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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-03-11
MADS: Fix cycling remaining active when ending TextView starts
Paul Gilbert
2015-03-10
MADS: Fix boat hotspot after loading savegame for scene 801
Paul Gilbert
2015-03-10
MADS: Fix incorrect depth for animation when repairing crack in ship
Paul Gilbert
2015-03-10
MADS: Fix display of crack and background in ship
Paul Gilbert
2015-03-10
MADS: Fix door animations for South Elevator
Paul Gilbert
2015-03-10
MADS: Fix Herman's thanks for batteries speech remaining on-screen
Paul Gilbert
2015-03-10
MADS: Improved fix for giving batteries to Herman
Paul Gilbert
2015-03-10
MADS: Fix door closing anim when leaving video store
Paul Gilbert
2015-03-10
MADS: Fix timer module hotspot remaining active after taking it
Paul Gilbert
2015-03-10
MADS: Silence GCC signed/unsigned warnings
Torbjörn Andersson
2015-03-09
MADS: Fix crash if you talk to intern in gurney room too quickly
Paul Gilbert
2015-03-09
MADS: Fix walking to exit in guard room after dropping severed arm
Paul Gilbert
2015-03-09
MADS: Improved fix for picking up plant stalk
Paul Gilbert
2015-03-09
MADS: Fix crash picking up bamboo stalk
Paul Gilbert
2015-03-08
MADS: Fix SceneInfo instance leak when showing dialogs
Paul Gilbert
2015-03-08
MADS: Fix leak of SpriteAsset instances
Paul Gilbert
2015-03-08
MADS: Fix unused variable warning
Paul Gilbert
2015-03-08
MADS: Fix trying to walk into corridor from security station
Paul Gilbert
2015-03-08
MADS: Fix looking at magazine at security station
Paul Gilbert
2015-03-08
MADS: Fix prior conversation list showing when crawling in vents
Paul Gilbert
2015-03-08
MADS: Fix walking behind counter at Sand Bar restaurant
Paul Gilbert
2015-03-08
MADS: Fix walking behind counter in software store
Paul Gilbert
2015-03-08
MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'
Paul Gilbert
2015-03-08
MADS: Fix flickering message from sitting at ruined security desk
Paul Gilbert
2015-03-08
MADS: Fix for penlight when starting a new game in Hard mode
Paul Gilbert
2015-03-08
MADS: Fix closing door animation for video store
Paul Gilbert
2015-03-08
MADS: Fix showing covered pit by default in Easy mode
Paul Gilbert
2015-03-08
MADS: Fix game startup settings for pit & batteries based on difficulty
Paul Gilbert
2015-03-07
MADS: Fix a large number of incorrect animations
Paul Gilbert
2015-03-07
MADS: Fix crash looking at fishing rod in restaurant
Paul Gilbert
2015-03-07
MADS: Fix animation for teleporting into conveyor belt scene
Paul Gilbert
2015-03-07
MADS: Fix not being able to leave hanger via teleporter
Paul Gilbert
2015-03-07
MADS: Fix Credits and Quotes option on the main menu
Paul Gilbert
2015-03-07
MADS: Correctly show main menu after showing credits
Paul Gilbert
2015-03-07
MADS: Refactoring of text/animation views to show outside game loop
Paul Gilbert
2015-03-06
MADS: Fix crash on leaving planeet
Paul Gilbert
2015-03-06
MADS: Fix hand animations on Antigrav control panel
Paul Gilbert
2015-03-06
MADS: Fix crash after installing cards in ship
Paul Gilbert
2015-03-06
MADS: Animation fixes for scene group 8
Paul Gilbert
2015-03-06
MADS: Fix map fade out when choosing a car destination
Paul Gilbert
2015-03-06
MADS: Fix car door exiting animations
Paul Gilbert
2015-03-06
MADS: Another car opening animation fix
Paul Gilbert
2015-03-06
MADS: Fix animation of lab door opening
Paul Gilbert
2015-03-06
MADS: Fix another incorrect car door opening animation
Paul Gilbert
2015-03-06
SDL: Special case the call to SDL_CreateThread for SDL2, since SDL2 requires ...
Einar Johan Trøan Sømåen
2015-03-06
CONFIGURE: Always link against Cocoa on OS X, since SDL2 doesn't seem to pick...
Einar Johan Trøan Sømåen
2015-03-06
SDL: Fix compilation with SDL 2.0 under MSVC
Filippos Karapetis
2015-03-06
DEVTOOLS: Add support for linking with SDL 2.0 in create_project
Filippos Karapetis
2015-03-05
MADS: Bugfixes and cleanup for Herman conversation
Paul Gilbert
2015-03-05
SDL: Fake key events for unassociated TEXTINPUT events.
Johannes Schickel
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