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2016-06-06ADL: Rename PictureD to GraphicsWalter van Niftrik
2016-06-06ADL: Implement hires2 PIC drawingWalter van Niftrik
2016-06-06ADL: Load (some) hires2 stringsWalter van Niftrik
2016-06-06ADL: Load hires2 room dataWalter van Niftrik
2016-06-06ADL: Make room description hires1-onlyWalter van Niftrik
2016-06-06ADL: Load verbs and nouns for hires2Walter van Niftrik
2016-06-06ADL: Implement hires2 title screenWalter van Niftrik
2016-06-06ADL: Add skeleton for Hi-Res #2Walter van Niftrik
2016-06-06SCUMM HE: Fix Moonbase FOW positioningEugene Sandulenko
2016-06-06SCUMM HE: Fix Moonbase FOW initializationEugene Sandulenko
2016-06-06GUI: Fix regressionEugene Sandulenko
2016-06-06GUI: Fixed negative index checkEugene Sandulenko
2016-06-06GNAP: Initialize some more variables, reorder initializationStrangerke
2016-06-06SWORD1: Improve detection of speech data endianness for mac versionThierry Crozat
Before trying an heuristic on the decoded data it simply checks if we get the expected resource size after decompression. When using the wrong endianness this is unlikely to be the case.
2016-06-06GUI: Add credits for GnapStrangerke
2016-06-05AGI: More class initializationEugene Sandulenko
2016-06-05AGI: Clean up object initializationEugene Sandulenko
2016-06-05GUI: Prevent potential negative index accessEugene Sandulenko
2016-06-05GUI: Fix possible negative index accessEugene Sandulenko
2016-06-05BASE: Allow setting the debug flags from the configuration fileBastien Bouclet
Useful for devices where passing command line arguments is not possible.
2016-06-05GNAP: Fix crash in scene 17Strangerke
2016-06-04GNAP: Fix crash in scene 9Strangerke
2016-06-04GNAP: Fix hotspot in scene 8Strangerke
2016-06-04COMMON: Fixed SortedArray implementationEugene Sandulenko
2016-06-04TESTS: Fix SortedArray testEugene Sandulenko
2016-06-04SCUMM HE: Fix Wiz images color checks as used by MoonbaseEugene Sandulenko
2016-06-04IMAGE: 1bpp BMPs are not upside down. Fixing it.Eugene Sandulenko
2016-06-04IMAGE: Added support for 1bpp BMPsEugene Sandulenko
2016-06-03GRAPHICS: Add mask mode to FloodFill class and document the class.Eugene Sandulenko
2016-06-03GRAPHICS: Fix FloodFillEugene Sandulenko
2016-06-03GNAP: Flip the converted frame instead of the original one in order to ↵Strangerke
respect constness
2016-06-03GRAPHICS: Added FloodFill class to Surface.Eugene Sandulenko
Moved from WAGE engine and is using stack-based classic floodfill implementation.
2016-06-02GNAP: Remove debug messageStrangerke
2016-06-02SCUMM HE: Documented o100_getWizData()Eugene Sandulenko
2016-06-01GUI: Initialize pointers to NULL, not falseTorbjörn Andersson
2016-06-01GRAPHICS: Restore layout debugging capabilitiesEugene Sandulenko
2016-06-01GUI: More object initialization cleanupEugene Sandulenko
2016-06-01GUI: Cleanup class initializationEugene Sandulenko
2016-06-01MOHAWK: Initialize some more variablesStrangerke
2016-06-01Merge pull request #768 from salty-horse/access_audioEugene Sandulenko
ACCESS: Reduce audio header dependencies
2016-06-01MOHAWK: Remove yet another useless variableStrangerke
2016-06-01MOHAWK: Change several variables to booleanStrangerke
2016-06-01MOHAWK: Remove a useless structureStrangerke
2016-06-01MOHAWK: Initialize some variablesStrangerke
2016-05-31GNAP: Change two variables to bool, remove two useless variablesStrangerke
2016-05-31ANDROIDSDL: Update build configsEugene Sandulenko
2016-05-31ANDROIDSDL: Made android version genericEugene Sandulenko
2016-05-31ANDROID: Set version code to 16. 15 was 1.8.1Eugene Sandulenko
2016-05-31TINSEL: Fix illegal memory reads.Eugene Sandulenko
In case of "unnamed" case (see line 582) we were memcpy'ing 31 byte from the heap.
2016-05-31TINSEL: Guard against illegal memory writesEugene Sandulenko