index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2005-03-27
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-27
Add support for the .tex credits
Max Horn
2005-03-27
Fix doc compilation
Max Horn
2005-03-27
Credit Robert Kelsen as Slackware packager
Max Horn
2005-03-27
Updated slackware files from Robert Kelsen
Max Horn
2005-03-27
Patch #1171300: ListWidget + Chooser Patch
Max Horn
2005-03-27
Tie the AKOS code into the new costume infrastructure, too
Max Horn
2005-03-27
More costume code restructuring
Max Horn
2005-03-27
Started to overhaul the costume infrastructure a bit, properly separating the...
Max Horn
2005-03-26
Gray actor palettes in flahslight mode for NES from Quietust.
Eugene Sandulenko
2005-03-26
Setting a release date
Max Horn
2005-03-26
Sync with 0.7.x branch
Max Horn
2005-03-26
Update for 0.7.1
Nicolas Bacca
2005-03-26
Quit game with 'Action key' on WinCE Smartphones
Nicolas Bacca
2005-03-26
Add Insane Cheat action
Nicolas Bacca
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Should fix key mapping issues
Nicolas Bacca
2005-03-26
Rename WizParameters field.
Travis Howell
2005-03-26
Fixes for MM NES costume mask from Quietust.
Eugene Sandulenko
2005-03-25
Enable kyra engine in static builds. Maybe someone will work on it :)
Eugene Sandulenko
2005-03-25
Accidentally commented out NES palette changing code. Fixing that.
Eugene Sandulenko
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-25
fix wrong multitile offset calculation
Andrew Kurushin
2005-03-25
Add missing pixel to letter 'P'
Max Horn
2005-03-25
First attempt to use mask for costumes:
Eugene Sandulenko
2005-03-25
Some more cleanup
Max Horn
2005-03-25
Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new ...
Max Horn
2005-03-25
Started some cleanup work on class Gdi (in particular, I try to limit that cl...
Max Horn
2005-03-25
Cleanup: collect the C64 specific render data into a struct inside class Gdi
Max Horn
2005-03-25
add smush todo
Max Horn
2005-03-25
cleanup
Max Horn
2005-03-25
Do not use (non-const) local static variables
Max Horn
2005-03-24
Rename global tab Misc to Paths. This correctly describes its current content
Eugene Sandulenko
2005-03-24
Correct positioning of inventory and verbs in MM NES.
Eugene Sandulenko
2005-03-24
Add support for russian spyfox2 and spyfox3
Eugene Sandulenko
2005-03-24
First attempt to position NES graphics correctly on screen. Still verbs
Eugene Sandulenko
2005-03-24
Change processWizImage() to error on unknown case, to see where additional ca...
Travis Howell
2005-03-24
cleanup
Travis Howell
2005-03-24
Rename sprite flags, as suggested by cyx.
Travis Howell
2005-03-24
Proper calculation of edge case with number of costume frames from Quietust
Eugene Sandulenko
2005-03-24
Lots of MM NES changes from Quietust and me
Eugene Sandulenko
2005-03-23
some wiz flags renaming
Gregory Montoir
2005-03-23
To prevent race conditions, SoundMixer::isSoundHandleActive must lock the mix...
Max Horn
2005-03-23
Cleanup
Max Horn
2005-03-23
Removed unused variable.
Torbjörn Andersson
2005-03-23
Fixed compilation error. (GCC complained about a multi-line comment.)
Torbjörn Andersson
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Remove unused variable.
Travis Howell
[prev]
[next]