Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-03 | ZVISION: Fix for script bug #6783 (no sound in the ZNem fist puzzle) | Filippos Karapetis | |
This is a bug in the original game script of the Zork Nemesis fist puzzle, which we now patch so that the sound checks are correct for the left fist animation | |||
2015-02-03 | SCUMM: Fix handling of string resources in smash player for Steam mac games | Thierry Crozat | |
The Dig Steam/mac uses LF instead of CRLF for end of line. This fixes display of subtitles in that version. This also fixes the crash described in bug #6796. | |||
2015-02-03 | ZVISION: Fix bug #6784 (wrong scaling in the fist control) | Filippos Karapetis | |
2015-02-02 | ZVISION: Remove \n from debug message | Torbjörn Andersson | |
2015-02-01 | BBVS: Fix out-of-bounds array access in air guitar minigame as reported by ↵ | johndoe123 | |
Coverity | |||
2015-02-01 | Merge pull request #584 from bgK/fft-getrevtab | clone2727 | |
COMMON: Add getRevTab to FFT | |||
2015-02-01 | COMMON: Add getRevTab to FFT | Bastien Bouclet | |
2015-01-31 | ZVISION: Add detection for Italian Zork Nemeis (bug #6786) | Torbjörn Andersson | |
2015-01-31 | MADS: Janitorial - fix some else statements with braces on separate lines or ↵ | Strangerke | |
extra tabs | |||
2015-01-31 | MADS: Add a safeguard in doFrame | Strangerke | |
2015-01-31 | MADS: Fix a bug in PaletteUsage::process, some renaming | Strangerke | |
2015-01-31 | MADS: Fix signed/unsigned comparison warning | Strangerke | |
2015-01-31 | MADS: Remove a useless variable | Strangerke | |
2015-01-31 | MADS: Add safeguards in DialogsNebular::show | Strangerke | |
2015-01-31 | Merge pull request #579 from chrilith/mortevielle_textpos | Arnaud Boutonné | |
MORTEVIELLE: fixed text position | |||
2015-01-30 | Merge pull request #573 from raziel-/patch-3 | David Turner | |
AMIGAOS: Re-add a DosList feature | |||
2015-01-29 | MORTEVIELLE: fixed text position | Chris Apers | |
Checked against french and german versions. “Your are alone” text isn’t centred in original code. | |||
2015-01-29 | BBVS: Implement loading and saving in the air guitar minigame | johndoe123 | |
2015-01-28 | Merge pull request #576 from chrilith/master | Arnaud Boutonné | |
MORTEVIELLE: added starting screen | |||
2015-01-28 | MADE: Initialize some variables | Strangerke | |
2015-01-28 | Merge pull request #577 from Marisa-Chan/master | Torbjörn Andersson | |
ZVISION: Fix bug #6787 init lzss window by same values as in original game | |||
2015-01-28 | ZVISION: Fix bug #6787 init lzss window by same values as in original game | Marisa-Chan | |
2015-01-27 | MORTEVIELLE: added starting screen string index constant | Chris Apers | |
2015-01-27 | MORTEVIELLE: added starting screen | Chris Apers | |
To give credits to the original authors and developers. | |||
2015-01-27 | MADE: Initialize some more variables, remove an useless variable | Strangerke | |
2015-01-27 | MADE: Initialize some variables, remove a useless variable | Strangerke | |
2015-01-27 | ACCESS: Initialize some variables | Strangerke | |
2015-01-26 | AUDIO: Fix skipping samples when the skip length is greater than the first chunk | Matthew Hoops | |
2015-01-26 | Merge pull request #574 from chrilith/master | Arnaud Boutonné | |
MORTEVIELLE: added missing inter screen messages | |||
2015-01-26 | TSAGE: BF - Fix another color glitch | Strangerke | |
2015-01-26 | TSAGE: BF - Fix a glitch in scene 935 | Strangerke | |
2015-01-26 | TSAGE: Fix 3 uninitialized variables | Strangerke | |
2015-01-26 | VOYEUR: Fix bug in vDoCycleInt | Strangerke | |
2015-01-26 | TSAGE: Ringworld - Declare _sitFl as a boolean | Strangerke | |
2015-01-26 | TSAGE: Ringworld - Fix unitialized variable | Strangerke | |
2015-01-26 | TSAGE: Ringworld - Fix unitialized variable | Strangerke | |
2015-01-26 | TSAGE: BF - Remove unused variable | Strangerke | |
2015-01-26 | VOYEUR: Add missing break | Strangerke | |
2015-01-26 | ZVISION: Cleanup. | Torbjörn Andersson | |
We usually don't check a pointer before deleting it. | |||
2015-01-26 | ZVISION: Use ValueSlot for volume in ActionMusic | Torbjörn Andersson | |
As suggested by Marisa-Chan. I had based my earlier implementation on parseCritera(), and was unaware of this alternative. The good thing is that the diff from the old code is now much smaller, which should reduce the risk of regressions. (There is a lot I haven't tested here...) | |||
2015-01-26 | MORTEVIELLE: added missing inter screen messages | Chris Apers | |
2015-01-26 | AMIGAOS: Update icons to use glow and cleanup (Courtesy of Raziel^) | Strangerke | |
2015-01-26 | ZVISION: Fix ActionMusic volume | Torbjörn Andersson | |
The volume can be either a constant or a state value. The latter is used by ZGI to simulate a sound being heard at different distances, e.g. the beehive in the Dungeon Master's hideout. | |||
2015-01-26 | AMIGAOS: Re-add a DosList feature | Hubert Maier | |
To keep consistency with the original code i re-added the DosList feature dol_Port (which was taken out due to a compiler error using SDK 53.24 and was named wrong anyway). It offers a message port for the DosList. | |||
2015-01-26 | Merge pull request #568 from Marisa-Chan/master | Filippos Karapetis | |
ZVISION: Fix sound bug #6767 by making pan_track code similar to origina... | |||
2015-01-25 | SDL: Guard audio CD code to be SDL 1.2 only. | Johannes Schickel | |
2015-01-25 | SDL: Also print audio driver used when built with SDL2. | Johannes Schickel | |
2015-01-25 | SDL: Fix typo. | Johannes Schickel | |
2015-01-25 | Merge pull request #571 from chrilith/master | Arnaud Boutonné | |
Small adjustments to match original code | |||
2015-01-25 | MORTEVIELLE: 1sec seems to be far enough here | Chris Apers | |