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AgeCommit message (Expand)Author
2016-10-04FULLPIPE: Added debugging to interaction codeEugene Sandulenko
2016-10-04FULLPIPE: Fix crash on reentering scene27.Eugene Sandulenko
2016-10-04I18N: Regenerate translations.datEugene Sandulenko
2016-10-04I18N: Update Ukrainian translationEugene Sandulenko
2016-10-04I18N: Regenerate all translation files, updating the mailing list addressEugene Sandulenko
2016-10-04I18N: Regenerate POT fileEugene Sandulenko
2016-10-04I18N: Change scummvm-devel mailing list for POT file generationEugene Sandulenko
2016-10-04I18N: Regenerate translations.datEugene Sandulenko
2016-10-04I18N: Updated Russian translationEugene Sandulenko
2016-10-03I18N: Regenerate translations.datLothar Serra Mari
2016-10-03I18N: Update Hungarian translationLothar Serra Mari
2016-10-03SDL: Switch to full screen updates when the OSD is transparentBastien Bouclet
2016-10-02FULLPIPE: Scene11: Fix non-swinging swingRetro-Junk
2016-10-02FULLPIPE: Scene11: Rewrite scene handler in a sane wayRetro-Junk
2016-10-02FULLPIPE: More corrections to scene logic in scene11Eugene Sandulenko
2016-10-02MOHAWK: Fix compilationLothar Serra Mari
2016-10-02I18N: Regenerate translations.datLothar Serra Mari
2016-10-02I18N: Update German translationLothar Serra Mari
2016-10-02I18N: Update translations templateLothar Serra Mari
2016-10-02MOHAWK: Enable translations for 'game is paused' stringLothar Serra Mari
2016-10-02FULLPIPE: Restore original swing logic in scene11Eugene Sandulenko
2016-10-02FULLPIPE: Scene11: Preserve Dude's state during swing updateRetro-Junk
2016-10-02FULLPIPE: Implement MotionController::enableLinks()Eugene Sandulenko
2016-10-02FULLPIPE: Fix Grandma positioning in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Fix code formattingEugene Sandulenko
2016-10-02FULLPIPE: Improve collision detection in scene06Eugene Sandulenko
2016-10-02FULLPIPE: Fix ball collision detection in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Center mouse cursor on startupEugene Sandulenko
2016-10-02FULLPIPE: Fix crash on reenter to scene37Eugene Sandulenko
2016-10-02FULLPIPE: Fix tube logic on scene37Eugene Sandulenko
2016-10-01TITANIC: Fix setting pointers in RawSurface::moveXPaul Gilbert
2016-10-01TITANIC: Fix checking for transparency surfaces in blitRect methodsPaul Gilbert
2016-10-01TITANIC: Change copyPixel to not be a virtual methodPaul Gilbert
2016-10-01TITANIC: Finished transBlitRect methodPaul Gilbert
2016-10-01FULLPIPE: Rebames in scene37Eugene Sandulenko
2016-10-01FULLPIPE: Clarify MovGraphLink flags variable typeEugene Sandulenko
2016-10-01TITANIC: changePixel is now copyPixel, in progress transparenc blittingPaul Gilbert
2016-10-01SCI32: Make kNumCels error more detailedColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-10-01SCI32: Stub kGraphColin Snover
2016-10-01FULLPIPE: Fix logic in scene25. Now Dude can return backEugene Sandulenko
2016-10-01FULLPIPE: Further selection to cursor handling in scene25Eugene Sandulenko
2016-10-01SCI32: Use selector lookup in Torin script patch instead of magic numbersColin Snover
2016-10-01SCI32: Fix signature of kString(ArraySetElements) to allow 0 argsColin Snover
2016-10-01SCI32: Fix interrogation screen crash in GK1Colin Snover
2016-10-01FULLPIPE: Fix cursor handling in scene25Eugene Sandulenko
2016-10-01FULLPIPE: Scene14: Fix ball gameRetro-Junk
2016-10-01FULLPIPE: Scene26: Fix pool level validationRetro-Junk
2016-10-01FULLPIPE: Scene26: Fix valves interactionRetro-Junk
2016-10-01FULLPIPE: Fix MctlGraph::getNearestLinkRetro-Junk