Update list of files used to generate the translations templateThierry Crozat
2011-06-20I18N: Update German translationThierry Crozat
2011-06-20GRAPHICS: Cleanup and simplification of some PNG decoder codeFilippos Karapetis
2011-06-20DREAMWEB: Use kMaingamepal provided by the tasm-recovereriktorbjorn
2011-06-20DREAMWEB: Remove readabyte() and readoneblock()eriktorbjorn
2011-06-20DREAMWEB: Remove convertkey()eriktorbjorn
2011-06-20TINSEL: Don't leak running processes in Scheduler::reset().Alyssa Milburn
2011-06-20TINSEL: Fix/comment CORO_KILL_SELF macro.Alyssa Milburn
2011-06-20WIN32: Properly setup priority in Win32 resource archive code.Johannes Schickel
2011-06-20COMMON: Fix conflicting commentWillem Jan Palenstijn