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2018-04-29ENGINES: Remove include of SDL backend headerThierry Crozat
2018-04-29XEEN: Add FIXME to hopefully prevent a rare combat failure conditionPaul Gilbert
2018-04-29I18N: Update translation (French)Thierry Crozat
2018-04-29ENGINES: Fix code formattingThierry Crozat
2018-04-29I18N: Update translations templatesThierry Crozat
2018-04-29ENGINES: Improve update of the Unknown Game Dialog when the overlay size changesThierry Crozat
2018-04-29ENGINES: Use ScrollContainerWidget in unknown game dialogThierry Crozat
2018-04-29GUI: Disable the button for reporting a unknown game directly to the bugtrack...Lothar Serra Mari
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-29ENGINES: Add a dialog for reporting unknown gamesLothar Serra Mari
2018-04-29COMMON: Add hasInstance() bool to singleton classLothar Serra Mari
2018-04-29GUI: Add copy to clipboard shortcut for EditableWidgetThierry Crozat
2018-04-29OSX: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29SDL: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29OSYSTEM: Add API to copy text to clipboardThierry Crozat
2018-04-29XEEN: Further fix for movement checks when strafing indoorsPaul Gilbert
2018-04-29XEEN: Fix original bug prematurely resetting WEAK conditionPaul Gilbert
2018-04-29XEEN: Fix opening Other Options menu after canceling loading a savePaul Gilbert
2018-04-29IOS: Consolidate build instructions with the wikiThierry Crozat
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to Grap...Simei Yin
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin
2018-04-29PRINCE: Update detected game titlesAdrian Frühwirth
2018-04-28XEEN: Further simplification in checkMoveDirectionPaul Gilbert
2018-04-29LILLIPUT: Fix another regressionStrangerke
2018-04-29JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-29I18N: Update translations templatesThierry Crozat
2018-04-28XEEN: Implement changes needed for World of Xeen 2 CD talkiePaul Gilbert
2018-04-28XEEN: Mark the supported games for testingPaul Gilbert
2018-04-28XEEN: Revert removal of movement check code; it was necessary after allPaul Gilbert
2018-04-28XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp classPaul Gilbert
2018-04-28XEEN: Cleanup and fixes for control arrow movementPaul Gilbert
2018-04-28SLUDGE: Replace linked list by Common::List in PeopleManagerSimei Yin
2018-04-28XEEN: Fix rendering of Detect Monsters spellPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-27XEEN: Fix World of Xeen ending sequencePaul Gilbert
2018-04-27XEEN: Add script patch to remove statue floating off SE Clouds map cornerPaul Gilbert
2018-04-27SLUDGE: Replace linked list by Common::List in SpeechManagerSimei Yin
2018-04-27SLUDGE: Remove global variable speechModeSimei Yin
2018-04-27SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...Simei Yin
2018-04-27SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManagerSimei Yin
2018-04-27MOHAWK: MYST: Fix two Atrus videos playing at the same time in D'niBastien Bouclet
2018-04-27MOHAWK: MYST: Make Dni/Atrus endings an enumDavid Fioramonti
2018-04-26XEEN: Script patch for Dark Tower statue setting invalid world flagPaul Gilbert
2018-04-26XEEN: Fix entry to Darkstone TowerPaul Gilbert
2018-04-26XEEN: Fix entering Dragon TowerPaul Gilbert
2018-04-26XEEN: Fix condition check in Southern SphinxPaul Gilbert
2018-04-26MOHAWK: MYST: Don't play the credits when quitting in the middle of a scriptBastien Bouclet
2018-04-26MOHAWK: MYST: Reset the main cursor when starting the creditsBastien Bouclet
2018-04-26MOHAWK: MYST: Make global currentAge an enumDavid Fioramonti