Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-06-28 | NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house | Filippos Karapetis | |
This looks to be a logic error in the constructor of module 2400, since all the other modules do not create scenes with the global entrance number when they are instantiated without an entrance (i.e. when loading). With that logic error, all the code that handled Kleymen's entrance to a scene after restoring was incorrectly skipped | |||
2013-06-27 | Merge pull request #346 from tobiatesan/gitignore_msvc11 | Filippos Karapetis | |
JANITORIAL: Add [Debug|Release][32|64] to .gitignore | |||
2013-06-27 | JANITORIAL: Add [Debug|Release][32|64] to .gitignore | Tobia Tesan | |
MSVC11 seems to be using these as new default when running on x64. | |||
2013-06-26 | HOPKINS: Change some variable names for consistency | Torbjörn Andersson | |
This silences a GCC warning about a 'saveFile' variable shadowing a saveFile() method. | |||
2013-06-26 | HOPKINS: Remove erroneous static keyword, get rid of g_vm | Strangerke | |
2013-06-26 | NEVERHOOD: Stop sound updates while the main menu is active | Filippos Karapetis | |
2013-06-26 | WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo) | Einar Johan Trøan Sømåen | |
2013-06-25 | NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ↵ | johndoe123 | |
scene was unreachable. Sound bug still present, though. | |||
2013-06-25 | HOPKINS: Add some comments | Strangerke | |
2013-06-24 | TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy | Paul Gilbert | |
2013-06-23 | SCUMM: Corrected Russian Full Throttle variant names | Eugene Sandulenko | |
2013-06-22 | SCUMM: Added another Russian variant of Full Throttle | Eugene Sandulenko | |
2013-06-22 | NEVERHOOD: Fix warning | Eugene Sandulenko | |
2013-06-21 | SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class | Filippos Karapetis | |
2013-06-20 | TINSEL: Clip mouse position to be within the screen (bug #3613765) | Filippos Karapetis | |
The mouse cursor warping code via the keyboard allows the cursor to go outside the screen. We now limit the cursor's position to always stay within the screen | |||
2013-06-19 | SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447 | Filippos Karapetis | |
Many thanks to wjp for his help with disassembly | |||
2013-06-19 | WINTERMUTE: Set language of James Peris to unknown for now. | Einar Johan Trøan Sømåen | |
The selection is done via registry, so no easy fix is available yet. | |||
2013-06-19 | WINTERMUTE: Add detection for James Peris: No License Nor Control (demo) | Einar Johan Trøan Sømåen | |
2013-06-18 | HOPKINS: Fix glitch occurring when skipping the flight cut scene. | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-18 | CRUISE: Remove useless fields in CRUISEGameDescription | Strangerke | |
2013-06-18 | WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes ↵ | Einar Johan Trøan Sømåen | |
Nommes Georges With the accents removed to avoid breaking encoding. | |||
2013-06-18 | WINTERMUTE: Add detection entry for The Trader of Stories (Demo) | Einar Johan Trøan Sømåen | |
2013-06-18 | WINTERMUTE: Minor formatting fix. | Einar Johan Trøan Sømåen | |
2013-06-18 | WINTERMUTE: Add detection entry for Beyond the Threshold. | Einar Johan Trøan Sømåen | |
2013-06-18 | Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting." | Einar Johan Trøan Sømåen | |
This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c. | |||
2013-06-18 | SCI: Add note about LSL1vga DoSoundSendMidi | Willem Jan Palenstijn | |
2013-06-18 | WINTERMUTE: Avoid explicitly including <math.h> | Einar Johan Trøan Sømåen | |
2013-06-17 | SKY: Fix double scene init when the intro is skipped (bug #3512069) | Filippos Karapetis | |
2013-06-17 | TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416) | Filippos Karapetis | |
This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3 Thanks to canavan for his testing and bisecting work | |||
2013-06-17 | NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666) | johndoe123 | |
2013-06-17 | HOPKINS: Fix a glitch on the roof of the bank, in Windows demo | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-15 | HOPKINS: Fix glitch before entering bank, in Windows demo | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-15 | Hopkins: Add some comments | Strangerke | |
2013-06-15 | NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box | Filippos Karapetis | |
2013-06-14 | HOPKINS: Fix Heisenbug occuring when finishing the Polish demo | Strangerke | |
Thanks Greencis for reporting it. | |||
2013-06-12 | NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" | Filippos Karapetis | |
Also, did some minor cleanup of the console commands (alphabetical reordering) | |||
2013-06-12 | NEVERHOOD: Fix a slight glitch with the symbols cheat command | Filippos Karapetis | |
Now, the countdown to show the next symbol is properly reset when the command is used | |||
2013-06-12 | NEVERHOOD: Move some more cheat code to the cheat console command | Filippos Karapetis | |
2013-06-12 | NEVERHOOD: Stop all sounds before restoring / restarting | Filippos Karapetis | |
This fixes the static heard when loading a saved game to a scene with music, when the current scene also has music | |||
2013-06-12 | NEVERHOOD: Remove or silence by default some more debug output | Filippos Karapetis | |
2013-06-12 | HOPKINS: Fix glitch in Polish demo when leaving the first room | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-11 | NEVERHOOD: Fix GCC warnings about shadowed variables | Torbjörn Andersson | |
2013-06-11 | NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" | Filippos Karapetis | |
2013-06-11 | NEVERHOOD: Fix warning about shadowed variable | johndoe123 | |
2013-06-11 | NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only ↵ | johndoe123 | |
(instead the numerous classes using it) SmackerPlayer now creates a surface in the constructor and deletes it in the destructor. There will be only this surface during the lifetime of the player, so there shouldn't be any issues any more when the player is reused for different Smacker files. This is imo nicer than to remove/add the surface. I kept the several openSmacker since it wraps some code which is nice. | |||
2013-06-11 | NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXME | Filippos Karapetis | |
2013-06-11 | NEVERHOOD: Cleanup, merge some duplicate code | Filippos Karapetis | |
2013-06-11 | HOPKINS: Fix glitch at the end of the intro caused by a double long fade out | Strangerke | |
Thanks Greencis for reporting it | |||
2013-06-11 | TONY: Add detection for German "Shoe Box", bug #3582420 | Strangerke | |
2013-06-11 | TONY: Add detection for English version unpacked | Strangerke | |
Thanks Tomaso for reporting the problem |