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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-11-26
This is how original version handled bypass.
Travis Howell
2003-11-25
update
Paweł Kołodziejski
2003-11-25
Removed some spurious semi-colons pointed out in patch #847464
Torbjörn Andersson
2003-11-25
Removed extra bars/node stuff since it was never used. From what I
Torbjörn Andersson
2003-11-25
cleanup
Torbjörn Andersson
2003-11-25
More cleanup. Another unused file bites the dust.
Torbjörn Andersson
2003-11-24
fix 'anderson replying twice the same sentence before taking off' issue
Gregory Montoir
2003-11-24
cleanup/update + make Display::palCustomScroll matching exactly the original ...
Gregory Montoir
2003-11-24
Removed redundant information from the opcode list. I thought having the
Torbjörn Andersson
2003-11-23
Added experimental (i.e. not tested) resource dumping code.
Torbjörn Andersson
2003-11-23
Ooops should have left thatone
Travis Howell
2003-11-23
Update issues
Travis Howell
2003-11-23
added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room laye...
Paweł Kołodziejski
2003-11-23
fix / hack for actor costume gfx glitches in scumm v1 games
Paweł Kołodziejski
2003-11-22
update
Paweł Kołodziejski
2003-11-20
use constants instead of plain integers for room numbers
Gregory Montoir
2003-11-20
fix 'gorilla becoming invisible' issue (this was due to the missing CLEAR_COM...
Gregory Montoir
2003-11-20
Ooops
Travis Howell
2003-11-19
new font code (currently disabled by default), which allows using 'arbitrary'...
Max Horn
2003-11-19
Eliminated some more references to g_sword2. I think the only thing that
Torbjörn Andersson
2003-11-18
oops
Max Horn
2003-11-18
return/enter key in the launcher now starts the selected target
Max Horn
2003-11-18
cleanup; fixed return/enter in ListWidget when not in editing mode
Max Horn
2003-11-18
revert use of GF_DEMO in Humongous games fixing several problems
Jonathan Gray
2003-11-18
Add PC game feature flag, to match others.
Travis Howell
2003-11-18
Removed unused file.
Torbjörn Andersson
2003-11-18
The readFile() function was only used once, for creating the debugger start
Torbjörn Andersson
2003-11-18
Alter old demo check
Travis Howell
2003-11-18
Fix object names in dig demo
Travis Howell
2003-11-18
Add back full throttle pc demo target
Travis Howell
2003-11-18
Missed one check
Travis Howell
2003-11-18
added rest comi demo imuse music states
Paweł Kołodziejski
2003-11-18
COMI demos only have 3 fonts files.
Travis Howell
2003-11-18
Music correction
Travis Howell
2003-11-18
added experimental handle for comi demo music
Paweł Kołodziejski
2003-11-18
Add extra directory checks for Macintosh versions of indy3/loom
Travis Howell
2003-11-18
Music correction for dig demo
Travis Howell
2003-11-18
added music support for dig demo
Paweł Kołodziejski
2003-11-17
added voice support for mac dig demo
Paweł Kołodziejski
2003-11-17
added voice support in dig demo
Paweł Kołodziejski
2003-11-17
ft pc demo don't need nut file in smush
Paweł Kołodziejski
2003-11-17
fixed 'if' at load nut smush files for comi
Paweł Kołodziejski
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-17
fix some demo-related bugs :
Gregory Montoir
2003-11-17
added comi and dig demo
Paweł Kołodziejski
2003-11-17
added music hacks for cmi demo, please test it
Paweł Kołodziejski
2003-11-17
restart person animations at the end of a cutaway (this enables Sparky to ani...
Gregory Montoir
2003-11-17
Added note about BS2 "pyramid bug".
Torbjörn Andersson
2003-11-17
fix 'chasing car disappearing for a frame' issue
Gregory Montoir
2003-11-16
whitespace
Max Horn
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