Age | Commit message (Collapse) | Author |
|
Fixes bug #5552
|
|
Fixes bug #6130
|
|
|
|
|
|
|
|
|
|
OSystem::fillScreen is documented to only accept values between 0 and
255, and thus cannot be sanely used for hi-color graphics. This is
probably an unfortunate leftover of when hi-color support was added.
Fixes videos playing on a white background on the 3DS.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Helps with loading times on systems with slow storage.
|
|
These are flagged by GCC -Wsign-compare.
|
|
So rendering waits for the textures to finish uploading before using
them. Fixes glitchy mouse pointer in Riven.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Currently translated at 56.9% (1570 of 2757 strings)
|
|
|
|
|
|
|
|
|
|
Fixes GK1 Mac intro and other slideshow movies
|
|
|
|
- Fix comments
- Fix path error
- Fix output format error
|
|
|
|
backends/platform/3ds/shader.shbin (byproduct of "make"),
backends/platform/3ds/shader_shbin.h (byproduct of "make"),
$(TARGET).smdh (aka scummvm.smdh, byproduct of "make scummvm.3dsx"),
$(TARGET).bnr (aka scummvm.bnr, byproduct of "make scummvm.cia")
|
|
|
|
|
|
|
|
|