Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-05 | got rid of an assertion triggered when trying to play a speech file after ↵ | Gregory Montoir | |
switching from silent mode to talk mode. Minor cleanup. svn-id: r25010 | |||
2007-01-05 | Fixed the loading delay bug I introduced with the playing from CD fix (#1626308) | Sven Hesse | |
svn-id: r25006 | |||
2007-01-05 | Playstation -> PlayStation | Max Horn | |
svn-id: r25003 | |||
2007-01-04 | Some more README tweaks and yet another TODO | Max Horn | |
svn-id: r24996 | |||
2007-01-04 | Using SCUMMVM_SAVEPATH hasn't been recommend for a long time now ↵ | Max Horn | |
(essentially since we added support for a config file), so let's deprecate it by removing it from the README (we can still support it, just no need to advertise it) svn-id: r24995 | |||
2007-01-04 | Some more tweaks | Max Horn | |
svn-id: r24994 | |||
2007-01-04 | Various correction, enhancements, tweaks and other modifications of the ↵ | Max Horn | |
README (note the added TODOs, which must be resolved before the next release) svn-id: r24993 | |||
2007-01-04 | Make sure warning is shown for CD versions of Gobliins 2, when playing from ↵ | Travis Howell | |
CD under Windows svn-id: r24986 | |||
2007-01-04 | Add the Amiga version of Gobiins 2 demo | Travis Howell | |
svn-id: r24985 | |||
2007-01-03 | Limit keyboard specific verb code to arrow keys only in PP/WW | Travis Howell | |
svn-id: r24972 | |||
2007-01-03 | Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of | Torbjörn Andersson | |
frames before a sound effect is triggered. This is not dependent on _gameSpeed. svn-id: r24971 | |||
2007-01-03 | Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.) | Torbjörn Andersson | |
svn-id: r24970 | |||
2007-01-03 | The arrows keys aren't monitored in DIMP | Travis Howell | |
svn-id: r24969 | |||
2007-01-02 | workaround a scripting bug (see tracker item #1623356) | Gregory Montoir | |
svn-id: r24968 | |||
2007-01-01 | Add volume support for music in swampy | Travis Howell | |
svn-id: r24966 | |||
2007-01-01 | Add eriktorbjorn's patch for secondary sound looping in swampy, with minor ↵ | Travis Howell | |
changes for uncompressed sounds. svn-id: r24965 | |||
2007-01-01 | At Kirben's request, I've applied my old keyboard repeat patch for the AGOS | Torbjörn Andersson | |
engine. Swampy's Adventures really needs it, and the more generic solution to keyboard repeat is apparently stalled. svn-id: r24964 | |||
2007-01-01 | Cleanup | Travis Howell | |
svn-id: r24963 | |||
2007-01-01 | Always reset _scaledBuffer to zero when playing video, to prevent double free. | Travis Howell | |
svn-id: r24962 | |||
2007-01-01 | Add dxa file extension for short version of filenames too. | Travis Howell | |
svn-id: r24961 | |||
2007-01-01 | Fix bug #1624767 - FF: save games will not load. | Travis Howell | |
svn-id: r24960 | |||
2006-12-31 | Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco) | Stuart George | |
svn-id: r24959 | |||
2006-12-30 | Cleanup | Torbjörn Andersson | |
svn-id: r24953 | |||
2006-12-30 | Fixed warning. | Torbjörn Andersson | |
svn-id: r24952 | |||
2006-12-30 | Add German version of PP - Swampy Adventures | Travis Howell | |
svn-id: r24951 | |||
2006-12-29 | added explicit call to parent method | Gregory Montoir | |
svn-id: r24950 | |||
2006-12-29 | workaround a scripting bug (see tracker item #1622114) | Gregory Montoir | |
svn-id: r24949 | |||
2006-12-29 | minor simplification | Gregory Montoir | |
svn-id: r24948 | |||
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko | |
svn-id: r24947 | |||
2006-12-28 | Credit clone2727 for his significant contributions to our Wiki. | Eugene Sandulenko | |
svn-id: r24944 | |||
2006-12-28 | Fix previous commit by anotherguest | Max Horn | |
svn-id: r24942 | |||
2006-12-28 | Updated makefiles to support touche and agos naming properly | Lars Persson | |
svn-id: r24941 | |||
2006-12-28 | Add a few AGI md5sums (sq1, pq1, lsl1) | James Brown | |
svn-id: r24940 | |||
2006-12-28 | Updated quit handling | Lars Persson | |
svn-id: r24939 | |||
2006-12-27 | Added NewGui::getTopDialog method | Max Horn | |
svn-id: r24938 | |||
2006-12-27 | Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partially | Eugene Sandulenko | |
reverts commit r24656 for fixing bug #1590596 and effectively fixes both. svn-id: r24933 | |||
2006-12-26 | Patch #1622564: "Enhanced PopUp behaviour" | Eugene Sandulenko | |
svn-id: r24931 | |||
2006-12-26 | Update MSVC8 project | Eugene Sandulenko | |
svn-id: r24930 | |||
2006-12-25 | Set maximum saved game file to 998, since 999 is used for as restart state in FF | Travis Howell | |
svn-id: r24927 | |||
2006-12-25 | Tweaked the FixedStack class a bit | Max Horn | |
svn-id: r24926 | |||
2006-12-25 | Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) | Max Horn | |
svn-id: r24924 | |||
2006-12-25 | SCUMM: Added ActorC64 subclass of Actor, and added a note stating that ↵ | Max Horn | |
_miscflags isn't currently stored (possibly breaking C64 save states). Also reordered some HE specific code svn-id: r24923 | |||
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor ↵ | Max Horn | |
points (i.e. indirection) svn-id: r24922 | |||
2006-12-24 | Add md5 for interactive gob2 demo. | Eugene Sandulenko | |
svn-id: r24921 | |||
2006-12-21 | passing the room as an argument to putActor is optionnal here | Gregory Montoir | |
svn-id: r24911 | |||
2006-12-21 | fixed bug #1620023 (script calls putActorAtXY with y == -1) | Gregory Montoir | |
svn-id: r24910 | |||
2006-12-21 | Fix copyright and svn properties. | Eugene Sandulenko | |
svn-id: r24909 | |||
2006-12-20 | Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP | Stuart George | |
svn-id: r24908 | |||
2006-12-20 | Tiny whitespace changes. | Torbjörn Andersson | |
svn-id: r24907 | |||
2006-12-20 | Add missing closing statement. | Eugene Sandulenko | |
svn-id: r24906 |