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2006-08-28Removed the copy protection bypass for Future Wars. We should only bypass theTorbjörn Andersson
2006-08-28Makes sure FilesystemNode::name isn't used to open a file, use a regular file...Oystein Eftevaag
2006-08-28Removing an extra '!' in a warning message.Johannes Schickel
2006-08-28Removes a non exisitng file from the msvc8 project files.Johannes Schickel
2006-08-28Oops. some systems are using '\\' instead of '/' fixing that now...Johannes Schickel
2006-08-28Fixing other FS backends to use the bug fixed version of the POSIX lastPathCo...Johannes Schickel
2006-08-28Fixing the Windows FS code to not delete the first character of a node, if it...Johannes Schickel
2006-08-28Update of the msvc8 project files.Johannes Schickel
2006-08-28Add Dutch version of Freddi Fish and Luther's Maze MadnessTravis Howell
2006-08-28Only clear the part of the screen usually controlled by the Screen class. TheTorbjörn Andersson
2006-08-27Adds voice/chats to the intro, and adds debug strings to the function calls.Oystein Eftevaag
2006-08-27Committed recent disassembly effortsPaul Gilbert
2006-08-27In progress work on tell command handlingPaul Gilbert
2006-08-27Added support for selecting a sequence of commands in response to the Tell ac...Paul Gilbert
2006-08-27Incremented version numberPaul Gilbert
2006-08-27Made the Memory::dealloc take a void * to make it easier to free any memory b...Paul Gilbert
2006-08-27Added support for rooms in the ShowItems method, and adding alphabetic sortin...Paul Gilbert
2006-08-27Added missing initialiser for current talking characterPaul Gilbert
2006-08-27Added data for room header flags and actionsPaul Gilbert
2006-08-27Added commentsPaul Gilbert
2006-08-27Added code for including room header flags and supported actionsPaul Gilbert
2006-08-27Renamed constant to reflect recent change of file name.Torbjörn Andersson
2006-08-27Updated BS1 section.Torbjörn Andersson
2006-08-27Forgot to close the DXA file.Torbjörn Andersson
2006-08-27Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be moreTorbjörn Andersson
2006-08-27Update error messages and always report an error if data file load failsTravis Howell
2006-08-27Remove the use of AutoComputeDirtyRects feature of backends, due to it causin...Travis Howell
2006-08-27Add details for Dutch versions of many HE gamesTravis Howell
2006-08-26Adds some framework for the Kyra2 intro, expands it a little bit and adds som...Oystein Eftevaag
2006-08-26WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version).Max Horn
2006-08-26Stop doing a screen rewrite on each mouse movement event, just schedule a red...Oystein Eftevaag
2006-08-26Don't strip the first character of the filename when FilesystemNode is instan...Oystein Eftevaag
2006-08-26Catalog the PAK files by base name instead of full path name so we can proper...Oystein Eftevaag
2006-08-26Added some more detection file sizes, using Fingolfin's automagic script. ITorbjörn Andersson
2006-08-26Find more detect files, and use sed instead of perlMax Horn
2006-08-26Added my simple shell script which I used to batch-update the MD5 table with ...Max Horn
2006-08-26Added some more detecion file sizes (I have a simple script that collects the...Max Horn
2006-08-26Now that the cutscene handling in both BS1 and BS2 has been extended to playTorbjörn Andersson
2006-08-26Add the Dutch version of Freddi Fish 1 for MacintoshTravis Howell
2006-08-26Fix bug #1544810 - AGI: Launching undefined target 'agi' shows a blank screenTravis Howell
2006-08-26Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCATorbjörn Andersson
2006-08-26Fix bug #1544801 - ITE: Engine creates launcher entry when failing to launchTravis Howell
2006-08-26Fix bug #1544799 - SIMON: Engine creates launcher entry when failing to launch.Travis Howell
2006-08-25Added some MD5 contributer email addressesMax Horn
2006-08-25Added some actual file sizes to the MD5 tableMax Horn
2006-08-25Add possibilitz to store file sizes in the MD5 table (for future use)Max Horn
2006-08-25Correct platform for alternative Italian version of Simon the Sorcerer 1 (DOS...Travis Howell
2006-08-25fix update rect when adjusting ratio (backport)Kostas Nakos
2006-08-23The DXA player now bases subtitle position on screen size, rather than frameTorbjörn Andersson
2006-08-23Run the game detector before creating the engine. This is based entirely on aTorbjörn Andersson