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2003-11-26This is how original version handled bypass.Travis Howell
2003-11-25updatePaweł Kołodziejski
2003-11-25Removed some spurious semi-colons pointed out in patch #847464Torbjörn Andersson
2003-11-25Removed extra bars/node stuff since it was never used. From what ITorbjörn Andersson
2003-11-25cleanupTorbjörn Andersson
2003-11-25More cleanup. Another unused file bites the dust.Torbjörn Andersson
2003-11-24fix 'anderson replying twice the same sentence before taking off' issueGregory Montoir
2003-11-24cleanup/update + make Display::palCustomScroll matching exactly the original ...Gregory Montoir
2003-11-24Removed redundant information from the opcode list. I thought having theTorbjörn Andersson
2003-11-23Added experimental (i.e. not tested) resource dumping code.Torbjörn Andersson
2003-11-23Ooops should have left thatoneTravis Howell
2003-11-23Update issuesTravis Howell
2003-11-23added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room laye...Paweł Kołodziejski
2003-11-23fix / hack for actor costume gfx glitches in scumm v1 gamesPaweł Kołodziejski
2003-11-22updatePaweł Kołodziejski
2003-11-20use constants instead of plain integers for room numbersGregory Montoir
2003-11-20fix 'gorilla becoming invisible' issue (this was due to the missing CLEAR_COM...Gregory Montoir
2003-11-20OoopsTravis Howell
2003-11-19new font code (currently disabled by default), which allows using 'arbitrary'...Max Horn
2003-11-19Eliminated some more references to g_sword2. I think the only thing thatTorbjörn Andersson
2003-11-18oopsMax Horn
2003-11-18return/enter key in the launcher now starts the selected targetMax Horn
2003-11-18cleanup; fixed return/enter in ListWidget when not in editing modeMax Horn
2003-11-18revert use of GF_DEMO in Humongous games fixing several problemsJonathan Gray
2003-11-18Add PC game feature flag, to match others.Travis Howell
2003-11-18Removed unused file.Torbjörn Andersson
2003-11-18The readFile() function was only used once, for creating the debugger startTorbjörn Andersson
2003-11-18Alter old demo checkTravis Howell
2003-11-18Fix object names in dig demoTravis Howell
2003-11-18Add back full throttle pc demo targetTravis Howell
2003-11-18Missed one checkTravis Howell
2003-11-18added rest comi demo imuse music statesPaweł Kołodziejski
2003-11-18COMI demos only have 3 fonts files.Travis Howell
2003-11-18Music correctionTravis Howell
2003-11-18added experimental handle for comi demo musicPaweł Kołodziejski
2003-11-18Add extra directory checks for Macintosh versions of indy3/loomTravis Howell
2003-11-18Music correction for dig demoTravis Howell
2003-11-18added music support for dig demoPaweł Kołodziejski
2003-11-17added voice support for mac dig demoPaweł Kołodziejski
2003-11-17added voice support in dig demoPaweł Kołodziejski
2003-11-17ft pc demo don't need nut file in smushPaweł Kołodziejski
2003-11-17fixed 'if' at load nut smush files for comiPaweł Kołodziejski
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
2003-11-17fix some demo-related bugs :Gregory Montoir
2003-11-17added comi and dig demoPaweł Kołodziejski
2003-11-17added music hacks for cmi demo, please test itPaweł Kołodziejski
2003-11-17restart person animations at the end of a cutaway (this enables Sparky to ani...Gregory Montoir
2003-11-17Added note about BS2 "pyramid bug".Torbjörn Andersson
2003-11-17fix 'chasing car disappearing for a frame' issueGregory Montoir
2003-11-16whitespaceMax Horn