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AgeCommit message (Expand)Author
2005-03-06OopsMax Horn
2005-03-06Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)Max Horn
2005-03-06Might as well return the GameSetting directlyJoost Peters
2005-03-06cleanupJoost Peters
2005-03-06Add demo detection; satisfies feature request #1154562.Joost Peters
2005-03-06Remove obsolete comment (I really should save files before commiting them ;-)Max Horn
2005-03-06Added dialogs which are shown when you modify the talkspeed or music volume u...Max Horn
2005-03-06Added notes about mine and Lavosspawn's changes to BS2, and my changes toTorbjörn Andersson
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
2005-03-06TypoMax Horn
2005-03-06Name parameters properly, lest we'll all be confused...Max Horn
2005-03-06Obsolete TODO ;-)Max Horn
2005-03-06Fix bug which led to an endless loop if 1.5x scaler is fed with odd value.Eugene Sandulenko
2005-03-06*** empty log message ***Travis Howell
2005-03-06Update HE issuesTravis Howell
2005-03-06Use sprite groups number, not sprite id.Travis Howell
2005-03-06Rename sprite fieldsTravis Howell
2005-03-06Ooops, reversed that.Travis Howell
2005-03-06c & p typeTravis Howell
2005-03-06Correct class_flag checks for spritesTravis Howell
2005-03-06Checks were in reverse.Travis Howell
2005-03-06*** empty log message ***Travis Howell
2005-03-06Add extra safety checks from original games, to copyVirtScreenBuffers()Travis Howell
2005-03-05Fix spriteAddImageToList() according to disassembly. (sbb-related)Eugene Sandulenko
2005-03-05Update commentsTravis Howell
2005-03-05Remove invalid sprite checkTravis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03big endian fixesJoost Peters
2005-03-03That's what may happen if you happen to have more than one local tree.Eugene Sandulenko
2005-03-03Correct classId value.Travis Howell
2005-03-03Forgot to commit. HercAmber/HercGreen documentationEugene Sandulenko
2005-03-03Initialise variable.Torbjörn Andersson
2005-03-03Need to adjust HE7 filename for mustard too.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Mnetion hercGreen/hercAmber render modes.Eugene Sandulenko
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-03-02Make detection of v1 SCUMM games at detection stage, not resourceEugene Sandulenko
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix room resource loading in Buzzy games.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix array read from files in HE72+Travis Howell
2005-03-02When restoring older savegames, fill the script slot 'cycle' fields withTorbjörn Andersson
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-03-02Fix COMI part III regression, I lost a line.Travis Howell
2005-03-01Fixed warning.Torbjörn Andersson