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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-04-06
MORTEVIELLE: Fix some string indexing
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix for displaying savegame menus correctly
Paul Gilbert
2012-04-06
MORTEVIELLE: Bugfix for image block decoding method #0
Paul Gilbert
2012-04-06
MORTEVIELLE: Merge the _mouseButtons and clic variables
Paul Gilbert
2012-04-06
MORTEVIELLE: Added missing variable to savegame synchronization
Paul Gilbert
2012-04-06
MORTEVIELLE: Properly implement get_random_number method
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix conversion of string to integer in room changes
Paul Gilbert
2012-04-06
MORTEVIELLE: Remove old drive boot sector read code in game startup.
Paul Gilbert
2012-04-06
MORTEVIELLE: Formatting fix for savegame list
Paul Gilbert
2012-04-06
MORTEVIELLE: Restore background area when a menu is removed
Paul Gilbert
2012-04-06
MORTEVIELLE: More game menu formatting fixes
Paul Gilbert
2012-04-06
MORTEVIELLE: Formatting fixes for game menu display
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix display of action tabs
Paul Gilbert
2012-04-06
MORTEVIELLE: Correctly handle keyboard keys for moving mouse
Paul Gilbert
2012-04-06
MORTEVIELLE: Added explicit quit checks to the main game loops
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix compiler warnings and added assert
Paul Gilbert
2012-04-06
MORTEVIELLE: Expand on the mouse/keyboard handling code
Paul Gilbert
2012-04-06
MORTEVIELLE: Set up default mouse cursor
Paul Gilbert
2012-04-06
MORTEVIELLE: Changed deprecated warnings to use debugC instead
Paul Gilbert
2012-04-06
MORTEVIELLE: Correct ScreenSurface::fillBox to use the passed colour
Paul Gilbert
2012-04-06
MORTEVIELLE: Fixed data reading in adzon()
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix loading of data in charge_bruit5()
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix savegame loading to allow to read from the data folder
Paul Gilbert
2012-04-06
MORTEVIELLE: Add ScreenSurface::clearScreen method
Paul Gilbert
2012-04-06
MORTEVIELLE: Reduce the decoding lookup buffer sizes
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix seeking in chardes and charani
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix another graphic glitch in the image decoder
Paul Gilbert
2012-04-06
MORTEVIELLE: Started some notes of the original memory map
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix the calculation in the animof method
Paul Gilbert
2012-04-06
MORTEVIELLE: Implement ScreenSurface::fillBox method
Paul Gilbert
2012-04-06
MORTEVIELLE: Added needed palette remapping to drawPicture()
Paul Gilbert
2012-04-06
MORTEVIELLE: Give generic variables in image decoder proper names
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix decoding glitch in the first image
Paul Gilbert
2012-04-06
MORTEVIELLE: Properly handle image offsets when drawing images
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented a basic event handler.
Paul Gilbert
2012-04-06
MORTEVIELLE: Create a basic palette manager class
Paul Gilbert
2012-04-06
MORTEVIELLE: Correct horizontal display of images
Paul Gilbert
2012-04-06
MORTEVIELLE: Added an optimised drawBox routine
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix remaining issues when decoding first image
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented a screen surface class to hold all the graphics func...
Paul Gilbert
2012-04-06
MORTEVIELLE: Completed the diag() method used in image decoding.
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented the remaining image decoding mode 11
Paul Gilbert
2012-04-06
MORTEVIELLE: Bugfixes for image decoding.
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented more of the image decompression code
Paul Gilbert
2012-04-06
MORTEVIELLE: Beginnings of code for picture decoding
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix data loading in charani() method
Paul Gilbert
2012-04-06
MORTEVIELLE: Fixed loading in chardes() method
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix memory offsets in rest of the places
Eugene Sandulenko
2012-04-06
MORTEVIELLE: Fixed compiler warning
Paul Gilbert
2012-04-06
MORTEVIELLE: Converted memw[] usage to use mem[] array with endian macros
Paul Gilbert
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