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2013-08-16GRAPHICS: Change soft-shadow calculation to not use doublesNarek Mailian
2013-08-16GRAPHICS: Shadows on tabsNarek Mailian
2013-08-16GRAPHICS: Add support for Soft Shadows with rounded squaresNarek Mailian
2013-08-16GRAPHICS: Added changes and improved code from inisider/scummvm (partial text)Narek Mailian
Includes code from https://github.com/inisider/scummvm/ , which has been squashed and bugfixed
2013-08-16MORTEVIELLE: Fix bug in previous commit, some multiple if statement ↵Strangerke
optimizations
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵Strangerke
to it
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-16MORTEVIELLE: Fix the initialization of verbs from the DAT fileStrangerke
2013-08-16MORTEVIELLE: Some refactoring in MenuStrangerke
2013-08-16MORTEVIELLE: Improve reading of menu fileThierry Crozat
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path.
2013-08-16CREATE_PROJECT: Enable built-in theme for MSVC builds again.D G Turner
This reverts commit d089658fb84f67652e9569bc03c76bcc65e7b881.
2013-08-16DEVTOOLS: Enable builtin theme in MSVC 2005 and 2008 in create_project.D G Turner
This reverts commit b830f68bacd18f51f4dd912ce3b54ec47d63f31d as the builtin theme is less than 64K again.
2013-08-15Merge pull request #384 from digitall/themeMaxSizeDavid Turner
Bug fix for default builtin theme exceeding maximum size for C++ string literal..
2013-08-16GUI: Add code to default theme generation to reduce string length.D G Turner
The additional code skips the extraneous spaces after the end of an XML close brace (>) reducing the string literal by 3106 characters, thus bringing it within the limit for C++ string literals. Have regenerated the default.inc from scummclassic with this change.
2013-08-16GUI: Add too long string literal warning code to theme generation tool.D G Turner
This has the same effect as clang's -Woverlength-strings warning of string literals longer than C++ compilers are specified to work with.
2013-08-16SCUMM: Always confirm quit when required in HE games.Kirben
2013-08-16SCUMM: Add new variables in Nimbus Games version of Putt-Putt Saves the Zoo.Kirben
2013-08-16TESTBED: Make code agonstic to OverlayColor.Johannes Schickel
2013-08-16VKEYBD: Make code agnostic of OverlayColor.Johannes Schickel
This removes the use of OverlayColor in vkeybd and supports both 16 and 32bit overlays.
2013-08-16WINTERMUTE: Fix offset calculation with partial rects when sprites are mirrored.Tobia Tesan
This fixes the dress bug, aka Rosemary appearing "jigsawed" when passing over her with the cursor when she is facing east. See bug #3592907
2013-08-16WINTERMUTE: Fix computation of _renderRect.Tobia Tesan
This reverts the changes in 4cf1d671. Fixes the "notebook bug" - i.e. the notebook being only partially drawn - in Dirty Split.
2013-08-16WINTERMUTE: Fix (still disabled) modTargetRect logicWillem Jan Palenstijn
Width and height were computed incorrectly. Also, the shift by _renderRect is not necessary since that was to compensate for the coordinate translation done by the original SDL_RenderSetViewport, which we don't perform.
2013-08-15MORTEVIELLE: Rename opcode variablesStrangerke
2013-08-15TSAGE: Bugfixes for R2R canyon fight with trooperPaul Gilbert
2013-08-15SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games.Kirben
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-15DEVTOOLS: Fix English verbs order in MortevielleStrangerke
2013-08-14DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DATStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-14MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing outStrangerke
2013-08-14DEVTOOLS: Fix error in create_mortdat. Thanks to LordHoto for pointing it outStrangerke
2013-08-14DEVTOOLS: Disable builtin theme in MSVC 2005 and 2008 in create_project.Johannes Schickel
This is a copy of d089658fb84f67652e9569bc03c76bcc65e7b881 for older MSVC versions. Thanks to Strangerke for noticing.
2013-08-13GIT: Ignore Mac .DS_Store filesThierry Crozat
2013-08-13GIT: Ignore create_mortdat and extract_mort executablesThierry Crozat
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-13WINTERMUTE: Add atleast some comments to the renderTicket-system.Einar Johan Trøan Sømåen
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-13MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵Strangerke
criezy
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-13DC: Use const version of ConfigManager::getGameDomains.Johannes Schickel
This should fix compilation for the DC port.
2013-08-13COMMON: Add setVal to ConfigManager::Domain.Johannes Schickel
This fixes compilation in the keymapper.
2013-08-13MORTEVIELLE: Fix door animation display when opening the doorsStrangerke
2013-08-12Merge pull request #377 from lordhoto/config-manager-cleanupJohannes Schickel
Config Manager Cleanup
2013-08-12I18N: Update po/POTFILES for bada => tizen change.Johannes Schickel
2013-08-12GRAPHICS: Fix warnings about mismatching format arguments.Johannes Schickel
2013-08-12Merge pull request #359 from rundfunk47/32bitguioverlayEugene Sandulenko
GUI: Add option to render GUI in 32-bits
2013-08-12MORTEVIELLE: Improve sound supportStrangerke
2013-08-12KYRA: Fix palette glitch when quitting while viewing the family album in Kyra3.Johannes Schickel
Thanks to eriktorbjorn for noticing.
2013-08-12KYRA: Fix palette glitch in Kyra3 when loading from main menu.Johannes Schickel
Formerly, the main menu was shown with the palette of the first screen for a short time. Thanks to eriktorbjorn for noticing this.
2013-08-11TSAGE: Fixes for R2R bridge console scannerPaul Gilbert