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2006-05-03Started to separate AbstractFilesystemNode from FilesystemNodeMax Horn
svn-id: r22297
2006-05-03Use FilesystemNode, never AbstractFilesystemNode (which is for internal use ↵Max Horn
only) svn-id: r22296
2006-05-03Write results to correct locations in setRandom and getPathValue video ↵Travis Howell
opcodes of FF svn-id: r22295
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
svn-id: r22294
2006-05-03Correct result var in checkPaths script opcode in FFTravis Howell
svn-id: r22293
2006-05-03sfx5 isn't ambient, but manually started/stopped in FFTravis Howell
svn-id: r22292
2006-05-03Read correct offset in loadIconData()Travis Howell
svn-id: r22291
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
svn-id: r22290
2006-05-03CleanupTravis Howell
svn-id: r22289
2006-05-02Allow skipping cutscenes via ESC key tooTravis Howell
svn-id: r22288
2006-05-02Use consistent game orderTravis Howell
svn-id: r22287
2006-05-02Add The Feeble FilesTravis Howell
svn-id: r22285
2006-05-02Mention the new SCUMM detector in the NEWS file (which, sadly, is pretty ↵Max Horn
incomplete...) svn-id: r22284
2006-05-02Fix insult fight (MI1) mouse wheel scrolling, hopefully also for the SEGA ↵Max Horn
version (see also bug #1193185) svn-id: r22283
2006-05-02Removed compilation error.Marcus Comstedt
svn-id: r22282
2006-05-02Implemented new InSaveFile methods.Marcus Comstedt
svn-id: r22281
2006-05-02CleanupTorbjörn Andersson
svn-id: r22280
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
it ourselves. This time it seems to work. svn-id: r22279
2006-05-02Fixed FF mouse cursors being drawn a bit to the left of the hotspot. FF seemsTorbjörn Andersson
to have this strange notion of multiplying the X coordinate by two, so when it was using 38 to manipulate it, it really meant 19. I think. Now we just need to simplify this to make the backend draw the cursor instead. svn-id: r22278
2006-05-02Update language details for filenames of a few gamesTravis Howell
svn-id: r22277
2006-05-02Update language details for filenames of several HE gamesTravis Howell
svn-id: r22276
2006-05-02Add gameFilenamesTable[] entries for activity, fbpack and funpackTravis Howell
svn-id: r22275
2006-05-02Fix detection of Windows version of puttmoonTravis Howell
svn-id: r22274
2006-05-02Add support for reading/writing config files through saveGameManager and use ↵Travis Howell
for config files in HE games svn-id: r22273
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use ↵Max Horn
that to print out warnings that pretend otherwise svn-id: r22272
2006-05-01Added a missing '*' (which marks the comment as being one doxygen should ↵Max Horn
process) svn-id: r22268
2006-05-01Patch #1479919 (AmigaOS maintaining)Max Horn
svn-id: r22267
2006-05-01Some cleanup, and added a FIXME comment concerning the wrong usage of ↵Max Horn
getSavePath() svn-id: r22266
2006-05-01Add a variant of File::addDefaultDirectory(Recursive) which takes a ↵Max Horn
FilesystemNode instead of a string object svn-id: r22265
2006-05-01Another small update/cleanup to the French messages from Nicolas Joly.Torbjörn Andersson
svn-id: r22264
2006-05-01- Stubbed goblinFunc(), it's completeley different; now it at leastSven Hesse
doesn't crash anymore - Reduced valgrind's complains about unitialized memory svn-id: r22263
2006-05-01More stubs; GOB2 goes in-game for a second, then segfaults in theSven Hesse
Global-constructor; valgrind shows invalid reads in parseValExpr() and parseExpr() while accessing _inter_variables and _inter_execPtr svn-id: r22262
2006-05-01_pseudoRoot was not intialized properlyLars Persson
svn-id: r22261
2006-05-01Updated symbian-fs backend and cleanupLars Persson
svn-id: r22260
2006-05-01Applied patch from Nicolas Joly to fix the French default messages in FutureTorbjörn Andersson
Wars. (I had originally left them as question marks because I didn't know what characters they were supposed to be.) svn-id: r22259
2006-05-01Minor cleanupTravis Howell
svn-id: r22258
2006-05-01Just add kyra2 to kyra_list if ENABLE_KYRA2 is defined.Johannes Schickel
svn-id: r22256
2006-05-01Makes malcolm walking into the kyragem room after some time. (fixes half of ↵Johannes Schickel
bug #1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone")) svn-id: r22255
2006-05-01- More differences in Draw_v2::spriteOperation()Sven Hesse
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes (most of) the drawing glitches in the intro - Added using a fallback when the user's game version doesn't have the requested language - off_2E51B et al. stubs, I think it has something to do with the menu svn-id: r22254
2006-05-01Add windows code for AbstractFilesystemNode::child()Travis Howell
svn-id: r22253
2006-05-01Adds archive file list, MD5 for my CD version, and a few function stubs for ↵Oystein Eftevaag
Hand of Fate, to use as a basis for further work svn-id: r22252
2006-04-30Add a File::open variant that takes a FilesystemNode as parameterMax Horn
svn-id: r22251
2006-04-30Avoid 'unused variable' warning when using DISABLE_MD5Max Horn
svn-id: r22250
2006-04-30Added new AbstractFilesystemNode::child() resp. FilesystemNode::getChild() ↵Max Horn
methods svn-id: r22249
2006-04-30Do not set VAR_VOICE_MODE in ScummEngine_v7::resetScummVars() (since it is ↵Max Horn
already being set by updateSoundSettings()) svn-id: r22248
2006-04-30Invoke updateSoundSettings a bit later, since it can only correctly set ↵Max Horn
VAR_VOICE_MODE *after* setupScummVars() has been called svn-id: r22247
2006-04-30Honor the 'platform' override when choosing between game variants (this ↵Max Horn
should help fan translations of certain FM-TOWNS games) svn-id: r22246
2006-04-30cleanupMax Horn
svn-id: r22244
2006-04-30Revert last change to mouse cursors in FF, causes odd glitchesTravis Howell
svn-id: r22243
2006-04-30Ooops, update var names for drawMousePart()Travis Howell
svn-id: r22242