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2017-11-21MADS: Fix crash when Rex is locked in cellPaul Gilbert
2017-11-21I18N: Update translations templatesThierry Crozat
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html
2017-11-21CREDITS: Add credits for RISC OS portCameron Cawley
Closes gh-1068.
2017-11-21CONFIGURE: Only enable ARM assembly on older ARM hostsCameron Cawley
Refs Trac#6132, Trac#6810, Trac#6957. Closes gh-1067.
2017-11-21FULLPIPE: Fix big picture array indexingBastien Bouclet
Fixes #10322.
2017-11-21Merge pull request #1065 from csnover/tsage-fixesPaul Gilbert
TSAGE: Various fixes
2017-11-20DISTS/DEBIAN: Update to current files from downstream, less patchesColin Snover
One patch is eliminated by the previous commit; the other patch, for ARM, is going to get fixed one way or the other by either landing gh-1052 or actually having the ARM assembly not be broken any more (or the first one first, and then the second one later when someone has enough time to do the work and test it). Fixes Trac#7105.
2017-11-20TESTS: Remove zero-length string and associated -Wformat massageColin Snover
This was being patched out downstream in Debian. A solution that works for everybody is to just not use a zero-length string when testing formatting with no conversion specifications.
2017-11-20KYRA: Fix crash due to missing palette data for OldFloppy versionColin Snover
Thanks to sergesv for the patch. Fixes Trac#9733.
2017-11-20TSAGE: Fix crash on RTLColin Snover
2017-11-20TSAGE: Fix deadlocks in audio codeColin Snover
Fixes Trac#6618, Trac#6638, Trac#7011.
2017-11-20TSAGE: Fix invalid C-style casts to unrelated classesColin Snover
2017-11-20TSAGE: Remove member access of null pointerColin Snover
2017-11-20Merge pull request #1064 from csnover/tinsel-oomPaul Gilbert
TINSEL: Increase maximum number of objects
2017-11-20PRINCE: Added detection for alternative Russian versionEugene Sandulenko
2017-11-20FULLPIPE: Fix loading inventory items from savesBastien Bouclet
In C++ the function parameter evaluation order is undefined. The count property was being read first from the stream, instead of the itemId. Fixes #10324.
2017-11-19TINSEL: Increase maximum number of objectsColin Snover
This needs to be at least 374 to avoid crashes in the in-game save/load dialogues with save games using the maximum 40 letters per save game, so just round up to the next power of two (which increases memory usage by a whopping ~20KiB) to give more than enough space for long save game names. Fixes Trac#6748.
2017-11-19SCI32: Add Phantasmagoria IT detection entryColin Snover
Fixes Trac#10157.
2017-11-19SCI32: Add KQ7 1.51 FR detection entryColin Snover
Fixes Trac#10301.
2017-11-20I18N: Regenerate translations data fileThierry Crozat
2017-11-19AUDIO: Fix uninitialized data structures in PacketizedMP3StreamColin Snover
If the audio thread called to readBuffer before any packet had been added to the stream, the state of the stream would be changed from INIT to EOS. Later, when a packet was received, the state would go directly from EOS to READY, skipping decoder init, leaving garbage memory in the decoder structs and causing a crash of the decoder. Fixes Trac#9653.
2017-11-19AUDIO: Fix data race in PacketizedMP3StreamColin Snover
2017-11-19XEEN: Fix display of multi-page town messagesPaul Gilbert
2017-11-19XEEN: Cleaner implementation of changing script line numberPaul Gilbert
2017-11-19XEEN: Extra comments for script methodsPaul Gilbert
2017-11-19COMMON: Improve spacing between members in the event structsBastien Bouclet
2017-11-19EVENTS: Fix one ms error in repeat event generation time checkBastien Bouclet
2017-11-19DRASCULA: Clean up logic in enterRoom()Filippos Karapetis
2017-11-19DRASCULA: Document several updateVisible() callsFilippos Karapetis
2017-11-19SCI: Fix UB shifting negative integersColin Snover
2017-11-19XEEN: Clean up script execution line changesPaul Gilbert
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
- Flag them as repeat events - Disable ScummVM's own repeat event generation This fixes keyboard repeat events not being flagged as such with SDL2, and complies with the user's operating system preferences regarding key repeat timings.
2017-11-19EVENTS: Allow disabling repeat event generationBastien Bouclet
2017-11-19EVENTS: Move key repeat handling to its own methodBastien Bouclet
2017-11-19EVENTS: Rename synthetic to kbdRepeatBastien Bouclet
2017-11-19DISTS/REDHAT: Add titanic.dat to scummvm.spec.inCameron Cawley
2017-11-19DEVTOOLS: Remove NSIS script from update-version.plCameron Cawley
The NSIS script was removed in commit 4a1f3d7
2017-11-19DEVTOOLS: Add RISC OS !Boot file to update-version.plCameron Cawley
2017-11-18XEEN: Implement do nothing opcodePaul Gilbert
2017-11-18XEEN: Fixes for cmdTakeOrGive script opcodePaul Gilbert
2017-11-18XEEN: Fix number of spells per class array & constantPaul Gilbert
2017-11-18TESTS: Remove unnecessary heap allocationColin Snover
2017-11-18XEEN: Fix size of quest flags, rename for clarityPaul Gilbert
2017-11-18XEEN: Fixes for Character classPaul Gilbert
2017-11-18DRASCULA: Fix ego manipulation for translated versionsEugene Sandulenko
2017-11-18I18N: Update translation (Czech)Zbyněk Schwarz
Currently translated at 96.5% (927 of 960 strings)
2017-11-18FULLPIPE: Fix memory leaks restoring save gamesColin Snover
2017-11-18FULLPIPE: Fix memory leaks of arcade keysColin Snover
Fixes Trac#9657.
2017-11-18FULLPIPE: Remove manual memory management and fix in-game save/loadColin Snover