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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-05-25
abs -> ABS (code unification)
Max Horn
2005-05-25
Remove left overs and update comment.
Travis Howell
2005-05-25
Add cyx's patch for:
Travis Howell
2005-05-24
removed leftover
Gregory Montoir
2005-05-24
with the recent _darkenPalette change, this is now unneeded for COMI demo
Gregory Montoir
2005-05-24
Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been
Eugene Sandulenko
2005-05-24
Fix for bug #705221 (FT: German ß is too high); based on the CVS logs f...
Max Horn
2005-05-24
New MD5s for Mac versions
Max Horn
2005-05-24
Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ...
Max Horn
2005-05-23
Must use ScummEngine::openFile(), else you get into troubles with the mac ver...
Max Horn
2005-05-23
Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ...
Max Horn
2005-05-23
Restored alphabetical order (and documented it in a comment); retired Jamieso...
Max Horn
2005-05-23
Remove unused static variable
Max Horn
2005-05-23
Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". Although
Eugene Sandulenko
2005-05-23
saveload WIP
Andrew Kurushin
2005-05-23
Rename sprite functions.
Travis Howell
2005-05-23
Add Sprite class and move over related functions.
Travis Howell
2005-05-23
Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to
Torbjörn Andersson
2005-05-23
Don't expire roomImage of current room.
Travis Howell
2005-05-23
Lock altered or file loaded wizImages, to make sure they aren't expired while...
Travis Howell
2005-05-23
Move wizImage functions to Wiz class.
Travis Howell
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko
2005-05-23
Turn Wiz struct into class as requested.
Eugene Sandulenko
2005-05-23
Add heverison check, as requested by cyx.
Travis Howell
2005-05-22
correction
Gregory Montoir
2005-05-22
'len' is not initialized at this point, but if the purpose is to reset tmp3
Torbjörn Andersson
2005-05-22
Implement Interface::drawButtonBox()
Eugene Sandulenko
2005-05-22
Minor correction.
Travis Howell
2005-05-22
stub drawButtonBox
Andrew Kurushin
2005-05-22
fixes some todo (hardcoded resource ids -> customized per game)
Andrew Kurushin
2005-05-22
HE70+ games use flags in drawBox().
Travis Howell
2005-05-22
Sync HE100.
Travis Howell
2005-05-22
Correct array sizes.
Travis Howell
2005-05-22
Add Norwegian Bokm�l version of Freddi Fish 1.
Travis Howell
2005-05-22
Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Eugene Sandulenko
2005-05-21
Add patch from cyx for:
Travis Howell
2005-05-21
Correct tmsk offset.
Travis Howell
2005-05-21
Font TODO
Max Horn
2005-05-21
Adjust for HE73.
Travis Howell
2005-05-21
Add HE73 version for opcode difference.
Travis Howell
2005-05-21
Beautify decompressTMSK().
Eugene Sandulenko
2005-05-21
fixed MS VC warn
Andrew Kurushin
2005-05-21
Fix regression with GF_MULTIPLE_VERSIONS
Eugene Sandulenko
2005-05-21
Switch to errors, music/sound file is required in many games.
Travis Howell
2005-05-21
Trigger error if bundle file is missing.
Travis Howell
2005-05-21
Initial support for TMSK masking in HE72+ games.
Travis Howell
2005-05-21
Missed a few changes.
Travis Howell
2005-05-21
Only needed for C64 maniac.
Travis Howell
2005-05-21
Stubs for C64 MM costume code. Content will follow. Fixes crash in intro
Eugene Sandulenko
2005-05-21
Fix samnmax-alt target. Actually now it is obsolete.
Eugene Sandulenko
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