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AgeCommit message (Expand)Author
2012-03-19KYRA: Add per-game GUI option support.Johannes Schickel
2012-03-19ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.Johannes Schickel
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-03-19AUDIO: Add support for multiple QuickTime audio tracksMatthew Hoops
2012-03-19COMMON: Add a dummy edit when a QuickTime file contains noneMatthew Hoops
2012-03-19MOHAWK: Properly initialize the Riven tdomeelev variableMatthew Hoops
2012-03-17DEVTOOLS: Print error message to stderr, not stdout.Christoph Mallon
2012-03-17JANITORIAL: Simplify stripLine().Christoph Mallon
2012-03-17DEVTOOLS: Include necessary headers for compilation.Christoph Mallon
2012-03-17JANITORIAL: Remove +x from files, which should not be executable.Christoph Mallon
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2012-03-17COMMON: Use defined() instead of defined in preprocessor macros.Johannes Schickel
2012-03-17ALL: Use GCC_ATLEAST().Christoph Mallon
2012-03-17COMMON: Add GCC_ATLEAST(major, minor) to simplify testing for versions of GCC.Christoph Mallon
2012-03-17COMMON: Add a space between a string literal and a macro parameter so C++11 d...Christoph Mallon
2012-03-17COMMON: Hopefully fix compilationFilippos Karapetis
2012-03-17Merge pull request #206 from BenCastricum/masterEugene Sandulenko
2012-03-17COMMON: Use String class consistentlyEugene Sandulenko
2012-03-17Merge pull request #203 from fingolfin/guio-cleanupEugene Sandulenko
2012-03-17Merge pull request #202 from tsoliman/keymapper-nonkey-inputsEugene Sandulenko
2012-03-16MOHAWK: Disable Riven demo save/load GUI buttonsMatthew Hoops
2012-03-16MOHAWK: Improve Riven save/load error messagesMatthew Hoops
2012-03-14I18N: Update Basque translation from patch #3499452Thierry Crozat
2012-03-13JANITORIAL: Simply use *x instead of *x.get() on smart pointers.Christoph Mallon
2012-03-13JANITORIAL: Remove dead code.Christoph Mallon
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-03-13JANITORIAL: Make getters const.Christoph Mallon
2012-03-13JANITORIAL: Avoid the ugly operator invocation syntax.Christoph Mallon
2012-03-13JANITORIAL: Use appropriate type for loop counter.Christoph Mallon
2012-03-13JANITORIAL: Do not convert false to a null pointer.Christoph Mallon
2012-03-13JANITORIAL: Remove unnecessary empty default constructors/destructors.Christoph Mallon
2012-03-13SCI: Add detection entry for KQ6 French DOS Floppy.D G Turner
2012-03-11GOB: Add a way to add sprite coordinates to CMP filesSven Hesse
2012-03-11GOB: Extend ANIObject to also handle CMP sprite "animations"Sven Hesse
2012-03-11GOB: Use the CMPFile class in ANIFileSven Hesse
2012-03-11GOB: Use the CMPFile class in DECFileSven Hesse
2012-03-11GOB: Add a class for CMP sprites with RXY coordinatesSven Hesse
2012-03-11I18N: Update translation data fileThierry Crozat
2012-03-11CREDITS: Add credits for Basque translationThierry Crozat
2012-03-11NEWS: Mention new Basque translationThierry Crozat
2012-03-11I18N: Add Basque translation from patch #3499452Thierry Crozat
2012-03-11DEVTOOLS: Fix parsing of codepage file pathThierry Crozat
2012-03-11SCUMM: Fix duplicate MD5 warningBen Castricum
2012-03-11SCUMM: Several detection fixes for mostly dutch HES games/demosBen Castricum
2012-03-11TEST: Add a test case for SafeSeekableSubReadStream::eos handling.Johannes Schickel
2012-03-11TEST: Add a test case for MemoryReadStream::eos handling.Johannes Schickel
2012-03-11COMMON: Mention that SafeSeekableSubReadStream is not threading safe.Johannes Schickel
2012-03-11COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream.Johannes Schickel
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert