Age | Commit message (Expand) | Author |
2003-07-04 | don't let user enter too long save names | Robert Göffringmann |
2003-07-04 | removed some useless lines | Robert Göffringmann |
2003-07-04 | SFX is working correctly now. also implemented queued fx and fx saving. | Robert Göffringmann |
2003-07-04 | make SoundMixer::playRaw only check sound IDs if you actually pass one | Robert Göffringmann |
2003-07-04 | Make 80 column people happy. Sheesh, it's only an egg. | James Brown |
2003-07-04 | Remove homage to original's misspelling of pseudo. Honest. | James Brown |
2003-07-04 | Because I can. | James Brown |
2003-07-04 | Prevent apparantly possible race condition. I don't get this stuff, and I don... | James Brown |
2003-07-04 | Insert preliminary Zak256 sound looping support. It's not perfect, as some Za... | James Brown |
2003-07-04 | prevent (or rather: make much less likely) some sound output related race con... | Max Horn |
2003-07-04 | fixed two leaks | Max Horn |
2003-07-04 | oops | Max Horn |
2003-07-04 | added some very limited support for Mac Loom (text is now properly centered a... | Max Horn |
2003-07-04 | added some more warnings (taken from pentagram) | Max Horn |
2003-07-04 | fixed warning regarding overloaded virtual methods | Max Horn |
2003-07-04 | show detected game version at startup. (hopefully this will stop the wave of ... | Joost Peters |
2003-07-04 | Allow "no-" prefix to long command-line options, e.g. --no-aspect-ratio, | Torbjörn Andersson |
2003-07-03 | rewrote desaturatePalette using integer arithmetics only | Max Horn |
2003-07-03 | const | Max Horn |
2003-07-03 | fixed warning | Max Horn |
2003-07-03 | whoops | Robert Göffringmann |
2003-07-03 | fixed showGameQuitMsg() and temporarily disabled sfx looping | Robert Göffringmann |
2003-07-03 | const correctness | Max Horn |
2003-07-03 | cleanup for -Wundef | Max Horn |
2003-07-03 | const correctness | Max Horn |
2003-07-03 | fix for bug #765402: no shaking with 1x scaler | Max Horn |
2003-07-03 | Compact data for v. 0.0288, works as well as 0.0368 now. | Robert Göffringmann |
2003-07-03 | Timer now uses a mutex, which should make it thread safe (it wasn't before, p... | Max Horn |
2003-07-03 | Made read() return the number of bytes that were actually read, rather than | Torbjörn Andersson |
2003-07-03 | Removed the calls to SDL_SetGamma(). No one could understand what they were | Torbjörn Andersson |
2003-07-03 | code transformation on setScaleItem: this shows that rtScaleTable's are actua... | Max Horn |
2003-07-02 | cleanup | Max Horn |
2003-07-02 | cleanup; made mutex protection of graphics code a little bit tighter by prote... | Max Horn |
2003-07-02 | Finish a thought I started about the OpenGL filter | James Brown |
2003-07-02 | don't default to the slowest aspect ratio correcter; rather use the medium on... | Max Horn |
2003-07-02 | fix for bug #753840 (actor placement in V2 games) | Max Horn |
2003-07-02 | fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adju... | Max Horn |
2003-07-02 | Updates | James Brown |
2003-07-02 | added .cvsignore | Max Horn |
2003-07-02 | removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti... | Max Horn |
2003-07-02 | cleaned up the actor ordering code a bit - it should be now somewhat clearer ... | Max Horn |
2003-07-02 | fix for bug #752865: MM: Man-Eating Plant is invisible | Max Horn |
2003-07-02 | more cleanup | Max Horn |
2003-07-02 | cleanup (code easier to read; slightly less rounding errors for the volume; a... | Max Horn |
2003-07-02 | Initialize midiChannelNumber to 0. I don't know if this is always the right | Torbjörn Andersson |
2003-07-02 | Readme and News update. Can somebody verify 'known bugs', as I think some of ... | James Brown |
2003-07-02 | fixed save/restore grid problems | Robert Göffringmann |
2003-07-02 | oops | Joost Peters |
2003-07-02 | Control panel should be disabled for ALL demo versions | Joost Peters |
2003-07-02 | 100 KB instead of 2 MB audio buffer should be sufficient | Max Horn |