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AgeCommit message (Expand)Author
2010-01-03fixed font color and positioning for the well callbackVladimir Menshakov
2010-01-03improved accuracy of the speed calculationsVladimir Menshakov
2010-01-03fixed zero speed issueVladimir Menshakov
2010-01-03removed noisy debug messageVladimir Menshakov
2010-01-03moved scripted mark's animation after all spritesVladimir Menshakov
2010-01-03fixed broken pathfindingVladimir Menshakov
2010-01-03increased vertical speedVladimir Menshakov
2010-01-03fixed h/v animation switch ratioVladimir Menshakov
2010-01-03fixed vertical/horizontal speed ratioVladimir Menshakov
2010-01-03improved mark's animation.Vladimir Menshakov
2010-01-02do not show logo while loading saveVladimir Menshakov
2010-01-02fixed memory leakVladimir Menshakov
2010-01-02added unlogic logoVladimir Menshakov
2010-01-02SCI: adjusted kDisplay change to occur SCI1lateMartin Kiewitz
2010-01-02SCI: kDisplay difference in SCI0 (fixes colonels bequest copy protection screen)Martin Kiewitz
2010-01-02removed useless `system' pointer from render()Vladimir Menshakov
2010-01-02made fadein/out asynchronous, added fade type stubVladimir Menshakov
2010-01-02added fadeout tablesVladimir Menshakov
2010-01-02SCI/new music code: Don't stop notes when looping for a holdWillem Jan Palenstijn
2010-01-02SCI/new music code: Fixed sound patch loading when restoring a saved gameFilippos Karapetis
2010-01-02Properly fixed cmdUpdateCues() for SCI0, removing a hackFilippos Karapetis
2010-01-02We are in 2010 nowEugene Sandulenko
2010-01-02SCI/new music code: Improve midi hold handling a bit. Still broken.Willem Jan Palenstijn
2010-01-02Changed the default case of setAttribute() to a warning, so that loading work...Filippos Karapetis
2010-01-02SCI/newmusic: fading signal handling changed... fixes lsl1demo and gk1demoMartin Kiewitz
2010-01-02SCI/new music code: changed some SCI SysEx messages to enumsFilippos Karapetis
2010-01-02Removed obsolete codeFilippos Karapetis
2010-01-02Notify the game scripts when fading effect is doneFilippos Karapetis
2010-01-02SCI/new music code: don't stop a music track if the fading effect has just fi...Filippos Karapetis
2010-01-02SCI/new music code: Properly implemented cmdSetSoundHold, with the help of wj...Filippos Karapetis
2010-01-02SCI/new music code: cleaned up cmdUpdateCues and changed the SCI reverb(?) Sy...Filippos Karapetis
2010-01-02SCI: listsaves is now "list_saves", also included entry in helpMartin Kiewitz
2010-01-02SCI: implemented new console command "listsaves"Martin Kiewitz
2010-01-02SCI/new music code: hopefully fixed a race conditionFilippos Karapetis
2010-01-02SCI/new music code: Fix for a music related crash in SCI0 games (the sound ob...Filippos Karapetis
2010-01-02SCI/new music code: Implemented cmdSetSoundHold. Larry now exits the limo nor...Filippos Karapetis
2010-01-02Implement FR #2827944: "SAGA: Hide in-game GUI on thumbnails"Eugene Sandulenko
2010-01-02SCI: console behaviour changed for vmvars command, now allows entering decima...Martin Kiewitz
2010-01-02Indentation fix. (Which still leaves a lot that probably ought to be fixed inTorbjörn Andersson
2010-01-02SCI/newmusic: now clipping volume in cmdFadeSoundMartin Kiewitz
2010-01-02SCI/newmusic: set default volume on MusicEntry creation, use volume selector ...Martin Kiewitz
2010-01-02Fix the GK1 CD intro sequence (regression from r46839, which fixed a regressi...Matthew Hoops
2010-01-02SCI/new music code: Implemented cmdSetSoundPriorityFilippos Karapetis
2010-01-02SCI/new sound code: disabled some unused code and named a previously unknown ...Filippos Karapetis
2010-01-02Changed wording from "handle" to "sound", as we're dealing with sound objects...Filippos Karapetis
2010-01-02Use Common::StackLock.Johannes Schickel
2010-01-02SCI/new music code: Fixed some mutex-related issuesFilippos Karapetis
2010-01-02Removing now redundant comment. The fix was correct.Eugene Sandulenko
2010-01-02Move the LZSS code to the Groovie namespace.Jordi Vilalta Prat
2010-01-01LOL: cleanupFlorian Kagerer