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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-12-23
LAB: Move some code from fromCrumbs() into separate functions
Filippos Karapetis
This makes this huge function a bit easier to read and understand
2015-12-23
LAB: Some renaming in DisplayMan
Strangerke
2015-12-23
LAB: Use strlen to compute text length instead of a difference between start ↵
Strangerke
and end address. Some refactoring.
2015-12-23
LAB: Fix the coding style of a some if/else statements
Strangerke
2015-12-23
LAB: More variable scope redux
Eugene Sandulenko
2015-12-23
LAB: Reduced scope of a few more variables
Eugene Sandulenko
2015-12-23
LAB: Fix mouse cursor after save/load
Strangerke
2015-12-23
LAB: Fix a regression related to random number generation, some renaming
Strangerke
2015-12-23
LAB: Turned another if chain into switch
Eugene Sandulenko
2015-12-23
LAB: Removed useless condition
Eugene Sandulenko
2015-12-23
LAB: Turned another chain of ifs into a switch statement
Eugene Sandulenko
2015-12-23
LAB: More code simplification
Eugene Sandulenko
2015-12-23
LAB: Simplified code
Eugene Sandulenko
2015-12-23
LAB: Converted ifs into switch()
Eugene Sandulenko
2015-12-23
LAB: Reduced variable scope. Renames
Eugene Sandulenko
2015-12-23
LAB: Variable rename
Eugene Sandulenko
2015-12-23
LAB; Fix a couple of typos in game description
Strangerke
2015-12-23
LAB: Finally get rid of g_lab
Strangerke
2015-12-23
LAB: Some renaming in LabEngine
Strangerke
2015-12-23
LAB: Add _vm to Image class
Strangerke
2015-12-23
LAB: Some renaming in EventMan
Strangerke
2015-12-23
LAB: Merge the different X image maps
Filippos Karapetis
2015-12-23
LAB: Simplify the LabEngine destructor
Filippos Karapetis
2015-12-23
LAB: Simplify the crumb wait time code
Filippos Karapetis
2015-12-23
LAB: Make some functions and variables private in eventMan
Strangerke
2015-12-23
LAB: Rename gadget to button
Filippos Karapetis
2015-12-23
LAB: Simplify the room doors array
Filippos Karapetis
2015-12-23
LAB: Move the LAB2 teaser screen in a separate function
Filippos Karapetis
2015-12-23
LAB: Fix regression in animation code in looping animations
Filippos Karapetis
This fixes Daedalus' flight animation in the ending cutscene
2015-12-23
LAB: Simplify calls to initMusic()
Filippos Karapetis
2015-12-23
LAB: Get rid of _unstoppableSoundEffect
Filippos Karapetis
_loopSoundEffect is used for the exact same purpose
2015-12-23
LAB: Get rid of a superfluous global variable
Filippos Karapetis
2015-12-23
LAB: Now that timing works correctly, disable some annoying delays
Filippos Karapetis
2015-12-23
LAB: Simplify fromCrumbs()
Filippos Karapetis
2015-12-23
LAB: Move getMsg to the event manager
Filippos Karapetis
2015-12-23
LAB: Remove interface.h, get rid of a lot of useless defines
Strangerke
2015-12-23
LAB: Move interface functions to EventMan
Strangerke
2015-12-23
LAB: check header define names, rename a parameter of processMonitor()
Strangerke
2015-12-23
LAB: Review Music declaration, some refactoring and renaming
Strangerke
2015-12-23
LAB: Remove some more useless g_lab
Strangerke
2015-12-23
LAB: Remove a useless use of g_lab
Strangerke
2015-12-23
LAB: Some renaming and refactoring in special.cpp
Strangerke
2015-12-23
LAB: The mouse cursor data is constant
Filippos Karapetis
2015-12-23
LAB: Remove unneeded static
Filippos Karapetis
2015-12-23
LAB: Get rid of the rest of the custom time delay functions
Filippos Karapetis
2015-12-23
LAB: Get rid of getTime(), readBlock() and getRandom()
Filippos Karapetis
Also, simplify some time-related functions
2015-12-23
LAB: Merge transitions in dispman
Strangerke
2015-12-23
LAB: Review LabEngine definition, make private a lot of members
Strangerke
2015-12-23
LAB: Move timing functions to the utility class
Strangerke
2015-12-23
LAB: Move some defines which are only used in the tile puzzle
Filippos Karapetis
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