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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2010-06-17
quick and rough working wiz makefile added (will be refined and moved to Wiz ...
Tony Puccinelli
2010-06-16
added initial plugin linker for GP2x Wiz ELF-loader
Tony Puccinelli
2010-06-14
changed which modified linker to use for plugin.ld as loading from USB-drive ...
Tony Puccinelli
2010-06-14
merged GP2x-Wiz debug build scripts from trunk into branch
Tony Puccinelli
2010-06-13
changed DBG to printf instead of sioprintf
Tony Puccinelli
2010-06-13
loadable modules working for ps2
Tony Puccinelli
2010-06-11
changed DBG to use sioprintf but temporarily commented out those statements
Tony Puccinelli
2010-06-09
added tentative GDB flag to Makefile, changed calls to psp-functions to equiv...
Tony Puccinelli
2010-06-07
rearranged Makefile for clarity and added comments
Tony Puccinelli
2010-06-06
Makefile tweaked so plugins build for PS2 and uncommented code from default-s...
Tony Puccinelli
2010-06-06
use modified version of a different linker for linking plugins for PS2
Tony Puccinelli
2010-06-06
added dynamic plugins stuff to configure
Tony Puccinelli
2010-06-05
merged trunk into branch and corrected __PS2__ to __PLAYSTATION2__ in a coupl...
Tony Puccinelli
2010-06-04
Bugfix for wrong parameter order in scene resources load method call. Also ad...
Paul Gilbert
2010-06-04
SCI: Fix for Valgrind Warning in Palette.
David Turner
2010-06-04
Some more work on channel remapping: Moved the remapping code to the music lo...
Filippos Karapetis
2010-06-04
Simplified the channel monitoring code inside the SoundResource class
Filippos Karapetis
2010-06-04
Ensure that zones/animations always get the same index number.
Nicola Mettifogo
2010-06-04
Bugfix for the loading of the animation frame list
Paul Gilbert
2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-06-04
SCI: Replace strncpy with Common::strlcpy
Walter van Niftrik
2010-06-04
SCI: Add savegame version check in CheckSaveGame
Walter van Niftrik
2010-06-04
SCI: Cleanup
Walter van Niftrik
2010-06-04
further tweaks to Makefile and main linker
Tony Puccinelli
2010-06-03
Replace two uses of ::qsort by Common::sort.
Johannes Schickel
2010-06-03
- Made some methods const
Johannes Schickel
2010-06-03
A first attempt at channel remapping (currently disabled)
Filippos Karapetis
2010-06-03
Added code to get which channels are used by a sound. Also, fixed a crash whe...
Filippos Karapetis
2010-06-03
Added channel remapping to MidiParser_SCI (currently unused)
Filippos Karapetis
2010-06-03
Re-enabled the cursor position limiting code
Filippos Karapetis
2010-06-03
Renamed some variables to silence GCC warnings.
Torbjörn Andersson
2010-06-03
Fixed crashing with wave file patches, a regression from commit #49391
Filippos Karapetis
2010-06-03
Properly implemented the logic for loading the correct interface background a...
Paul Gilbert
2010-06-03
The setCursor selector is no longer used for the detection of the kSetCursor(...
Filippos Karapetis
2010-06-03
Fixed compilation
Filippos Karapetis
2010-06-03
Moved several object-related defines inside vm.h into segment.h, where the Ob...
Filippos Karapetis
2010-06-03
Moved the MADS interface view into mads_scene.cpp and did a major cleanup of ...
Paul Gilbert
2010-06-03
We'll now default to non-touchpad mode on the iPad
Oystein Eftevaag
2010-06-03
Updated xcode project
Oystein Eftevaag
2010-06-03
minor correction to makefile
Tony Puccinelli
2010-06-03
modified linker now both compiles and runs when dynamic modules turned off
Tony Puccinelli
2010-06-03
compiles with modified linker when dynamic plugins turned off now
Tony Puccinelli
2010-06-02
Fix a regression from r49377 - we should be checking against code in addition...
Matthew Hoops
2010-06-02
Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate f...
Filippos Karapetis
2010-06-02
In Riven, if we get a change card opcode on a mouse down event, ignore the ne...
Matthew Hoops
2010-06-02
- Fixed findGameObject() to properly handle SCI0-SCI1 games where the first b...
Filippos Karapetis
2010-06-02
If we can't find the game object or game ID in fallback detection, break out ...
Matthew Hoops
2010-06-02
OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects
Max Horn
2010-06-02
IPHONE: Disable RTTI and C++ exceptions
Max Horn
2010-06-02
Fix warning
Max Horn
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