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2018-12-08GLK: TADS: Added cmap filePaul Gilbert
2018-12-08GLK: TADS: Add Regex classPaul Gilbert
2018-12-08GLK: TADS: Add a number of GLK interface methodsPaul Gilbert
2018-12-08GLK: TADS: TADS2: Add ler filePaul Gilbert
2018-12-08GLK: TADS: GLK window initializationPaul Gilbert
2018-12-08GLK: TADS: Add first detection entry, further fallback detectionPaul Gilbert
2018-12-08GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logicPaul Gilbert
2018-12-08GLK: TADS: Skeleton enginePaul Gilbert
2018-12-08GLK: FROTZ: Fix display of character graphics in text grid windowsPaul Gilbert
2018-12-08GLK: FROTZ: Allow loading savegames from launcherPaul Gilbert
2018-12-08GLK: FROTZ: Quetzal saving and loading now worksPaul Gilbert
2018-12-08GLK: FROTZ: Further reading/writing setup for savegames using QuetzalPaul Gilbert
2018-12-08GLK: FROTZ: Savegame listing now reads Quetzal savegamesPaul Gilbert
2018-12-08GLK: FROTZ: Draw character graphic chars at the same size as the fixed width ...Paul Gilbert
2018-12-08GLK: FROTZ: Fix selection of the character graphics fontPaul Gilbert
2018-12-08GLK: FROTZ: Add derived Screen class to add Infocom character graphics fontPaul Gilbert
2018-12-08GLK: Merge Fonts class into Screen classPaul Gilbert
2018-12-08GLK: FROTZ: Adding bitmap font class for Infocom character graphicsPaul Gilbert
2018-12-08GLK: Change int 0 to falsePaul Gilbert
2018-12-08GLK: FROTZ: Beyond Zork title screen now showingPaul Gilbert
2018-12-08GLK: FROTZ: More work on displaying Beyond Zork title screenPaul Gilbert
2018-12-08GLK: Add POTFILESPaul Gilbert
2018-12-08GLK: Mark text strings as translateablePaul Gilbert
2018-12-08GLK: FROTZ: Prompt for exit when game quitsPaul Gilbert
2018-12-08GLK: FROTZ: Fix initialization of undo dataPaul Gilbert
2018-12-08GLK: FROTZ: Fix mismatch allocation/freePaul Gilbert
2018-12-08GLK: FROTZ: Fix deletion of undo_memPaul Gilbert
2018-12-08GLK: Fix gcc warningsPaul Gilbert
2018-12-08GLK: FROTZ: Further loading of Infocom pictures filesPaul Gilbert
2018-12-08GLK: Added RawDecoder class for new raw picture data formatPaul Gilbert
2018-12-08GRAPHICS: Add convertToInPlace method to ManagedSurfacePaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of support for Infocom picture filesPaul Gilbert
2018-12-08GLK: FROTZ: Fixed detection of Infocom .dat gamefilesPaul Gilbert
2018-12-08GLK: Finish refactoring Blorb classPaul Gilbert
2018-12-08GLK: In progress transforming Blorb code to be a Common::ArchivePaul Gilbert
2018-12-08GLK: Add picture drawingPaul Gilbert
2018-12-08GLK: Add picture scalingPaul Gilbert
2018-12-08GLK: Implementing picture loadingPaul Gilbert
2018-12-08GLK: FROTZ: Don't have a Y margin above title barPaul Gilbert
2018-12-08GLK: Change lots of comments from multiline to single linePaul Gilbert
2018-12-08GLK: FROTZ: Move setting default colors to GlkInterfacePaul Gilbert
2018-12-08GLK: FROTZ: Set up default Frotz white on blue screen colorsPaul Gilbert
2018-12-08GLK: FROTZ: Further merging together of configuration into a new config.cpp filePaul Gilbert
2018-12-08GLK: FROTZ: Shift Header class into it's own filePaul Gilbert
2018-12-08GLK: SCOTT: Don't show another line prompt when game is exitingPaul Gilbert
2018-12-08GLK: Change text buffer history array to use Array of U32StringsPaul Gilbert
2018-12-08GLK: Free windows on exitPaul Gilbert
2018-12-08GLK: Fix initializing fields of created streamsPaul Gilbert
2018-12-08GLK: Fixes for combined loading/saving codePaul Gilbert
2018-12-08GLK: Centralizing more of the savegame code in GlkEnginePaul Gilbert