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2006-02-24Add MSVC71 project files courtsey of QuietustEugene Sandulenko
svn-id: r20850
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
svn-id: r20849
2006-02-24Changed debug()s to debugC()sSven Hesse
svn-id: r20848
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
svn-id: r20847
2006-02-24cleanupGregory Montoir
svn-id: r20846
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
correctly; playMult() doesn't work yet, though svn-id: r20844
2006-02-24Turn off background caching for the graphics widget, so that the SCUMMTorbjörn Andersson
save/load dialog really cleans the thumbnail area when there is no thumbnail. svn-id: r20843
2006-02-24Fixed redraw glitch. Our editable widgets were asking the theme to draw a veryTorbjörn Andersson
wide caret. Changed that width to 1. svn-id: r20842
2006-02-24Cleanup.Torbjörn Andersson
svn-id: r20841
2006-02-24CleanupTorbjörn Andersson
svn-id: r20840
2006-02-24Fix redraw glitches when typing very long - enough to be truncated - strings.Torbjörn Andersson
It seems the only purpose of 'deltax' in this function was to introduce such redrawing glitches. Weird... svn-id: r20839
2006-02-23I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned toTorbjörn Andersson
_lastHitArea3, so use -1 consistently. svn-id: r20838
2006-02-23formating codePaweł Kołodziejski
svn-id: r20837
2006-02-23formating codePaweł Kołodziejski
svn-id: r20836
2006-02-23formating codePaweł Kołodziejski
svn-id: r20835
2006-02-23Reminder to update the NEWS fileMax Horn
svn-id: r20834
2006-02-23updated msvc7 project files, it's really this time :)Paweł Kołodziejski
svn-id: r20833
2006-02-23fixed error for msvc7, it didn't find func without Common namespacePaweł Kołodziejski
svn-id: r20832
2006-02-23fixed warnings for msvc7Paweł Kołodziejski
svn-id: r20831
2006-02-23updated msvc7 project filesPaweł Kołodziejski
svn-id: r20830
2006-02-23fixed warningsPaweł Kołodziejski
svn-id: r20829
2006-02-23In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hopingTorbjörn Andersson
that this would make a difference for the Oracle, but apparently not. svn-id: r20828
2006-02-23Fix a few more compile warnings.Travis Howell
svn-id: r20827
2006-02-23Fix a few compile warnings.Travis Howell
svn-id: r20826
2006-02-23Update function type, to match last commitTravis Howell
svn-id: r20825
2006-02-23Fix a few compile warnings.Travis Howell
svn-id: r20824
2006-02-23Fixed some more compiler warnings. Many still remain.Torbjörn Andersson
svn-id: r20823
2006-02-23Changed mmp zip file for .in filesLars Persson
svn-id: r20822
2006-02-23Cleanup to remove duplicate type definesTravis Howell
svn-id: r20821
2006-02-23Fixed some of the compiler warnings.Torbjörn Andersson
svn-id: r20819
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
shutdown, and error() for abnormal termination. svn-id: r20818
2006-02-22Fixed typo in configure scriptGregory Montoir
svn-id: r20817
2006-02-22Added CINE plugin to PluginManager::loadPlugins() sectionGregory Montoir
svn-id: r20814
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko
svn-id: r20813
2006-02-22Fix bug #1386333: "FT DEMO: assertion triggered when playing movie".Eugene Sandulenko
svn-id: r20812
2006-02-22Fix bug #1435635: "Windows icon does not have all the correct sizes" withEugene Sandulenko
new file attached to the bugreport. svn-id: r20811
2006-02-22Patch #1436165: "configure fixes for Solaris compatibility"Eugene Sandulenko
svn-id: r20810
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
svn-id: r20809
2006-02-21Fix compiler error introduced by last commit.Eugene Sandulenko
svn-id: r20808
2006-02-21Fix crash on floppy version of gob2Eugene Sandulenko
svn-id: r20807
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse
svn-id: r20806
2006-02-21Removed the "extra bars/nodes" code, since nothing ever added the extra bars orTorbjörn Andersson
nodes. Removed the path-plotting debugging code, since the line-drawing function has been a stub for the past few years, as far as I can tell. Similar code was removed from the BS2 router long ago, so this could be a first tiny step towards bringing them together. svn-id: r20805
2006-02-21Improved layering of objects within rooms - for example, Ratpouch now ↵Paul Gilbert
properly shows up on the rack svn-id: r20804
2006-02-20Add German version of Simon the Sorcerer 2 (DOS Floppy)Travis Howell
svn-id: r20803
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
svn-id: r20801
2006-02-20Moved fonts to a new dir graphics/fontsMax Horn
svn-id: r20800
2006-02-20Fixing compiler (cast) warningMax Horn
svn-id: r20799
2006-02-20Fixing up my previous commit: finished moving common/scaler* to graphicsMax Horn
svn-id: r20798
2006-02-20Moved common/scaler* to graphics/Max Horn
svn-id: r20797
2006-02-20Updated MD5 tables again, adding details to more HE game variantsMax Horn
svn-id: r20796