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2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-15Add MD5 for Playtoons 4 FRArnaud Boutonné
svn-id: r41556
2009-06-15Added aliases for the script/breakpoint related commands and added the ↵Filippos Karapetis
debugflag related commands to the help screen svn-id: r41538
2009-06-15Added the missing pixelformat.h fileFilippos Karapetis
svn-id: r41537
2009-06-15Run AGIMOUSE hack as a side effect alwaysEugene Sandulenko
svn-id: r41536
2009-06-14Fix groovie's GUI game optionsJordi Vilalta Prat
svn-id: r41528
2009-06-14simplified .raw/.wav data files handling in introduction sequencesGregory Montoir
svn-id: r41520
2009-06-14Cleanup.Johannes Schickel
svn-id: r41519
2009-06-14SCI: Added detection entries for Japanese SQ4.Walter van Niftrik
svn-id: r41517
2009-06-14Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now ↵Johannes Schickel
instead) svn-id: r41516
2009-06-14Fixed an animation speed regression that got introduced when I added a lag ↵Sven Hesse
compensation for Woodruff svn-id: r41508
2009-06-14Fix unused variable warning.Johannes Schickel
svn-id: r41507
2009-06-14Beginnings of music support for Cruise, based on the cine engine sound code ↵Paul Gilbert
(note that the music played isn't yet correct, though) svn-id: r41506
2009-06-13Detected games with different language or platform are nowMarcus Comstedt
no longer treated as duplicates, even if they have the same target and directory. Also, pass these parameters to the ConfMan, so that the correct version of the game is started. svn-id: r41504
2009-06-13Added yet another missing period at the end of a line. (I hope I catched all ↵Johannes Schickel
now) svn-id: r41503
2009-06-13Added periods to every news entry (actually it seems like we always did that ↵Johannes Schickel
in the past, but were a bit lazier in the last time). svn-id: r41502
2009-06-13Added sanity checking to stopSound() and a bit more debug outputEugene Sandulenko
svn-id: r41501
2009-06-13Strip trailing whitespaces.Johannes Schickel
svn-id: r41500
2009-06-13Warn when a sprite operation is to be performed on a nonexistent surface ↵Sven Hesse
instead of crashing svn-id: r41499
2009-06-13Gob - *WIP* incomplete implementation of MDY/TBR Arnaud Boutonné
svn-id: r41498
2009-06-13Making TotTextData's item's offsets unsigned. This could fix the crash in ↵Sven Hesse
the Polish Woodruff version (bug #2804962) svn-id: r41497
2009-06-13Fix erase() sometimes hiding other hash elements.Willem Jan Palenstijn
Like CPython, we now use a dummy node to mark nodes as erased, so that lookup() can skip over it. All tests should now pass again. svn-id: r41496
2009-06-13Buildfix for gcc 3.3 (moved a template class member into the header file)Oystein Eftevaag
svn-id: r41493
2009-06-13Removed duplicate entry of disk.cppFilippos Karapetis
svn-id: r41490
2009-06-13Properly updated the MSVC project files of the parallaction engine, fixing ↵Filippos Karapetis
compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice svn-id: r41489
2009-06-13Updated xcode projectOystein Eftevaag
svn-id: r41488
2009-06-13Oups. disk.cpp was also missing in MSVC filesArnaud Boutonné
svn-id: r41487
2009-06-12SCI: Moved audio code from AudioResource to the sfx core.Walter van Niftrik
svn-id: r41486
2009-06-12SCI: Added detection entries for Japanese QFG.Walter van Niftrik
svn-id: r41485
2009-06-12Fix MSVC compilation : iff.h and iff.cpp were move from ↵Arnaud Boutonné
engines\parallaction\ to graphics\ svn-id: r41484
2009-06-12Fixed disposeStream initialization.Nicola Mettifogo
svn-id: r41474
2009-06-12Added missing return statements.Nicola Mettifogo
svn-id: r41473
2009-06-12Finally fix build (extra qualifier removed).Nicola Mettifogo
svn-id: r41470
2009-06-12* Adapted Kyra to the new IFFParser interface.Nicola Mettifogo
* Adapted the new IFFParser to Kyra (slightly). The Kyra1 demo on the website works. svn-id: r41468
2009-06-12* Moved the updated IFF code from Parallaction to common/Nicola Mettifogo
* Updated Parallaction and SAGA to use the new decoder infrastructure. svn-id: r41465
2009-06-12Rename KeyRemapper dialog to KeyMapperEugene Sandulenko
svn-id: r41462
2009-06-12Cleanup of sound code.Nicola Mettifogo
svn-id: r41461
2009-06-12* Replaced the A8SVXDecoder class with a function to return an AudioStream ↵Nicola Mettifogo
in trunk/sound/. * Refactored sound code in Parallaction to use the new Audio::make8SVXStream. svn-id: r41460
2009-06-12Removed a leftover printf().Nicola Mettifogo
svn-id: r41459
2009-06-12* Final version of the IFF parsing code.Nicola Mettifogo
* Refactored ILBMDecoder usage from disk code. svn-id: r41458
2009-06-11Fix Operation Stealth's 2nd arcade sequence's revolving doors.Kari Salminen
- Now the doors actually do revolve when before they didn't. - The fix was to alias the 9th background with the collision page directly when loading collision page data. This way changes written to the 9th background go to the collision page and vice versa (And there were changes in the labyrinth). - Also converted _bgTable from a pure array to a Common::Array svn-id: r41453
2009-06-11Added set of CoCo3 AGI gamesEugene Sandulenko
svn-id: r41452
2009-06-10Point to the Cursor and AudioCD Managers to help engine authors following ↵Jordi Vilalta Prat
the right path. svn-id: r41433
2009-06-10Add a convenience wrapper to CursorMan for checking whether cursor palettes ↵Johannes Schickel
are supported. svn-id: r41432
2009-06-10Extend documentation for "kFeatureCursorHasPalette".Johannes Schickel
svn-id: r41430
2009-06-10Gob detection : Arnaud Boutonné
- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present - Replace non-ASCII characters by hex values svn-id: r41429
2009-06-10Fix a bug in disableCursorPalette, where it never allowed the palette to be ↵Johannes Schickel
enabled properly again. svn-id: r41428
2009-06-10Fix documentation for debugC and debugCN, relying on special debug levels.Johannes Schickel
svn-id: r41425
2009-06-10Added support for loading savegames from the launcherPaul Gilbert
svn-id: r41424
2009-06-10Added variable to savegame format so that savegames can be correctly loaded ↵Paul Gilbert
from the ScummVM launcher svn-id: r41423