Age | Commit message (Expand) | Author |
2007-02-28 | cleanup | Max Horn |
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ... | Max Horn |
2007-02-28 | Fix spelling | Max Horn |
2007-02-28 | cleanup | Max Horn |
2007-02-28 | Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression) | Max Horn |
2007-02-28 | compress_simon -> compress_agos | Max Horn |
2007-02-27 | Changed "each X mins" to "every X mins". | Torbjörn Andersson |
2007-02-27 | changed font handling: | Nicola Mettifogo |
2007-02-27 | ops missed one spot last commit. | Johannes Schickel |
2007-02-27 | fix for gradient calculation | Johannes Schickel |
2007-02-27 | removing SCUMMVM_SAVEPATH from the man page (it has been deprecated for some ... | Max Horn |
2007-02-27 | Change the volume of music channel of mixer, when adjusting music volume too. | Travis Howell |
2007-02-27 | properly support saga and cine engines | Kostas Nakos |
2007-02-26 | Close sky.dnr directly after reading it into memory. No need to keep it open | Torbjörn Andersson |
2007-02-26 | Added animation handler for standard characters that can be talked to | Paul Gilbert |
2007-02-26 | Measure the "open time" from when the pop-up dialog was first drawn, not from | Torbjörn Andersson |
2007-02-26 | some fixes for FOTAQ Amiga versions, cleanup | Gregory Montoir |
2007-02-26 | More dead code; augmented note on PC speaker emulation | Max Horn |
2007-02-26 | 'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c... | Max Horn |
2007-02-26 | calling memset to zero a buffer you are about to fill with audio data is not ... | Max Horn |
2007-02-26 | stop audio streams before deleting them | Willem Jan Palenstijn |
2007-02-26 | Fix alignment issues in wince port. | Kostas Nakos |
2007-02-26 | support agi engine | Kostas Nakos |
2007-02-26 | added gfx and code to support spacebar and escape keys in the virtual keyboar... | Kostas Nakos |
2007-02-26 | Removing dead code | Max Horn |
2007-02-26 | Using FLAG_AUTOFREE implies free() being called on the memory buffer you pass... | Max Horn |
2007-02-26 | Add demo of Waxworks. | Travis Howell |
2007-02-26 | Added saving of the random actions set state, and implemented NPC opcode 29, ... | Paul Gilbert |
2007-02-26 | Added extra talk records needed by NPC opcode 29, which lets the script engin... | Paul Gilbert |
2007-02-25 | reduced code dup, Queen::LineReader -> SeekableReadStream::readLine | Gregory Montoir |
2007-02-25 | made Archive inherit from SeekableReadStream instead of File since write capa... | Nicola Mettifogo |
2007-02-25 | Fix warnings | Max Horn |
2007-02-25 | made Archive inherit from Common::File, added some methods to comply to inter... | Nicola Mettifogo |
2007-02-25 | made Archive behave more like Common::File, preparing for inheritance | Nicola Mettifogo |
2007-02-25 | wrapped archive routines into a new class named Archive. File-level static va... | Nicola Mettifogo |
2007-02-25 | oops. Forgot the very last reference. | Nicola Mettifogo |
2007-02-25 | got rid of ArchievedFile. Since only one single file is being read from the a... | Nicola Mettifogo |
2007-02-25 | fixed background music in catalog_cup_demo_de : only stop sfx if it was start... | Gregory Montoir |
2007-02-25 | changed all hard-coded filenames to uppercase, for consistency | Gregory Montoir |
2007-02-25 | Typo | Max Horn |
2007-02-25 | added AmigaSound::playRandomPatternJungle, minor cleanup | Gregory Montoir |
2007-02-25 | Add some doxygen comments to Common::Stream | Max Horn |
2007-02-25 | Typo | Max Horn |
2007-02-25 | Update MSVC project files. | Eugene Sandulenko |
2007-02-25 | Rename C64 file to V0 as well. | Eugene Sandulenko |
2007-02-25 | Fix looping for enchanced soundtracks. | Eugene Sandulenko |
2007-02-25 | Add German CUP demo, whichs shows several HE games. | Travis Howell |
2007-02-25 | Rename C64 engine class, since it is been used by Apple II and Commodore 64 v... | Travis Howell |
2007-02-25 | Added comment about the missing decode1 proc. | Torbjörn Andersson |
2007-02-25 | Remove left over debug output. | Travis Howell |