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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-07-17
CGE2: Smaller revision regarding Spare.
uruk
2014-07-17
CGE2: Get rid of _sprite.
uruk
2014-07-17
CGE2: Fix memory leak regarding Sprite::ghost().
uruk
2014-07-15
CGE2: Rework getText() so it works nicely with offUse().
uruk
2014-07-15
CGE2: Add Hero::contract().
uruk
2014-07-15
CGE2: Try a different approach regarding _dim.
uruk
2014-07-15
CGE2: Some rework in snail
Strangerke
2014-07-15
CGE2: Implement snRoom().
uruk
2014-07-15
CGE2: Fix the intro animation.
uruk
2014-07-15
CGE2: Get rid of _mode.
uruk
2014-07-15
CGE2: Remove unnecessary comment from sceneUp().
uruk
2014-07-15
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
uruk
2014-07-14
CGE2: Unstub CommandHandler::reset().
uruk
2014-07-14
CGE2: Unstub showTitle().
uruk
2014-07-14
CGE2: Remove unused classes from vga13h.
uruk
2014-07-14
CGE2: Unstub movie().
uruk
2014-07-14
CGE2: Remove unnecessary comment from ~Vga().
uruk
2014-07-09
CGE2: Silence a GCC warning, reduce the scope of a variable
Strangerke
2014-07-09
CGE2: Hook handling of F10 into the Keyboard::getKey().
uruk
2014-07-09
CGE2: Remove unnecessary stub from Keyboard's constructor.
uruk
2014-07-09
CGE2: Set widespace for Inf text, update first line of info text in CGE.SAY
Strangerke
2014-07-09
CGE2: Implement the keyboard handler
Strangerke
2014-07-09
CGE2: Remove unnecessary stub from loadHeroes().
uruk
2014-07-09
CGE2: Remove unused local variable from loadScript().
uruk
2014-07-09
CGE2: Remove unnecessary stub from cge2_main().
uruk
2014-07-09
CGE2: Fix Sound::open().
uruk
2014-07-09
CGE2: Implement Sound::open(), add stub for checkSaySwitch().
uruk
2014-07-09
CGE2: Add option for enabling color blind mode from the Launcher.
uruk
2014-07-09
CGE2: Remove unnecessary stub from run().
uruk
2014-07-09
CGE2: Rework number().
uruk
2014-07-09
CGE2: Implement switchVox() and switchCap().
uruk
2014-07-09
CGE2: Implement switchColorMode().
uruk
2014-07-08
CGE2: Comment out Hero::contract() for now.
uruk
2014-07-08
CGE2: Rework CGE2Engine::locate().
uruk
2014-07-08
CGE2: Fix GCC warning, rewrite Text::clear()
Strangerke
2014-07-07
CGE2: Add extra clipping to Bitmap::hide
Paul Gilbert
2014-07-07
CGE2: Fix another probable memory-leak source.
uruk
2014-07-07
CGE2: Fix Hero::setCurrent().
uruk
2014-07-07
CGE2: Hopefully fix memory leak problems regarding _ext.
uruk
2014-07-07
CGE2: Replace NULL with nullptr everywhere.
uruk
2014-07-07
CGE2: Add workaround for the missing dialogs in room 21 (concert)
Strangerke
2014-07-04
CGE2: Add extra clipping to Bitmap::hide
Paul Gilbert
2014-07-04
CGE2: Implement loading from the Launcher.
uruk
2014-07-04
CGE2: Remove unnecessary warning and debug info from showTitle().
uruk
2014-07-04
CGE2: Fully implement the save/load system.
uruk
2014-07-04
CGE2: Fix broken compilation by previous commit.
uruk
2014-07-04
CGE2: Replace addExt() wit setExtension().
uruk
2014-07-04
CGE2: Rename and heavily rework Bitmap::forceExt().
uruk
2014-07-04
CGE2: Rename saveHeroPos() to storeHeroPos().
uruk
2014-07-04
CGE2: Remove unnecessary parameter from Spare::sync().
uruk
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