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AgeCommit message (Expand)Author
2003-07-04don't let user enter too long save namesRobert Göffringmann
2003-07-04removed some useless linesRobert Göffringmann
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
2003-07-04make SoundMixer::playRaw only check sound IDs if you actually pass oneRobert Göffringmann
2003-07-04Make 80 column people happy. Sheesh, it's only an egg.James Brown
2003-07-04Remove homage to original's misspelling of pseudo. Honest.James Brown
2003-07-04Because I can.James Brown
2003-07-04Prevent apparantly possible race condition. I don't get this stuff, and I don...James Brown
2003-07-04Insert preliminary Zak256 sound looping support. It's not perfect, as some Za...James Brown
2003-07-04prevent (or rather: make much less likely) some sound output related race con...Max Horn
2003-07-04fixed two leaksMax Horn
2003-07-04oopsMax Horn
2003-07-04added some very limited support for Mac Loom (text is now properly centered a...Max Horn
2003-07-04added some more warnings (taken from pentagram)Max Horn
2003-07-04fixed warning regarding overloaded virtual methodsMax Horn
2003-07-04show detected game version at startup. (hopefully this will stop the wave of ...Joost Peters
2003-07-04Allow "no-" prefix to long command-line options, e.g. --no-aspect-ratio,Torbjörn Andersson
2003-07-03rewrote desaturatePalette using integer arithmetics onlyMax Horn
2003-07-03constMax Horn
2003-07-03fixed warningMax Horn
2003-07-03whoopsRobert Göffringmann
2003-07-03fixed showGameQuitMsg() and temporarily disabled sfx loopingRobert Göffringmann
2003-07-03const correctnessMax Horn
2003-07-03cleanup for -WundefMax Horn
2003-07-03const correctnessMax Horn
2003-07-03fix for bug #765402: no shaking with 1x scalerMax Horn
2003-07-03Compact data for v. 0.0288, works as well as 0.0368 now.Robert Göffringmann
2003-07-03Timer now uses a mutex, which should make it thread safe (it wasn't before, p...Max Horn
2003-07-03Made read() return the number of bytes that were actually read, rather thanTorbjörn Andersson
2003-07-03Removed the calls to SDL_SetGamma(). No one could understand what they wereTorbjörn Andersson
2003-07-03code transformation on setScaleItem: this shows that rtScaleTable's are actua...Max Horn
2003-07-02cleanupMax Horn
2003-07-02cleanup; made mutex protection of graphics code a little bit tighter by prote...Max Horn
2003-07-02Finish a thought I started about the OpenGL filterJames Brown
2003-07-02don't default to the slowest aspect ratio correcter; rather use the medium on...Max Horn
2003-07-02fix for bug #753840 (actor placement in V2 games)Max Horn
2003-07-02fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adju...Max Horn
2003-07-02UpdatesJames Brown
2003-07-02added .cvsignoreMax Horn
2003-07-02removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti...Max Horn
2003-07-02cleaned up the actor ordering code a bit - it should be now somewhat clearer ...Max Horn
2003-07-02fix for bug #752865: MM: Man-Eating Plant is invisibleMax Horn
2003-07-02more cleanupMax Horn
2003-07-02cleanup (code easier to read; slightly less rounding errors for the volume; a...Max Horn
2003-07-02Initialize midiChannelNumber to 0. I don't know if this is always the rightTorbjörn Andersson
2003-07-02Readme and News update. Can somebody verify 'known bugs', as I think some of ...James Brown
2003-07-02fixed save/restore grid problemsRobert Göffringmann
2003-07-02oopsJoost Peters
2003-07-02Control panel should be disabled for ALL demo versionsJoost Peters
2003-07-02100 KB instead of 2 MB audio buffer should be sufficientMax Horn