Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-03 | GPH: Cleanup the format of code to match our Code Formatting Conventions. | David-John Willis | |
* No functional changes. | |||
2011-10-03 | GPH: Minor cleanup (and rename header from gph-sdl.h to gph.h). | David-John Willis | |
2011-10-03 | GPH: Cleanup loadGFXMode(). | David-John Willis | |
2011-10-03 | SURFACESDL: Stop forceful resetting of _videoMode.hardware* when calling ↵ | David-John Willis | |
SurfaceSdlGraphicsManager::loadGFXMode() for the GPH backend. * Note: This really should be cleaned up and all backends that have a custom loadGFXMode() really should setup their own _videoMode.hardware* settings. Assuming the overlay will always match the hardware is flawed logic on devices with fixed hardware screens. * Just done for the GPH backend for now to cut down on the regresion risk to other backends near the 1.4.0 release cycle. | |||
2011-10-02 | PEGASUS: Fix idlers freeing themselves | Matthew Hoops | |
Our idler handling is more like the original now | |||
2011-10-02 | PEGASUS: Remove a change I made for testing | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix Caldoria wake up video 2 | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix energy monitor calibration | Matthew Hoops | |
Minus a quick flicker | |||
2011-10-02 | PEGASUS: Fix extra sync | Matthew Hoops | |
Caldoria now starts up | |||
2011-10-02 | PEGASUS: Fix Caldoria::updateCursor | Matthew Hoops | |
This actually looks like an original game bug... The original does no checking for null here, but Neighborhood::updateCursor() clearly does | |||
2011-10-02 | PEGASUS: Add a hack to skip energy bar calibration for now | Matthew Hoops | |
2011-10-02 | PEGASUS: Fix draw sync functions | Matthew Hoops | |
2011-10-02 | PEGASUS: Add the basic Caldoria neighborhood | Matthew Hoops | |
Does not include the end-of-game timers and sequence yet. It's currently hooked up to the full game, but does not go beyond the first frame of the wake-up sequence right now. | |||
2011-10-02 | TSAGE: Fixed compiler warnings | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 265 - Graduation Article | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 210 - Car Training | Paul Gilbert | |
2011-10-02 | TSAGE: Added 'g' prefix to global variables | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 200 | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force scene 590 | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot | Paul Gilbert | |
2011-10-02 | TSAGE: Implemented Blue Force 570 - Computer | Paul Gilbert | |
2011-10-02 | SCUMM: Correct HE version for Norwegian version of Freddi Fish 1. | Travis Howell | |
2011-10-02 | KYRA: Fix minor bug in AdLibDriver::primaryEffect1. | Johannes Schickel | |
2011-10-02 | KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore. | Johannes Schickel | |
2011-10-02 | TSAGE: Fix Compilation Failure. | D G Turner | |
Due to minor cut and paste error in last commit. | |||
2011-10-02 | TsAGE: Add 3 speakers used in scene 910 | Strangerke | |
2011-10-02 | VIDEO: Add missing include to bink_decoder.h | Einar Johan T. Sømåen | |
2011-10-02 | KYRA: Name another variable in the AdLib output code. | Johannes Schickel | |
2011-10-02 | KYRA: Some minor cleanup. | Johannes Schickel | |
2011-10-01 | TsAGE: Implement scene 930 | Strangerke | |
2011-10-01 | PEGASUS: Fix time forward callbacks | Matthew Hoops | |
2011-10-01 | PEGASUS: Fix neighborhood callbacks | Matthew Hoops | |
2011-10-01 | KYRA: fix typo | athrxx | |
2011-10-01 | PEGASUS: Fix AI movies playing in the wrong box | Matthew Hoops | |
2011-10-01 | KYRA: Never allow slots 0 and 990-999 to be overwritten. | Johannes Schickel | |
2011-10-01 | SDL: Fix indentation. | Johannes Schickel | |
2011-10-01 | CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments | Strangerke | |
Thanks Aquadran for the initial translation of Polish comments | |||
2011-10-01 | COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save ↵ | Paul Gilbert | |
slots | |||
2011-10-01 | TSAGE: Remove extra semicolon to fix compilation errors | Paul Gilbert | |
2011-10-01 | TSAGE: Implemented Blue Force scene 560 | Paul Gilbert | |
2011-09-30 | BACKENDS: Set alt+f4 to be used for quitting on Windows | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix pausing normal TimeBases | Matthew Hoops | |
2011-09-30 | PEGASUS: Resolve a couple AI TODO's | Matthew Hoops | |
2011-09-30 | PEGASUS: Ease off the CPU | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix inventory looping positions | Matthew Hoops | |
2011-09-30 | PEGASUS: Fix movie segment looping | Matthew Hoops | |
Not the best way to handle it, but it works for now | |||
2011-09-30 | VIDEO: Ensure audio paused status remains after a QuickTime seek | Matthew Hoops | |
2011-10-01 | PARALLACTION: Fixed bugs #2880939 and #3135868 | Filippos Karapetis | |
A regression from commit 774773b. Many thanks to digitall for bisecting |