index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2011-02-27
HUGO: Set all the palette instead of only one color in remapPal.
strangerke
2011-02-27
SWORD2: Reduce overhead
dhewg
2011-02-27
SWORD2: Respect screen pitch while postprocessing
dhewg
2011-02-27
ANDROID: Remove unnecessary code
dhewg
2011-02-27
ANDROID: Check audio buffer for silence
dhewg
2011-02-27
ANDROID: Pause the AudioTrack when possible
dhewg
2011-02-27
AUDIO: Make mixCallback return the sample count
dhewg
2011-02-27
ANDROID: Rework audio system
dhewg
2011-02-27
ANDROID: Formatting
dhewg
2011-02-27
ANDROID: Remove another weird workaround
dhewg
2011-02-27
HUGO: Better fix for graphics glitches in DOS versions, fix H3 ending animation
strangerke
2011-02-26
SCI: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-26
GOB: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-02-26
SCI: Cleanup
md5
2011-02-26
SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside ...
md5
2011-02-26
SCI: Added a TODO concerning the workaround for SQ1EGA, as we don't know if i...
md5
2011-02-26
SCI: Fixed a memory leak. Thanks to digitall for finding this using Valgrind
md5
2011-02-26
SCI: Some slight fixes for the code that reads the LSL2 early MT32.DLL driver...
md5
2011-02-26
HUGO: Fix graphic glitches in DOS versions
strangerke
2011-02-26
AGOS: Respect the screen pitch for movies
dhewg
2011-02-26
ANDROID: Allow softkeybd on all devices
dhewg
2011-02-26
MOHAWK: Correction for uninitialized read in Myst Cabin Door State.
D G Turner
2011-02-26
BASEBACKEND: Remove resetGraphicsScale() hack
dhewg
2011-02-26
OPENGL: Fix 16bit cursors
dhewg
2011-02-26
SCI2+: Mention that the actual problem with text wrapping happens because of ...
md5
2011-02-26
SCI: Added support for reading data off the MT32.DRV driver found in LSL2 ear...
md5
2011-02-26
SCI: Slight cleanup in the animate code
md5
2011-02-25
OPENGL: Reset the scale on mode changes
dhewg
2011-02-25
ENGINES: We have resetGraphicsScale(), lets use it
dhewg
2011-02-25
SCI: Changed the fix for the intro of Longbow (bug #3044844) into a hack for ...
md5
2011-02-25
OPENGL: Cleanup cursor refresh code a bit.
Johannes Schickel
2011-02-25
OPENGL: Implement support for non CLUT8 cursor.
Johannes Schickel
2011-02-25
OPENGLSDL: Add RGB555 to the supported format list.
Johannes Schickel
2011-02-25
OPENGL: Add support for RGB555 output format.
Johannes Schickel
2011-02-25
ANDROID: Remove weird workaround in clearScreen()
dhewg
2011-02-25
Revert "GUI: Properly clear the screen buffer"
dhewg
2011-02-24
GUI: Fix two-step rendering
dhewg
2011-02-24
GUI: Properly clear the screen buffer
dhewg
2011-02-24
ANDROID: Check thread origin when debugging GL
dhewg
2011-02-24
ANDROID: Disable zoning for now
dhewg
2011-02-24
ANDROID: Deuglify overlay gfx
dhewg
2011-02-24
ANDROID: Let's not do that on the stack
dhewg
2011-02-24
GUI: Make the ThemeParser less dumb
dhewg
2011-02-24
ANDROID: We are not a text editor
dhewg
2011-02-24
ANDROID: Move rest of everything JNI
dhewg
2011-02-24
ANDROID: Wrap JNI code in a class
dhewg
2011-02-24
ANDROID: Move the global back reference to jni.cpp
dhewg
2011-02-24
ANDROID: Remove unused jmethod Object.wait()
dhewg
2011-02-24
ANDROID: Split code into multiple files
dhewg
2011-02-24
SDL: Prevent graphics manager hotswapping on startup. (This time for real)
Johannes Schickel
[prev]
[next]