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2011-09-09TSAGE: Implemented inventory image display code and slot scrollingPaul Gilbert
2011-09-09TSAGE: Object display fixes for scene 315Paul Gilbert
2011-09-09TSAGE: Fix to correctly show the heads of Blue Force speakersPaul Gilbert
2011-09-09TSAGE: Fix for properly clearing on-screen textPaul Gilbert
2011-09-08HUGO: Improvements to SoundHandler::pcspkr_player().Alyssa Milburn
Better comments, improved timing and square waves.
2011-09-08TINSEL: Made some static data const.Johannes Schickel
2011-09-08SCUMM: Made some static data const.Johannes Schickel
2011-09-08QUEEN: Made some static data const.Johannes Schickel
2011-09-08GOB: Made some static data const.Johannes Schickel
2011-09-08DRACI: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some more static data const.Johannes Schickel
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-09-08HUGO: Made some static data const.Johannes Schickel
2011-09-08CINE: Made some static data const.Johannes Schickel
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: Fix score display in user interfacePaul Gilbert
2011-09-08TSAGE: Implemented Scene 315 (Inside Police Station)Paul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-09-08DREAMWEB: Fix quitting in several modal parts of the gameBertrand Augereau
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-09-07TEST: Allow building the test runner with MinGWLittleboy
It needs the same workaround as our dev tools (see bug #1800764)
2011-09-08AGOS: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some static data const.Johannes Schickel
2011-09-08SCI: Made some static data const.Johannes Schickel
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-08SWORD1: Made some static data const.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up...
2011-09-03DREAMWEB: 'getblockofpixel' ported to C++Bertrand Augereau
2011-09-02DREAMWEB: Fix quitting in the inventory screenBertrand Augereau
2011-09-07DREAMWEB: Useless includes removedBertrand Augereau
2011-09-07DREAMWEB: Cleaning of 'useroutine' using new functionsBertrand Augereau
2011-09-07DREAMWEB: Simpler flavour of 'printdirect' for cases when the output layout ↵Bertrand Augereau
information is not needed by the client
2011-09-07DREAMWEB: 'usetext' ported to C++Bertrand Augereau
2011-09-07DREAMWEB: 'getobtextstart' C++ wrapperBertrand Augereau
2011-09-07DREAMWEB: 'findnextcolon' ported to C++Bertrand Augereau
2011-09-06CREATE_PROJECT: Document the --tools switch in the inline helpLittleboy
2011-09-06DEVTOOLS: Remove obsolete Visual Studio project filesLittleboy
2011-09-06DIST: Add support for new -tools switch to MSVC batch filesLittleboy
2011-09-06CREATE_PROJECT: Add support for creating Visual Studio projects for the dev ↵Littleboy
tools - Move project name and description to BuildSetup structure - Add list of tools to generate project for (similar to the list of features)
2011-09-06CREATE_PROJECT: Disable XCode support by defaultLittleboy
2011-09-06DREAMWEB: 'hangon' and 'hangonp' ported to C++Bertrand Augereau
2011-09-06GRAPHICS: Remove dithering code.Johannes Schickel
The code is not used anymore and neither the Mohawk developers, who expressed that they might need dithering for some games, nor DrMcCoy, who wrote it, need this code anymore. In the worst case if anyone needs it again, we can revert this commit.
2011-09-02DREAMWEB: 'useroutine' ported to C++Bertrand Augereau
2011-09-06NEWS: Mention T7G iOS supportScott Thomas
2011-09-06GOB: Remove unused include.Johannes Schickel
2011-09-06GROOVIE: Remove dither code from ROQScott Thomas
2011-09-06TSAGE: Fixed problem with NamedHotspot items not getting added to scenesPaul Gilbert