Age | Commit message (Collapse) | Author |
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svn-id: r52249
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Added in order to suppress the speaker and the adlib flag. When the speaker flag is set, some sounds are skipped. The adlib flag will be required the day the MDY/TBR player will work: SB music for the moment
svn-id: r52247
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about hoyle4
svn-id: r52246
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(This crash might have occured on very slow machines or when using valgrind)
svn-id: r52245
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hoyle4 and lsl5 door code work now
svn-id: r52244
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The ThemeEngine had a fallback implemented to use the
non-localized font if the localized one (e.g. for Hungarian) could not
be found. However the fallback was not working. Now it is working.
svn-id: r52243
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svn-id: r52242
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Previous commit of translation.cpp introduced a defined but not
implemented operator when the translation support was disabled.
This was probably fine since it was not used, but not very clean.
svn-id: r52241
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added a temporary hack for the special case in Hoyle 4 (0x0, 0xFFFF), till we find out how this is handled correctly
svn-id: r52240
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svn-id: r52239
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svn-id: r52238
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svn-id: r52237
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svn-id: r52236
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svn-id: r52235
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svn-id: r52234
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When updating the template pot file from source code and then
merging it with existing translations po file, it was trying to translate
automatically new string using a fuzzy matching. I have never seen
it work, so I am disabling the option. I prefer to have an untranslated
string rather than a wrongly translated string. And after discussing
with another translator it seems I am not the only one.
svn-id: r52233
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svn-id: r52232
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svn-id: r52231
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used, as mentioned in Code Formatting Conventions
svn-id: r52230
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svn-id: r52229
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svn-id: r52228
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- Modify the score line so it looks like the DOS one
svn-id: r52227
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svn-id: r52226
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interpreter as normal ones, so this doesn't make sense. Added a FIXME with a description about the graphics glitch in fanmade games
svn-id: r52225
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svn-id: r52224
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similar workaround entries and added a comment for invalid rects received in kCan(t)BeHere
svn-id: r52223
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available track, instead of track 1 (which doesn't always exist, e.g. in Pharkas). Also, added a comment inside applyPatch()
svn-id: r52222
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only present in the Amiga and Atari ST versions
svn-id: r52221
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svn-id: r52220
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svn-id: r52219
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fixes vga conversion games graphic glitches, some views have bad mapping tables
svn-id: r52218
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very last screen behavior)
svn-id: r52217
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svn-id: r52216
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svn-id: r52215
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svn-id: r52214
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EGA/VGA Crashes" (that report includes more issues)
svn-id: r52213
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to tremor
svn-id: r52212
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ID 7 or 12 should be used. Fixes the GM music in the demo of QFG3, which is using an in-between version of SCI1 and SCI1.1
svn-id: r52211
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svn-id: r52210
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svn-id: r52209
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svn-id: r52208
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Maker", by fixing the implementation of kSetJump, based on Greg's SCI code. kSetJump returned an incorrect result, causing the actor to jump outside the screen
svn-id: r52207
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Based on patch #3048388: "Hash map for ZipArchive class", though
I made the hashing by default and removed the old code.
It is a really good thing and will speed up any archive operations.
svn-id: r52204
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svn-id: r52201
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svn-id: r52200
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svn-id: r52199
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- Start rewriting audio code for FM-TOWNS versions of Loom, Indy3 and Monkey Island 1 using the recently added code in towns_audio.cpp (Zak should work the same way, but I can't test, since I don't own that one).
- All sound types (pcm, euphony and cd audio) now support volume and balance control (e.g. try walking into/out of the kitchen and opening/closing the door in the Scumm Bar in Monkey Island 1 or walking into/out of the circus tent).
- Pcm sounds now support proper loop start/end and note offsets (e.g. try out the hammer sound in the forge in LOOM for example).
- some other minor improvements
- The FM-Towns versions of Indy 4 and Monkey Island 2 are not affected. I don't have Monkey Island 2, but I presume that it will work like Indy 4. Adding support for these will be a separate task, since they work quite differently.
svn-id: r52198
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svn-id: r52197
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(German version)
svn-id: r52196
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updating of song queues ourselves. Newer games handle signaling on their own, thus we shouldn't interfere with this. Fixes bug #3045913 - "PHARKAS CD: Crash at the start menu" (a regression from rev #52043)
svn-id: r52195
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