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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-09-03
HDB: Add ai-inventory.o to module.mk
Nipun Garg
2019-09-03
HDB: Complete cineUse stub in lua-script.cpp
Nipun Garg
2019-09-03
HDB: Remove 'Process Gettable Item' stub
Nipun Garg
2019-09-03
HDB: Add stubbed addToInventory()
Nipun Garg
2019-09-03
HDB: Add removeEntity
Nipun Garg
2019-09-03
HDB: Add clearPersistent()
Nipun Garg
2019-09-03
HDB: Add player resources and inventory
Nipun Garg
Addition includes constants, structs and member variables
2019-09-03
HDB: Remove lookAtEntity stub from useEntity
Nipun Garg
2019-09-03
HDB: Add lookAtXY and lookAtEntity
Nipun Garg
2019-09-03
HDB: Add functionality to useEntity()
Nipun Garg
2019-09-03
HDB: Add getMapBGTileFlags and getMapFGTileFlags
Nipun Garg
2019-09-03
HDB: Add kFlagStairTop flag
Nipun Garg
2019-09-03
HDB: Add getTableEnt(), walkThroughEnt()
Nipun Garg
A stubbed getItemSound() is added as well
2019-09-03
HDB: Add getter-setters for _player
Nipun Garg
2019-09-03
HDB: Clear Player data: init() and restartSystem()
Nipun Garg
2019-09-03
HDB: Add Player Variables and Player Functions
Nipun Garg
2019-09-03
HDB: Add stubbed useEntity()
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Process cineUseEntity()
Nipun Garg
2019-09-03
HDB: Add cineUseEntity()
Nipun Garg
2019-09-03
HDB: Remove extern storage type from aiEntList
Nipun Garg
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Call locateEntity to complete stubs
Nipun Garg
2019-09-03
HDB: Complete locateEntity()
Nipun Garg
2019-09-03
HDB: Add stubbed locateEntity()
Nipun Garg
2019-09-03
HDB: Add restartSystem() and call it from init()
Nipun Garg
2019-09-03
HDB: Add _ents Entity List and initialize it
Nipun Garg
2019-09-03
HDB: Set the Entity Spawn names in Lua
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg
2019-09-03
HDB: Add aiEntList
Nipun Garg
2019-09-03
HDB: Add AIStateDef and AIEntTypeInfo structs
Nipun Garg
2019-09-03
HDB: Add isDemo()
Nipun Garg
2019-09-03
HDB: Clear screen before drawing transparent stars
Eugene Sandulenko
2019-09-03
HDB: Properly set up initial map position
Eugene Sandulenko
2019-09-03
HDB: Complete cineSetEntity and setEntity stubs
Nipun Garg
2019-09-03
HDB: Process cineSetEntity()
Nipun Garg
2019-09-03
HDB: Add cineSetEntity()
Nipun Garg
2019-09-03
HDB: Add AIEntity struct
Nipun Garg
2019-09-03
HDB: Add enums for AIType, AIDir and AIState
Nipun Garg
2019-09-03
HDB: Clip blitting properly
Eugene Sandulenko
2019-09-03
HDB: Fix camera setting
Eugene Sandulenko
2019-09-03
HDB: Fix output format
Eugene Sandulenko
2019-09-03
HDB: Add additional debug output for C_MOVECAMERA
Nipun Garg
2019-09-03
HDB: Add debug output for C_MOVECAMERA
Nipun Garg
2019-09-03
HDB: Add paint() to draw static images
Nipun Garg
2019-09-03
HDB: Add updateVideo()
Nipun Garg
2019-09-03
HDB: Set _fadeInfo.active = false in updateFade
Nipun Garg
2019-09-03
HDB: Initialise CineCommand
Eugene Sandulenko
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