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AgeCommit message (Expand)Author
2016-02-14WAGE: Simplified default pattern settingEugene Sandulenko
2016-02-14WAGE: Fix submenu renderingEugene Sandulenko
2016-02-14WAGE: More menu finetuningEugene Sandulenko
2016-02-14WAGE: Remove now useess warningEugene Sandulenko
2016-02-14WAGE: Fix scene and text position as it is provided by the game dataEugene Sandulenko
2016-02-14WAGE: Add Enchanced Scepters detectionEugene Sandulenko
2016-02-14WAGE: Simplified message output formationEugene Sandulenko
2016-02-14WAGE: Implement handleAcceptCommand()Eugene Sandulenko
2016-02-14WAGE: Implement printPlayerCondition()Eugene Sandulenko
2016-02-14WAGE: Implement handleRestCommandEugene Sandulenko
2016-02-14WAGE: Hide debug outputEugene Sandulenko
2016-02-14WAGE: Fix about menuEugene Sandulenko
2016-02-14WAGE: Fix compilation on some platformsEugene Sandulenko
2016-02-14WAGE: Implemented getAboutMenuItemName()Eugene Sandulenko
2016-02-14WAGE: Regenerate weapons menu on demandEugene Sandulenko
2016-02-14WAGE: Make menu commands workingEugene Sandulenko
2016-02-14WAGE: Create weapons menuEugene Sandulenko
2016-02-14WAGE: Fix compilation on some platformsEugene Sandulenko
2016-02-14README: Added Alt-F4 for quitting on Windows platformMartin Kiewitz
2016-02-14AGI: Added a few comments about KQ1Martin Kiewitz
2016-02-14SCI: Proper initialization.Eugene Sandulenko
2016-02-14SHERLOCK: Safer print()Eugene Sandulenko
2016-02-14IMAGE: Fix a memory leak in the RPZA decoderBastien Bouclet
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
2016-02-14MOHAWK: Issue a warning when trying to pop with no card pushedBastien Bouclet
2016-02-14MOHAWK: Play the handle going up anim when closing the Myst cabin safeBastien Bouclet
2016-02-13CREDITS: Add myselfTarek Soliman
2016-02-14AGI: Fix another comment about dynamic priority tableMartin Kiewitz
2016-02-14AGI: set.pri.base was actually available in AGI2.425Martin Kiewitz
2016-02-13SHERLOCK: Fix for German version using hatpin/needle in Pratt's pillowPaul Gilbert
2016-02-13AGI: Fix new createDefaultPriorityTable() codeMartin Kiewitz
2016-02-13AGI: Fix priority band handlingMartin Kiewitz
2016-02-13MOHAWK: Fix the cursor staying black when changing of Myst stackBastien Bouclet
2016-02-13VIDEO: Stay on the first edit when playing QT videos backwardsBastien Bouclet
2016-02-13IOS: Adds support for iPadVincent Bénony
2016-02-13AGI: Add another situation that needs artificial delayMartin Kiewitz
2016-02-13AGI: Apple IIgs time delay override SQ1 completedMartin Kiewitz
2016-02-13MOHAWK: Allow movie areas to override the playback rateBastien Bouclet
2016-02-13MOHAWK: Don't close videos when displaying just a frameBastien Bouclet
2016-02-13MOHAWK: Make the conversion from VideoEntryPtr to VideoHandle explicitBastien Bouclet
2016-02-13AGI: Adding seconds of current time to saved gamesMartin Kiewitz
2016-02-13AGI: Apple IIgs time delay override KQ4 data addedMartin Kiewitz
2016-02-13AGI: Apple IIgs time delay override SQ2 data addedMartin Kiewitz
2016-02-13Win32: Update SDL if version matches, but contents are different.Kirben
2016-02-12SHERLOCK: RT: Fix conversation crash German Lawton's housePaul Gilbert
2016-02-12SHERLOCK: RT: Work around bad animation frame data in German versionPaul Gilbert
2016-02-13SCI: Formatting fix.Johannes Schickel
2016-02-13Merge branch 'master' of github.com:scummvm/scummvmMartin Kiewitz
2016-02-13AGI: Add time delay overwrite for AppleIIgsMartin Kiewitz
2016-02-13SCI: Make variable name in line with our guidelines.Johannes Schickel