Age | Commit message (Expand) | Author |
2014-03-20 | MADS: Added new file for static resources | Paul Gilbert |
2014-03-20 | MADS: Implemented more action logic for highlighting hotspots | Paul Gilbert |
2014-03-19 | MADS: Implemented methods for checking action at mouse position and clicking | Paul Gilbert |
2014-03-19 | MADS: Preliminary code to show game cursor | Paul Gilbert |
2014-03-19 | MADS: Moved ScreenObjects into the Game class | Paul Gilbert |
2014-03-19 | MADS: Some more work on Scene 202 | Strangerke |
2014-03-19 | MADS: More work on scene 202 | Strangerke |
2014-03-19 | MADS: Use removeFromInventory and addToInventory in Scene 202 | Strangerke |
2014-03-19 | MADS: set public 2 inventory functions, fix signed/unsigned comparison | Strangerke |
2014-03-19 | MADS: Implement Scene202::actions | Strangerke |
2014-03-19 | MADS: Added inventory add/remove methods | Paul Gilbert |
2014-03-18 | MADS: Fixes for scene background loading | Paul Gilbert |
2014-03-18 | MADS: Finished UISlots::draw method | Paul Gilbert |
2014-03-18 | MADS: Implemented DirtyArea::setUISlot | Paul Gilbert |
2014-03-18 | MADS: Add isInInventory() | Strangerke |
2014-03-18 | MADS: Add scene 201 in createScene() | Strangerke |
2014-03-18 | MADS: Complete scene 201 | Strangerke |
2014-03-17 | MADS: Beginnings of code for UI inventory item animation | Paul Gilbert |
2014-03-17 | MADS: Transformed ImageInterEntries to be User Interface UISlots | Paul Gilbert |
2014-03-17 | MADS: Implement some more logic used in scene 201 | Strangerke |
2014-03-17 | MADS: Actions text in the UI now displaying correctly | Paul Gilbert |
2014-03-17 | MADS: Added caching for font instances | Paul Gilbert |
2014-03-16 | MADS: Implementing user interface text display methods | Paul Gilbert |
2014-03-16 | MADS: Fix for Scene2xx::setPlayerSpritesPrefix | Paul Gilbert |
2014-03-16 | MADS: In progress text draw methods for user interface | Paul Gilbert |
2014-03-16 | MADS: First real try - Implement Scene201::enter() | Strangerke |
2014-03-16 | MADS: Fix to display player | Paul Gilbert |
2014-03-16 | MADS: Fix for loading player sprites during scene startup | Paul Gilbert |
2014-03-16 | MADS: Implemented lots of Player methods | Paul Gilbert |
2014-03-16 | MADS: Implement Scene201::setup, remove some function definition, add some No... | Strangerke |
2014-03-16 | MADS: Implement Scene2xx functions | Strangerke |
2014-03-16 | MADS: Move setPlayerSpritesPrefix() to Scene1xx | Strangerke |
2014-03-16 | MADS: Move setAAName() to Scene1xx | Strangerke |
2014-03-16 | MADS: Add loading of game inventory list and quotes | Paul Gilbert |
2014-03-16 | MADS: Simplified PaletteUsage::process list sorting | Paul Gilbert |
2014-03-16 | MADS: Simplified code for PaletteUsage::prioritize | Paul Gilbert |
2014-03-16 | MADS: Hooked up the in-progress scene 103 | Paul Gilbert |
2014-03-15 | MADS: Added some more ImageInterEntries methods | Paul Gilbert |
2014-03-15 | MADS: Completed UserInterface::loadElements | Paul Gilbert |
2014-03-15 | MADS: Implementing UserInterface loading | Paul Gilbert |
2014-03-15 | MADS: Fix display of user interface during animation | Paul Gilbert |
2014-03-15 | MADS: Merged the InterfaceSurface and UserInterface classes | Paul Gilbert |
2014-03-15 | MADS: Implemented scene 103 setup and needed support methods | Paul Gilbert |
2014-03-15 | MADS: Perform palette translation on background | Paul Gilbert |
2014-03-15 | MADS: Remove redundant _encoding field from MSprite | Paul Gilbert |
2014-03-15 | MADS: Implement palette shifting for loaded sprites | Paul Gilbert |
2014-03-15 | MADS: Fix off by 1 frame references in srite drawing | Paul Gilbert |
2014-03-14 | MADS: Fixes for handling sprite transparency | Paul Gilbert |
2014-03-14 | MADS: Fix for sprite slot cleanup post-frame draw | Paul Gilbert |
2014-03-13 | MADS: Fixed handling of dirty rects to copy areas to the physical screen | Paul Gilbert |