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2019-09-05BLADERUNNER: Fix displaying of clues in KIAThanasis Antoniou
Fixes bug where clues with no type would appear in KIA sections "End of Act 2" would appear in Sadik's and Clovis' suspect pages, and in Bradbury crime page, whereas Sadik's photo would not appear in Sadik's page.
2019-09-05BLADERUNNER: Add comment for redundancy in actor's health initThanasis Antoniou
2019-09-04HDB: Set engine to testingEugene Sandulenko
2019-09-04BLADERUNNER: Framelimiter simplificationPeter Kohaut
2019-09-04HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-04SCI32: Fix QFG4 Gnome talker at innsluicebox
Fixes bug #11030
2019-09-04BLADERUNNER: Performance fixesPeter Kohaut
Pixel format functions and CLIP functions are too slow in debug builds, replacing them with static code makes debug builds faster.
2019-09-03HDB: Fix compilation on AmigaEugene Sandulenko
2019-09-03GLK: Fix compilationEugene Sandulenko
2019-09-03I18N: Update translations templatesThierry Crozat
2019-09-03I18N: Regenerate translations data fileThierry Crozat
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03HDB: Added debug output for map loadingEugene Sandulenko
2019-09-03HDB: Do not write config on every launchEugene Sandulenko
2019-09-03HDB: Fix monkeystone star triggersEugene Sandulenko
2019-09-03HDB: Janitorial - Fix some code formattingStrangerke
2019-09-03HDB: Fix out-of-bound access when on the edge of mapEugene Sandulenko
2019-09-03HDB: Make the frame delay variable in order to have a more stable frame rateStrangerke
2019-09-03HDB: Fix closed loops with laser beamsEugene Sandulenko
Nipun was able to construct such position in Map28 which led to a closed loop and the game hung. We're inserting a watchdog here now.
2019-09-03HDB: Fix teleporter on MAP29 in PPC version.Eugene Sandulenko
It was fixed later in the Win version, as it was transferring Guy to a wrong level.
2019-09-03HDB: Added debug info to entity loadingEugene Sandulenko
2019-09-03HDB: Mark autosave slots with 'Auto:' in the GUIEugene Sandulenko
2019-09-03HDB: Do not allocate sound handles dynamicallyEugene Sandulenko
2019-09-03HDB: Remove excess calls to stopVoices()Eugene Sandulenko
2019-09-03HDB: FUrther simplification of sound codeEugene Sandulenko
2019-09-03HDB: Cache sounds as data pointers. This fixes problem with distorted soundsEugene Sandulenko
2019-09-03HDB: Simplified sound loading codeEugene Sandulenko
2019-09-03HDB: Added optional length parameter for querying from FindFirstDataEugene Sandulenko
2019-09-03JANITORIAL: Remove unnecessary whitespaceNipun Garg
2019-09-03HDB: Fix Sound caching to prevent Vorbis crashNipun Garg
2019-09-03HDB: Remove unnecessary warningsNipun Garg
2019-09-03HDB: Re-add updateFade() debug outputNipun Garg
2019-09-03HDB: Replace cursor in PPC version with the one from Win versionEugene Sandulenko
2019-09-03HDB: Remove redundant STUBsNipun Garg
2019-09-03HDB: Change init functions to handle errorsStrangerke
2019-09-03HDB: Implement differences in rendering pipeline for the PPC demoEugene Sandulenko
2019-09-03HDB: Remove unneeded includeEugene Sandulenko
2019-09-03HDB: Fix voice playing when no message on screenNipun Garg
2019-09-03HDB: Fix Try Again positionNipun Garg
2019-09-03HDB: Remove redundant global referencesEugene Sandulenko
2019-09-03HDB: Remove unnecessary global referencesEugene Sandulenko
2019-09-03HDB: Support bootparams for demoEugene Sandulenko
2019-09-03HDB: Implement quit screenshot differences for the PPC demosEugene Sandulenko
2019-09-03HDB: Implement cheating as GUI optionEugene Sandulenko
2019-09-03HDB: Fix PPC Double Click codeNipun Garg
2019-09-03HDB: Draw all stars/snow in PPC version.Eugene Sandulenko
Along the way, this caught a buffer overflow, so sanity checks were also implemented
2019-09-03HDB: Fix drawDeliveries() when carrying 2...Nipun Garg
... or more delivery items
2019-09-03HDB: Fix warningsNipun Garg
2019-09-03HDB: Add PPC version of updateFade()Nipun Garg
2019-09-03HDB: Remove an unused member of Song, get rid of the return value of several ↵Strangerke
sound functions