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2009-02-05Allow ScummVM to quit while a character is talking in Kyra3.Johannes Schickel
svn-id: r36221
2009-02-04correct endianness in SetActorRGB()Joost Peters
svn-id: r36220
2009-02-04Fix palette on big endianJoost Peters
svn-id: r36219
2009-02-04DW2/Tinsel2 endian fixes. Apart from some palette glitches the game is ↵Joost Peters
playable now. svn-id: r36218
2009-02-04- Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for ↵Benjamin Haisch
Manhole:N&E and RtZ CD svn-id: r36217
2009-02-04DW2 endian fixesJoost Peters
svn-id: r36216
2009-02-04make readBufferTinsel*() output in native endianness, rather than little endian.Joost Peters
svn-id: r36215
2009-02-04endian fixJoost Peters
svn-id: r36214
2009-02-04Fix startup of AtariST demo of Elvira 1.Travis Howell
svn-id: r36212
2009-02-03Removed unused codeFilippos Karapetis
svn-id: r36210
2009-02-03Fixed support for walking zones in BRA:Nicola Mettifogo
* patches are not applied if the zone is not visible when loading * when applying a patch, always overwrite the existing data instead of OR'ing svn-id: r36209
2009-02-03Removed newlines from debug statements.Nicola Mettifogo
svn-id: r36208
2009-02-02KYRA: cleanupFlorian Kagerer
svn-id: r36207
2009-02-02Update for part buildingLars Persson
svn-id: r36206
2009-02-02Missed script update for future SAGA2 engineLars Persson
svn-id: r36204
2009-02-02#define usleep on BeOSMax Horn
svn-id: r36201
2009-02-02Fixed warning about implicit signed -> unsigned integer conversionMax Horn
svn-id: r36200
2009-02-02endian safetyJoost Peters
svn-id: r36199
2009-02-02t2PlayReel() endian fixesJoost Peters
svn-id: r36198
2009-02-02more endian fixesJoost Peters
svn-id: r36197
2009-02-01endian fixJoost Peters
svn-id: r36196
2009-02-01Fixed regression in the ADPCM decoder. DW2 music should be played correctly ↵Filippos Karapetis
again svn-id: r36195
2009-02-01Fixed incorrect usage of a boolean (boolean variables are not supposed to be ↵Filippos Karapetis
used as indexes to arrays...) svn-id: r36194
2009-02-01Fixed graphics glitches when replaying intro.Johannes Schickel
svn-id: r36193
2009-02-01- CleanupJohannes Schickel
- This time fixed the real cause of the mismatching malloc / delete[] call. svn-id: r36191
2009-02-01Updated the MSVC project files of the scummvm project with the latest ↵Filippos Karapetis
changes to the files svn-id: r36190
2009-02-01Updated the kyra MSVC project files for the newly added filesFilippos Karapetis
svn-id: r36189
2009-02-01Removed uneeded setupPrologueData calls.Johannes Schickel
svn-id: r36188
2009-02-01Oops wrong parameter in last commit.Johannes Schickel
svn-id: r36187
2009-02-01- Fixed mismatching new[] / free.Johannes Schickel
- Fixed bad casting svn-id: r36186
2009-02-01Silenced MSVC warning (MSVC is being silly here...)Filippos Karapetis
svn-id: r36185
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
svn-id: r36184
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ↵Johannes Schickel
code is coming up in the future anyway...) svn-id: r36183
2009-02-01Oops removed accidently commited code.Johannes Schickel
svn-id: r36182
2009-02-01Removed obsolete fixme.Johannes Schickel
svn-id: r36181
2009-02-01Fixed out of bounds memory access.Johannes Schickel
svn-id: r36180
2009-02-01Fixed compilation for now.Johannes Schickel
svn-id: r36179
2009-02-01svn-id: r36178Florian Kagerer
2009-02-01Merged r36175 from branch-0-13-0:Marcus Comstedt
Fixed alpha blending in the UI dialogs by adding alpha computation to the blendPixelPtr() function. To minimize impact, pre-multiplied alpha is assumed, meaning that the blending of the R, G and B components is the same both with and without hardware alpha. svn-id: r36177
2009-02-01T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct ↵Henry Bush
level at end of applyfading, in case it gets set to correct level during it. svn-id: r36173
2009-02-01don't test existence of file in AmigaOSFilesystemNode::getChild (bug #2487481)Willem Jan Palenstijn
svn-id: r36171
2009-02-01T7G: revert r36125 until I figure out why it broke general midi musicHenry Bush
svn-id: r36170
2009-01-31o2_loadSoundFile is a dummy for non DOS versions.Johannes Schickel
svn-id: r36168
2009-01-31Disable GMM Save/Loading when a cut-scene is playingPaul Gilbert
svn-id: r36165
2009-01-31Enabled runtime save/loading from the GMM menu, and fixed launcher listing ↵Paul Gilbert
of savegames svn-id: r36164
2009-01-31Fixed o2_loadSoundFile implementation.Johannes Schickel
svn-id: r36163
2009-01-31Fix for bug #2551436 "KYRA2: ScummVM quits after death".Johannes Schickel
svn-id: r36161
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar ↵Gregory Montoir
display for DE version (tracker items #2523881,2523924) svn-id: r36160
2009-01-31Disable the "press c for credits" hotkey (which wasn't in the original anyway)Torbjörn Andersson
because of strange rumors about the credits running spontaneously every few minutes. I don't know if this is a temporary or permanent measure. svn-id: r36155
2009-01-31Bugfix to properly have one NPC character move out of the way when two NPCs ↵Paul Gilbert
bump into each other svn-id: r36153