Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-19 | TUCKER: fix #2872348 - walk bug by switching places in museum | Gregory Montoir | |
Looks like an original game glitch, prevent hard-coded sequence execution on location switch (after using map). | |||
2011-02-18 | SCI: Fix compilation using MSVC 9 | strangerke | |
2011-02-18 | HUGO: Remove extra spaces at end of lines | strangerke | |
2011-02-18 | TUCKER: fix #3106714 - Wrong animation after TV off | Gregory Montoir | |
Some negative values are prefixed by 2 minus signs, skip one before passing the string to strtol. | |||
2011-02-18 | ANDROID: Remove outdated build instructions | dhewg | |
See http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android | |||
2011-02-18 | HUGO: Move several short function bodies from headers to cpp files | strangerke | |
2011-02-18 | ANDROID: Disable mt32emu and timidity | dhewg | |
mt32emu is using floats everywhere, and we don't have hardware-assisted floating point computations on this armeabi. most (if any) devices can't handle this timidity doesn't make sense, because there's no daemon to connect to | |||
2011-02-18 | SCI: Fix window height for some Mac SCI1/1.1 games | Matthew Hoops | |
Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar. | |||
2011-02-18 | ANDROID: Formatting | dhewg | |
maybe now? | |||
2011-02-18 | ANDROID: Formatting | dhewg | |
and hoping for buildbot to pick up the toolchain now | |||
2011-02-18 | ANDROID: dist target for buildbot | dhewg | |
2011-02-18 | DC: Don't use $(VER_REV) with git | Marcus Comstedt | |
It seems unlikely that git will ever be able to produce a $(VER_REV) of 6 characters or less (the requirement for the version field in IP.BIN), so don't even try to use it. | |||
2011-02-18 | AGOS: Fix mouse cursor color in Simon 1. | Johannes Schickel | |
2011-02-18 | Merge branch 'dhewg-android' | dhewg | |
2011-02-18 | TOUCHE: fix op_not/op_neg opcodes naming | Gregory Montoir | |
2011-02-18 | TUCKER: cleanup | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106542 - Ego drawn behind background | Gregory Montoir | |
Looks like an original game glitch, the location 14 background bitmap contains some pixels in range [0xE0-0xF8] which is usually reserved ; add workaround. | |||
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106520 - Prison water drop leaves a line | Gregory Montoir | |
2011-02-18 | TUCKER: fix #2628056 - Text Dialogue is out of sync | Gregory Montoir | |
always synchronize text with speech sound. Note, some subtitles present in the datafiles are inconsistent (written text different from spoken). | |||
2011-02-18 | TUCKER: fix #2627967 - Slow Walking | Gregory Montoir | |
The waitForTimer calls in fade*Palette are actually duplicated ; mainLoop already handles timing. | |||
2011-02-18 | HUGO: Avoid duplicated code in functions related to HUGO.DAT | strangerke | |
2011-02-17 | TOOLS: Add debug output of output file position to skycpt tool. | D G Turner | |
2011-02-17 | TOON: Initialise all locations. | Alyssa Milburn | |
This stops the location save code from walking off the end of _rifBoxesFlags due to _numRifBoxes being invalid. Fix for bug #3183934 ("TOON: Crash on save"). | |||
2011-02-17 | TOON: Fix TextResource on big-endian. | Alyssa Milburn | |
Fix for bug #3183943 ("TOON: No speech and no text"). | |||
2011-02-17 | SCI: Fix Mac icon bar vertical positioning | Matthew Hoops | |
2011-02-17 | SCI: Fix Mac icon bar palettes | Matthew Hoops | |
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager. | |||
2011-02-16 | KYRA: Set type for NULL MIDI driver to PC Speaker. | Johannes Schickel | |
This avoids a dialog about MT-32 to General MIDI conversion shown when running Kyrandia 1. Formerly the NULL MIDI output type was set to General MIDI, which caused the aforementioned dialog to show up, because Kyrandia 1 has no General MIDI tracks. | |||
2011-02-16 | SCI: Fix Mixed-Up Mother Goose FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add workaround for uninitialized read in KQ5 FM Towns | Matthew Hoops | |
Thanks to alexbevi | |||
2011-02-16 | SCI: Add support for the KQ5 FM Towns resource format | Matthew Hoops | |
Thanks to alexbevi for providing details on the format | |||
2011-02-16 | Merge branch 'master' of https://github.com/scummvm/scummvm | athrxx | |
2011-02-16 | KYRA/LOL: add comments for last commit | athrxx | |
2011-02-16 | KYRA/LOL: fixed hand item cursor bug | athrxx | |
This fixes a bug when loading savegames with different active hand items via GMM. The mouse cursor was not set to the active hand item in these cases. | |||
2011-02-16 | BACKENDS: Adapt DefaultPaletteManager to setPalette/grabPalette RGBA->RGB ↵ | Johannes Schickel | |
change. | |||
2011-02-16 | PARALLACTION: Use signed math in fadeTo. | Alyssa Milburn | |
This fixes corruption during fades when low palette values end up negative. | |||
2011-02-16 | GROOVIE: Simplify the cursor palette reading. | Jordi Vilalta Prat | |
2011-02-16 | N64: revert fix in svn r55745 and added a FIXME | Fabio Battaglia | |
The sign comparison fix requires a little more work than int->uint change, else it throws an exception on the N64 | |||
2011-02-16 | PARALLACTION: Fix half bright palette. | Johannes Schickel | |
Thanks to peres for pointing this out to me. | |||
2011-02-16 | WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546. | Johannes Schickel | |
I accidently removed two lines when doing the merge since I read the log incorrectly. Thanks to dhewg for reporting this. | |||
2011-02-16 | IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette. | Johannes Schickel | |
Thanks to dhewg for reporting this! | |||
2011-02-16 | Merge branch 'master' into osystem-palette | Johannes Schickel | |
Conflicts: engines/sky/screen.h | |||
2011-02-16 | PS2: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested. | |||
2011-02-16 | DC: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-16 | N64: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-16 | SKY: Restore old sequence delay behaviour. | dhewg | |
Since f621f6a5 processSequence() waited 60*3ms instead of 60ms. Restored that while getting rid of SEQ_DELAY. That in return allows us to relax the call frequency again (more sleeps, less cpu hogging). | |||
2011-02-16 | SKY: Fix array access in debug code. | Alyssa Milburn | |
The script data is already byteswapped at load time. | |||
2011-02-16 | SKY: Stop intro sound before freeing the buffer. | Alyssa Milburn | |
2011-02-15 | DS: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. |