| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-11-17 | GRAPHICS: Fix rendering in some corner cases | Eugene Sandulenko | |
| 2015-11-17 | SWORD25: Fix text rendering | Eugene Sandulenko | |
| 2015-11-16 | LURE: Fix compiler warning | Paul Gilbert | |
| 2015-11-16 | MADS: Add buttons to the main menu to show the secret bonus animations | Paul Gilbert | |
| The buttons will only appear if section0.hag is present, along with evolve.res and/or sets.res. The Evolve animation works, but the Sets animation still needs some work, since something funky is happening with palette usage | |||
| 2015-11-16 | MADS: Fix incorrect method mappings in sound group 4 | Paul Gilbert | |
| 2015-11-16 | MADS: Change Rex from testing to stable | Paul Gilbert | |
| 2015-11-16 | LURE: Fix spelling of Observar in Spanish version | Paul Gilbert | |
| 2015-11-16 | LURE: Simplify StringList class | Paul Gilbert | |
| 2015-11-16 | SHERLOCK: Change Sherlock from testing to stable | Paul Gilbert | |
| 2015-11-16 | SHERLOCK: Fix Coverity warnings about uninitialized fields | Paul Gilbert | |
| 2015-11-16 | SHERLOCK: RT: Fix Coverity warning in original savegame dialog | Paul Gilbert | |
| 2015-11-16 | BBVS: Fix recent video player memory leak (CID 1339416) | Torbjörn Andersson | |
| Surface::convertTo() creates a new surface, so we have to free it once we're done with it. | |||
| 2015-11-16 | GRAPHICS: Remove unused header include. | Johannes Schickel | |
| 2015-11-16 | GRAPHICS: Rewrite PixelFormat::toString to be easier to understand. | Johannes Schickel | |
| 2015-11-16 | GRAPHICS: Fix component order in PixelFormat::toString output. | Johannes Schickel | |
| Formerly components were printed from bottom to top, common notation is from top to bottom. For reference check how we name formats, like in for example: backends/graphics/openglsdl/openglsdl-graphics.cpp:190-230 backends/graphics/surfacesdl/surfacesdl-graphics.cpp:409-490 sherlock/scalpel/scalpel.cpp:207 | |||
| 2015-11-16 | GRAPHICS: Make PixelFormat::toString const. | Johannes Schickel | |
| 2015-11-16 | BBVS: Add debug output | Eugene Sandulenko | |
| 2015-11-16 | GRAPHICS: Implemented utility function to print PixelFormat | Eugene Sandulenko | |
| 2015-11-16 | BBVS: Fix 16bpp video output | Eugene Sandulenko | |
| 2015-11-16 | IMAGE: Fix 16bpp MS Video1 output | Eugene Sandulenko | |
| 2015-11-15 | BBVS: Enable engine by default | Eugene Sandulenko | |
| 2015-11-15 | DEVTOOLS: Package release tarballs with xz also | Eugene Sandulenko | |
| 2015-11-15 | DEVTOOLS: Rewrote dist-scummsm.sh tool to support git | Eugene Sandulenko | |
| 2015-11-14 | IMAGES: WIP for 16-bit MS Video1 decoder | Eugene Sandulenko | |
| 2015-11-14 | BBVS: Fix typo in array size | Willem Jan Palenstijn | |
| Ideally this shouldn't use a hardcoded constant at all... Thanks to WindlePoons for debugging. | |||
| 2015-11-14 | BBVS: Added Russian BBVS | Eugene Sandulenko | |
| Requires Russian to be selected in GUI font. Fails on unknown codec at game beginning. | |||
| 2015-11-13 | SWORD25: Fix comment translation | Willem Jan Palenstijn | |
| 2015-11-13 | SWORD25: Fixing typo of typo. This time for real | Eugene Sandulenko | |
| 2015-11-13 | SWORD25: Fix typo | Eugene Sandulenko | |
| 2015-11-13 | SWORD25: Translate comments | Eugene Sandulenko | |
| 2015-11-13 | SWORD25: Fix thumbnail generation and make it portable | Eugene Sandulenko | |
| 2015-11-11 | SCI: add another Torin's Passage version | Martin Kiewitz | |
| German 1.0 | |||
| 2015-11-10 | COMMON: More sort unit tests | Bertrand Augereau | |
| 2015-11-10 | COMMON: Avoid useless (and dangerous when cctor/operator= don't support it) ↵ | Bertrand Augereau | |
| SWAP(x, x) in sorting | |||
| 2015-11-10 | KYRA: (LOK/PC-98) - add missing string resource | athrxx | |
| 2015-11-10 | SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted | athrxx | |
| 2015-11-09 | GUI: Use after free | Bertrand Augereau | |
| 2015-11-09 | GUI: strncat needs a destination C-string | Bertrand Augereau | |
| 2015-11-09 | COMMON: Some ill-formed xml files triggered a seek(CUR, -2) in the parser | Bertrand Augereau | |
| 2015-11-09 | AUDIO: (FM-TOWNS) - replace fixed hanging notes buffer with a dynamic chain | athrxx | |
| (This works around issues with some Indy 3 sound tracks. These tracks seem to be broken, since they have way too long duration values for some notes which would fill up the event buffer rather quickly. I tested with the UNZ emulator to be sure that this is an issue which also occurs with the original driver.) | |||
| 2015-11-09 | AUDIO: fix bug #6885 (INDY3: FMTOWNS: Music is distorted (regression)) | athrxx | |
| 2015-11-09 | AUDIO: (FM-TOWNS) - fix looping pcm sounds | athrxx | |
| 2015-11-09 | AUDIO: (FM-TOWNS) - cleanup euphony code | athrxx | |
| (rework parts of the code + improve naming of variables/functions) | |||
| 2015-11-09 | Merge pull request #625 from digitall/rate-hack | Eugene Sandulenko | |
| AUDIO: Add support for sample rates >65kHz. | |||
| 2015-11-08 | WINTERMUTE: Add detection for Oknytt v.1.13 | Einar Johan Trøan Sømåen | |
| Beware that the language-overriding breaks if english.dcp still exists in the same folder as d_sounds.dcp | |||
| 2015-11-08 | WINTERMUTE: Adjust detection of Five Magical Amulets | Einar Johan Trøan Sømåen | |
| This should add proper detection of the Czech/English/Polish versions of Five Magical Amulets | |||
| 2015-11-07 | Merge pull request #563 from BenCastricum/detection_fixes | Eugene Sandulenko | |
| SCUMM: language fixes for HE games | |||
| 2015-11-07 | WINTERMUTE: C++'ify code | Eugene Sandulenko | |
| 2015-11-07 | SHERLOCK: Remove non-ascii character | Eugene Sandulenko | |
| 2015-11-07 | TESTBED: Added detection file to repository | Eugene Sandulenko | |
