index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2009-10-28
Fix charset masking for 16bit color games.
Travis Howell
2009-10-28
Fix initialization of the mouse cursor.
Robert Špalek
2009-10-28
Fix entering the same room when re-loading the game.
Robert Špalek
2009-10-27
Don't change mouse cursors so ridiculously often.
Robert Špalek
2009-10-27
TINSEL: Formatting cleanup, remove a dead var, tweaked comment to Get/SetNoBl...
Max Horn
2009-10-27
Only use std::srand once. (Fixes bug that createUUID always creates identical...
Johannes Schickel
2009-10-27
Fix building under MSVC.
Johannes Schickel
2009-10-27
Include support for "create_msvc" in the Makefile based build system.
Johannes Schickel
2009-10-27
Implement support for "scanFiles" for POSIX systems, now the tool should work...
Johannes Schickel
2009-10-27
Implemented a working createUUID for *NIX systems (and some minor cleanup).
Johannes Schickel
2009-10-27
Fix whitespace usage.
Johannes Schickel
2009-10-27
Add another assert to check for return value of "new".
Johannes Schickel
2009-10-27
Got rid of use of exceptions.
Johannes Schickel
2009-10-27
Add missing include.
Johannes Schickel
2009-10-27
Oops, forgot to commit the txt file too.
Matthew Hoops
2009-10-27
Update detection of Loom PCE Japanese.
Matthew Hoops
2009-10-27
Add patch #2856940 - MM C64: corner walkboxes fixed.
Travis Howell
2009-10-27
Add patch #2846425 - MM C64: walkbox fixed, with minor changes.
Travis Howell
2009-10-27
Load/save the 16BitPalette data in PCE version of Loom.
Travis Howell
2009-10-27
Fix restoring distaff, after reloading saved game in PCE version of Loom.
Travis Howell
2009-10-27
Reset _distaff after drawing distaff image in PCE version of Loom.
Travis Howell
2009-10-27
Add support for distaff images in PCE version of Loom.
Travis Howell
2009-10-27
Make Jones in the Fast Lane use up the whole screen as did the original game.
Matthew Hoops
2009-10-27
TINSEL: Add some debugging code; fix LockMem() regression
Max Horn
2009-10-27
TINSEL: Rename Poly pp to ptp in various places, for consistency; cleanup
Max Horn
2009-10-27
TINSEL: Make HeapCompact local to heapmem.cpp; add code to print heap statistics
Max Horn
2009-10-27
TINSEL: Changed heap manager to use malloc internally
Max Horn
2009-10-27
TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; ...
Max Horn
2009-10-26
Cleanup.
Johannes Schickel
2009-10-26
- Add support for AMD64 (x64) builds in automatically generated MSVC project ...
Johannes Schickel
2009-10-26
SCI/newgui: fixes text in jones
Martin Kiewitz
2009-10-26
fix free/delete
Robert Špalek
2009-10-26
Cleanup.
Johannes Schickel
2009-10-26
Added proper detection and handling of transitive SCI1-SCI1.1 games, like PQ1...
Filippos Karapetis
2009-10-26
TINSEL: Fix warning again
Max Horn
2009-10-26
TINSEL: Make MEM_NODE internal to heapmem.cpp
Max Horn
2009-10-26
TINSEL: cleanup
Max Horn
2009-10-26
TINSEL: Fix handling of free memory blocks
Max Horn
2009-10-26
Change assert parameter to match the comment above it.
Johannes Schickel
2009-10-26
- Fix some missing initialization warnings from cppcheck
Johannes Schickel
2009-10-26
Silence GCC warning.
Torbjörn Andersson
2009-10-26
SCI/newgui: SciGuiText created
Martin Kiewitz
2009-10-26
Groovie: Fix some styling issues pointed by cppcheck
Jordi Vilalta Prat
2009-10-26
Removed some duplicate code
Filippos Karapetis
2009-10-26
TINSEL: Further untangle memory managment.
Max Horn
2009-10-26
TINSEL: Remove MemoryHandle(), some unneeded #includes and the return value o...
Max Horn
2009-10-26
Fix charset color in PCE version of Loom.
Travis Howell
2009-10-26
Fix charset display in PCE version of Loom.
Travis Howell
2009-10-26
Increase the _palette size for PCE version of Loom.
Travis Howell
2009-10-26
Fix cursor image in PCE version of Loom.
Travis Howell
[next]