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2015-01-11Merge pull request #559 from fedor4ever/masterEugene Sandulenko
VIDEO: Add Theora support to systems which use libtremor
2015-01-11Merge pull request #561 from MestreLion/foa_helpFilippos Karapetis
SCUMM: Improve FOA keyboard help
2015-01-11README: Add game-specific information for Zork Nemesis and Zork Grand InquisitorFilippos Karapetis
2015-01-11NEWS: Mention support for Zork Nemesis and Zork Grand InquisitorFilippos Karapetis
2015-01-11ZVISION: Build the engine by defaultFilippos Karapetis
2015-01-10ZVISION: Add detection for Nemesis CD - German versionRichieSams
CSCR.ZFS is the same between the German and the French versions. Therefore we added a detection entry using the language file NEMESIS.STR
2015-01-11ZVISION: Avoid using floating point math when upscaling subtitle timingFilippos Karapetis
Spotted by clone2727
2015-01-10Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)"Filippos Karapetis
This reverts commit 9f642074ba8e17aa23b01bcee82b2293fe84f8f1, as it broke the credits screen in ZGI. This has been rewritten to use the common save code
2015-01-10ZVISION: Change screen resolution for the hires DVD videos to 800x600Filippos Karapetis
Also, this hooks up the MPEG-PS decoder, but only if libmpeg2 is compiled in. The DVD videos are still disabled until AC3 audio support is implemented. The hires DVD videos are encoded a 720x480 resolution, with double the frame rate of the lowres ones (29.97FPS up from 15FPS)
2015-01-10ZVISION: Change wordingFilippos Karapetis
2015-01-10ZVISION: Remove unused variableFilippos Karapetis
2015-01-10ZVISION: Make sure only existing files are dumpedFilippos Karapetis
2015-01-09ZVISION: Clean up save logic, and fix a thumbnail-related FIXMEFilippos Karapetis
This fixes the save game thumbnails when using the original save/load screens
2015-01-09ZVISION: Remove dead codeFilippos Karapetis
2015-01-09ZVISION: Provide a better description for the double FPS game optionFilippos Karapetis
2015-01-08VIDEO: Add MPEG-PS demuxerMatthew Hoops
For use with ZVision and later MADE
2015-01-08ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of NemesisFilippos Karapetis
2015-01-07ZVISION: Add support for an unmodified ZIX file for Zork: NemesisFilippos Karapetis
This helps in copying the game files straight off the CD
2015-01-07ZVISION: Check the validity of ZIX filesFilippos Karapetis
2015-01-07ZVISION: Handle sound patches (.src files) dynamicallyFilippos Karapetis
2015-01-07Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: NemesisFilippos Karapetis
2015-01-07ZVISION: Add detection for the French version of Zork: NemesisFilippos Karapetis
2015-01-07OPENGL: Fix truncation issue resulting in wrong mouse coordinates.Johannes Schickel
2015-01-07OPENGL: Limit mouse cursor drawing to inside game screen when no overlay is ↵Johannes Schickel
visible.
2015-01-07SWORD25: Remove unused codeRichieSams
The original idea was to keep the code variation and pick the best one. However, these two methods we're portable enough for our needs.
2015-01-07ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVDFilippos Karapetis
VOB file handling is based on clone2727's work. The lowres videos are played for now, until AC3 sound handling is implemented
2015-01-07ZVISION: Fix typo in includeFilippos Karapetis
2015-01-07ZVISION: Use a common function for loading game animationsFilippos Karapetis
2015-01-07ZVISION: Move the screen initialization code into a separate functionFilippos Karapetis
2015-01-07ZVISION: CleanupFilippos Karapetis
2015-01-07ZVISION: Cleanup the ZIX file codeFilippos Karapetis
Also, add handling for 3 CDs, for Zork: Nemesis
2015-01-07ZVISION: Fix incorrect reference to cursor fileFilippos Karapetis
2015-01-07ZVISION: Error out when a cursor file can't be foundFilippos Karapetis
2015-01-07ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)Filippos Karapetis
This is handled internally now, so r.svr isn't needed anymore
2015-01-07ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGIFilippos Karapetis
2015-01-07ZVISION: Add a new command, "dumpimage", to dump any game image to BMPFilippos Karapetis
2015-01-07SCI: Fix Mac games with a height of 190Matthew Hoops
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a
2015-01-06SCUMM: Improve FOA keyboard helpMestreLion
2015-01-06SYMBIAN: Updated settingsFedor Strizhnev
2015-01-06SYMBIAN: Updated settings and moved to config.mmhFedor Strizhnev
2015-01-05ANDROID: Remove unpacker and fix support for non armJoel Teichroeb
2015-01-05Add Theora support to systems which use libtremorFedor Strizhnev
2015-01-05SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.Kirben
2015-01-04README: A (huge) update of compatible gamesEugene Sandulenko
Somehow we missed to update it for ages!
2015-01-04README: Describe DOTT easter egg support. Text by eriktorbjorn.Eugene Sandulenko
2015-01-04NEWS: Mention DOTT easter egg supportEugene Sandulenko
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04COMMON: Implement MIPS SWAP_BYTES_64 in terms of SWAP_BYTES_32Willem Jan Palenstijn
2015-01-04COMMON: Swap order of functions to 16, 32, 64Willem Jan Palenstijn