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2016-02-20SCI: Document kernelSetZoomZone()Filippos Karapetis
2016-02-20MOHAWK: Fix Channelwood's opcode 129Bastien Bouclet
2016-02-20MOHAWK: Remove an unneeded TODOBastien Bouclet
2016-02-20MOHAWK: Replace an unneeded TODO with an explanationBastien Bouclet
2016-02-20MOHAWK: Clip the videos to make sure they don't go outside of the screenBastien Bouclet
2016-02-20MOHAWK: Default to the first card when jumping to the intro stackBastien Bouclet
2016-02-20SCI: Add a better explanation of the visibility code used in GK1Filippos Karapetis
2016-02-20AGI: Added comments about Black Cauldron+KQ2, removed warningMartin Kiewitz
2016-02-20SCI: Handle the "visible" object selector. Fixes the inventory in GK1Filippos Karapetis
2016-02-20SCI: kernelSetZoomZone is a stub in Mac versions. Fixes bug #7040Filippos Karapetis
2016-02-20SCI: Rewrite Plane::mergeToRectListWillem Jan Palenstijn
2016-02-20SCI32: Some work on kIsOnMeMartin Kiewitz
2016-02-19SHERLOCK: RT: Fix violin not playing all the way throughPaul Gilbert
2016-02-19SWORD25: Fixing bug #7041: SWORD25: Crash in final sceneEugene Sandulenko
2016-02-19SCI32: Make upscaled games work (e.g. gk1 hires)Martin Kiewitz
2016-02-19AGI: Comment about another artificial delay situationMartin Kiewitz
2016-02-19AGI: Fix a tiny inaccuracy in string word wrapperMartin Kiewitz
2016-02-19AGI: Add artificial delay for GR stagecoach pathMartin Kiewitz
2016-02-19AGI: Slightly change artificial delay to detect GR muleMartin Kiewitz
2016-02-19AGI: Fix comment about end.of.loop/motionMartin Kiewitz
2016-02-19AGI: Add detection+workaround for endofloop+motion at the same timeMartin Kiewitz
2016-02-18SCI: Minor cleanupColin Snover
2016-02-19AGI: Save screen object loop_flagMartin Kiewitz
2016-02-19SCI: Use American English, like we do in other parts of ScummVMFilippos Karapetis
2016-02-19SCI: Compare offsets in the Plane comparison operatorFilippos Karapetis
2016-02-19GRAPHICS: Silence some false positive MSVC warningsFilippos Karapetis
2016-02-19SCI: Use proper constification in overriden base class functionsFilippos Karapetis
2016-02-19SCI: Silence false positive warnings by MSVCFilippos Karapetis
2016-02-18SCI: Fix bad positioning of relatively positioned pic celsColin Snover
2016-02-18SCI: When rewriting lookup tables, also actually record what scale they are forColin Snover
2016-02-18SCI: Fix too-fast renderingColin Snover
2016-02-18SCI: Fix some rect off-by-onesColin Snover
2016-02-18SCI: Add comments to plane codeColin Snover
2016-02-18SCI: Increase LRU resource cache for SCI32 gamesColin Snover
2016-02-18SCI: Fix broken LRU debuggingColin Snover
2016-02-18SCI: Implement templated drawing subroutinesColin Snover
2016-02-18SCI: Add short-lived kSetFontRes kernel functionColin Snover
2016-02-18SCI: WIP GfxText32 codeColin Snover
2016-02-18SCI: Build kernel table for ScrollWindow and stub seen functionsColin Snover
2016-02-18SCI: Remove wrong comments in kernel.h and break apart logical sectionsColin Snover
2016-02-18SCI: Fix palette equality checkColin Snover
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-02-18COMMON: Add convenience method to Common::Rational for 1:1 ratiosColin Snover
2016-02-18COMMON: Add methods for inserting and erasing with iteratorsColin Snover
2016-02-18AGI: Add missed commaEugene Sandulenko
2016-02-18AGI: Apple IIgs time delay override MH1 completedMartin Kiewitz
2016-02-18OPENPANDORA: Fix op-pnd target when no TERM is set.Johannes Schickel
2016-02-18METAENGINE: Hint the compiler that we intentionally ignore pollEvents() retur...Eugene Sandulenko
2016-02-18WAGE: Safety check on parsing main game fileEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko