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2011-06-16CONFIGURE: Update internal libunity handling and add support for disabling ↵Littleboy
taskbar support entirely - Rename internal _unity var to _libunity - Disable libunity support when taskbar integration support is disabled
2011-06-16CONFIGURE: Update libunity detection by adding a call to one of unity ↵Littleboy
functions in the cc_check test Some older compilers might not error out on missing headers and will compile (with warnings) unless a symbol is missing
2011-06-16BACKENDS: Fix Win32TaskbarManager compilation with MingwLittleboy
It was missing an include for scummsys.h and so couldn't find the defines
2011-06-16CONFIGURE: Disable Unity on non-unix systems and add taskbar support when ↵Littleboy
compiling with mingw - Mingw now links with 2 additional libraries: ole32 and uuid
2011-06-16COMMON: Update TaskbarManager header with better documentation and examples ↵Littleboy
of use
2011-06-16BACKENDS: Add define for Unity-specific taskbar codeLittleboy
2011-06-16COMMON: Add overall documentation to TaskbarManager interfaceLittleboy
2011-06-16BACKENDS: Remove UnityTaskbarManager::setOverlayIcon()Littleboy
Unity is not going to provide a way to set a custom overlay icon (the emblem API is being replaced by a simple urgent state)
2011-06-16BACKENDS: Move Win32TaskbarManager init code to constructorLittleboy
2011-06-16BACKENDS: Add support for count status to TaskbarManagerLittleboy
- Show the number of found games when using the massadd dialog
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
- Unity needs a glib event loop to dispatch events. - Cleanup whitespace and indentation
2011-06-16BASE: add TAINTED feature to gScummVMFeaturesTarek Soliman
When configure enables a WIP/unstable engine, the about box and scummvm --version will now display TAINTED in the "features compiled in" list
2011-06-16CONFIGURE: add warning for building WIP/unstable enginesTarek Soliman
Also, If any unstable/wip engine is enabled, #define TAINTED_BUILD
2011-06-16DREAMWEB: Re-optimize unbounded code blocksWillem Jan Palenstijn
This gets rid of some unused labels. We need to be careful not be optimize too much, as that could remove the very label the unbounded block was added for.
2011-06-16BACKENDS: Only update unity libs and cflags in auto modeLittleboy
2011-06-16BACKENDS: Add WIP Unity supportLittleboy
2011-06-16BACKENDS: Add use flag for taskbar integrationLittleboy
2011-06-16BACKENDS: Add stubs for unity taskbar classLittleboy
2011-06-16TOOLS: Add ole32.lib and uuid.lib to Code::Blocks linked librariesLittleboy
2011-06-16BACKENDS: Add taskbar integration compat header for MingWLittleboy
2011-06-16BACKENDS: Add progress to MassAdd dialogLittleboy
2011-06-16BACKENDS: Add engine-level accessor for TaskbarManagerLittleboy
2011-06-16BACKENDS: Add support for custom game icon (recent items list and icon overlay)Littleboy
2011-06-16BACKENDS: Implement Win32 taskbar progress state and recent listLittleboy
2011-06-16DREAMWEB: Fix probably copy-paste error in asmWillem Jan Palenstijn
This removes an (empty) 'unbounded code' block in dreamgen.cpp
2011-06-16BACKENDS: Add win32 stubs for taskbar integrationLittleboy
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-16DREAMWEB: Try to clean up jumps to returnsWillem Jan Palenstijn
2011-06-16TSAGE: Minor bugfix to sound fading codePaul Gilbert
2011-06-16DREAMWEB: removed while loops from rep+stos/movs instructionsVladimir Menshakov
2011-06-16DREAMWEB: Improved code formattingVladimir Menshakov
2011-06-16DREAMWEB: added engine to AUTHORSVladimir Menshakov
2011-06-16DREAMWEB: Added engine to the creditsVladimir Menshakov
2011-06-16TSAGE: Bugfix for _sfRethinkVoiceTypes type 1 handlingPaul Gilbert
2011-06-16DREAMWEB: Clarified 2nd CD version as the US releasePaul Gilbert
2011-06-16TSAGE: Added correct 5000 byte MD5 for Ringworld Demo #2Paul Gilbert
2011-06-16DREAMWEB: Added detection for second CD versionPaul Gilbert
2011-06-16DREAMWEB: Fixed size of the save file titleVladimir Menshakov
2011-06-16MOHAWK: Fix Memory Leak in PE Cursor Loading.D G Turner
2011-06-15COMMON: Fix code formatting, rename stuff for consistencyMax Horn
2011-06-16DREAMWEB: added savefiles enumerationVladimir Menshakov
2011-06-16DREAMWEB: moved stubs into stubs.cppVladimir Menshakov
2011-06-15SCUMM: change comment in last commitathrxx
2011-06-15SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM ↵athrxx
PCE on Android This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes after 555 fails.
2011-06-16DREAMWEB: optimized consequtive movsb/w and stosb/wVladimir Menshakov
2011-06-15DREAMWEB: added unused label elimination. Does not work for some labels, but ↵Vladimir Menshakov
the most ones are gone.
2011-06-15DREAMWEB: added banner to autogenerated filesVladimir Menshakov
2011-06-15DREAMWEB: marked global as used from get_global()Vladimir Menshakov
2011-06-15DREAMWEB: uncommented simple ret strippingVladimir Menshakov
2011-06-15DREAMWEB: fixed code formattingVladimir Menshakov