Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-19 | Added keyboard shortcuts for left and right mouse button. | Torbjörn Andersson | |
svn-id: r24746 | |||
2006-11-19 | Implemented (currently still endian-unsafe) save/load | Sven Hesse | |
svn-id: r24745 | |||
2006-11-19 | workaround bug #1599009 | Gregory Montoir | |
svn-id: r24743 | |||
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn | |
* Added default params to Actor::putActor() * Removed Actor::getActorXYPos svn-id: r24742 | |||
2006-11-19 | The script freezeCount isn't used by SCUMM 1/2 games at all | Travis Howell | |
svn-id: r24741 | |||
2006-11-18 | Implement o1_fadeToBlack() | Eugene Sandulenko | |
svn-id: r24738 | |||
2006-11-18 | Specify proper copyright line for AGI engine. | Eugene Sandulenko | |
svn-id: r24737 | |||
2006-11-18 | Oops, proper spelling. | Eugene Sandulenko | |
svn-id: r24734 | |||
2006-11-18 | Add touche engine to credits since it is supported. | Eugene Sandulenko | |
svn-id: r24733 | |||
2006-11-18 | Make input string truly editable | Eugene Sandulenko | |
svn-id: r24732 | |||
2006-11-18 | Implement naming save games in cinE. See also FR #1579780: "FW: naming save | Eugene Sandulenko | |
games" svn-id: r24731 | |||
2006-11-18 | added game details for german version of Touche | Gregory Montoir | |
svn-id: r24730 | |||
2006-11-18 | added font data for french version (and probably all other localized versions) | Gregory Montoir | |
svn-id: r24729 | |||
2006-11-18 | fixed palette glitches during introduction/on restart, cleanup | Gregory Montoir | |
svn-id: r24728 | |||
2006-11-16 | Applied patch #1597800 to better support the Spanish end credits. | Torbjörn Andersson | |
svn-id: r24727 | |||
2006-11-16 | Applied my own patch #1594924 to work around bug #1324106 ("MI2 VGA: Music as | Torbjörn Andersson | |
Rapp is instantiating isn't synchronized"). I don't know if our timing is off, or if it's just a case of overly optimistic scripting, but the pause / unpause music instructions are issued in the wrong order. svn-id: r24726 | |||
2006-11-15 | added dirty rects handling | Gregory Montoir | |
svn-id: r24725 | |||
2006-11-15 | added handler for flag 618 (cursor display on/off) and workaround a palette ↵ | Gregory Montoir | |
glitch svn-id: r24724 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-14 | formatting. | Johannes Schickel | |
svn-id: r24720 | |||
2006-11-14 | Fixed the lock when leaving the menu | Sven Hesse | |
svn-id: r24719 | |||
2006-11-14 | Added per game target saves. | Eugene Sandulenko | |
svn-id: r24718 | |||
2006-11-13 | Reverted previous commit to keep FotAQ from crashing. The LineReader class | Torbjörn Andersson | |
already frees the buffer when it's done with it. svn-id: r24717 | |||
2006-11-13 | Fix compile | Travis Howell | |
svn-id: r24716 | |||
2006-11-13 | Patch #1583931: (Seekable)SubReadStream (the unit tests were missing, as I ↵ | Max Horn | |
accidentally commited from the wrong directory) svn-id: r24715 | |||
2006-11-13 | Implement reading font data from external files for OS. | Eugene Sandulenko | |
svn-id: r24714 | |||
2006-11-13 | Patch #1583931: (Seekable)SubReadStream | Max Horn | |
svn-id: r24713 | |||
2006-11-13 | Prepend the Engine::errorString to debug messages, too (it should probably ↵ | Max Horn | |
be renamed to reflect this...) svn-id: r24712 | |||
2006-11-13 | cleanup | Max Horn | |
svn-id: r24711 | |||
2006-11-13 | Moved more SMUSH/Insane code from ScummEngine_v6 to ScummEngine_v7 | Max Horn | |
svn-id: r24710 | |||
2006-11-13 | Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out ↵ | Max Horn | |
for regressions in SMUSH movie playback / syncing svn-id: r24709 | |||
2006-11-13 | Protection should not be bypassed for OS (and it didn't work well anyway) | Eugene Sandulenko | |
svn-id: r24708 | |||
2006-11-13 | Patch #1595705: "Select last game when removing the last game of the list" | Eugene Sandulenko | |
svn-id: r24707 | |||
2006-11-13 | Implement FR #1595534: "Touche: Aspect Ratio Correction" | Eugene Sandulenko | |
svn-id: r24706 | |||
2006-11-13 | Patch #1595319: "Enable the command line --debugflags before engine.init()" | Eugene Sandulenko | |
svn-id: r24705 | |||
2006-11-13 | Move addSpecialDebugLevel calls to engine constructor, as stated in our | Eugene Sandulenko | |
HOWTO Engines. svn-id: r24704 | |||
2006-11-12 | Don't delete the savefile manager in the Engine destructor | Max Horn | |
svn-id: r24703 | |||
2006-11-12 | Cleanup | Kostas Nakos | |
svn-id: r24702 | |||
2006-11-12 | Mention cine changes. | Eugene Sandulenko | |
svn-id: r24701 | |||
2006-11-12 | Credit criezy for BS1 Mac and mention it in NEWS. | Eugene Sandulenko | |
svn-id: r24698 | |||
2006-11-12 | Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo | Eugene Sandulenko | |
target was commented out until existence of the demo is confirmed. svn-id: r24697 | |||
2006-11-12 | Patch #1595145: "Updated MSVC7.1 (.NET 2003) project files" | Eugene Sandulenko | |
svn-id: r24696 | |||
2006-11-12 | byte -> bool | Gregory Montoir | |
svn-id: r24695 | |||
2006-11-12 | once parsed, queen2.jas buffer can be free'd. | Gregory Montoir | |
svn-id: r24694 | |||
2006-11-12 | cleanup | Gregory Montoir | |
svn-id: r24693 | |||
2006-11-12 | fixed valgrind warnings (unitialized data) | Gregory Montoir | |
svn-id: r24692 | |||
2006-11-12 | Implement Fingolfin's modular backend timer, savefile and mixer managers | Kostas Nakos | |
svn-id: r24691 | |||
2006-11-12 | Patch #1594533: morphos fs backend | Max Horn | |
svn-id: r24690 | |||
2006-11-12 | Bugfix to prevent player freezing in place after bumping into another character | Paul Gilbert | |
svn-id: r24688 | |||
2006-11-12 | Bugfix to prevent pathfinder failure after making a small step | Paul Gilbert | |
svn-id: r24687 |