index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2003-11-13
Re-enabled the CD swapping code, after rewriting it a bit.
Torbjörn Andersson
2003-11-13
zak256 -> zaktowns in docs
Jonathan Gray
2003-11-13
fix compilation
Max Horn
2003-11-12
fix the skipped initial talk to floda receptionist
Gregory Montoir
2003-11-12
Preliminary support of Simon games on PalmOS
Chris Apers
2003-11-12
Use GUI namespace
Chris Apers
2003-11-12
fix some bugs :
Gregory Montoir
2003-11-12
cleanup
Torbjörn Andersson
2003-11-12
changed getting position of bundle song to ms
Paweł Kołodziejski
2003-11-11
update and added mad lib by default
Paweł Kołodziejski
2003-11-11
Slight refinement to the last patch. There are four different possibilities
Torbjörn Andersson
2003-11-11
Extended the "res" debugger command to print information about where the
Torbjörn Andersson
2003-11-11
Disambiguate o6_jump execution (is _scriptPointer read before or after fetchS...
Max Horn
2003-11-11
Removed SVM_timeGetTime(). We may as well call get_msecs() directly.
Torbjörn Andersson
2003-11-11
Removed redundant header files.
Torbjörn Andersson
2003-11-11
Moved low-level keyboard and mouse handling to a new Input class, and
Torbjörn Andersson
2003-11-11
made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ...
Max Horn
2003-11-11
cleanup (merged the two base set() methods)
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-10
fix for bug #833537 (Config manager saves "save_slot")
Max Horn
2003-11-10
get-rid-of-queencomp TODO
Max Horn
2003-11-10
don't use tabs in README
Max Horn
2003-11-10
deprecated adj. Said of a program or feature that is considered
Joost Peters
2003-11-10
hack for special french character
Gregory Montoir
2003-11-10
fix some bugs :
Gregory Montoir
2003-11-10
Make the fix like the original game instead.
David Eriksson
2003-11-10
Return mouse cursor and panel after cutaway.
David Eriksson
2003-11-10
Forgot to commit this
Joost Peters
2003-11-10
added subopcode comments
Paweł Kołodziejski
2003-11-10
update
Paweł Kołodziejski
2003-11-10
changed opcode name to actorOps
Paweł Kołodziejski
2003-11-10
renamed back to o6_ifclassofif and extended names for dim opcodes
Paweł Kołodziejski
2003-11-10
The script engine frequently needs to pass pointers to various structures
Torbjörn Andersson
2003-11-10
Fix warning
Torbjörn Andersson
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-10
mark zak256 as a depreciated target, zakTowns will be used in future to be mo...
Jonathan Gray
2003-11-10
cleanup / some warnings (I'd like to know if and where those opcodes are used)
Max Horn
2003-11-10
renamed opcode and added sobopcode comments
Paweł Kołodziejski
2003-11-09
comment out all the targets for newer humongous games until they start doing ...
Jonathan Gray
2003-11-09
Enable intro again
Joost Peters
2003-11-09
update
Joost Peters
2003-11-09
renamed some opcodes and added sobopcode comments
Paweł Kołodziejski
2003-11-09
fix small leak
Joost Peters
2003-11-09
Added (quick-)Saving/Loading
Joost Peters
2003-11-09
forgot to update comment
Gregory Montoir
2003-11-09
fix flipped faye issue in c3a.cut
Gregory Montoir
2003-11-09
enable (some of) the original debug passwords
Gregory Montoir
2003-11-09
Moved _talkSelected to Logic.
David Eriksson
2003-11-09
- Fix cutaway bug that made Joe end up in the wrong location when the
David Eriksson
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
[next]