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2005-09-18Add md5s of extracted MM NES.Eugene Sandulenko
svn-id: r18843
2005-09-17Add reported MI1 VGA V1.1Eugene Sandulenko
svn-id: r18842
2005-09-17Added another font related TODOMax Horn
svn-id: r18841
2005-09-17Cleaned up the ADPCM codeMax Horn
svn-id: r18840
2005-09-17USE_VORBIS needs to be defined when using libtremorJoost Peters
svn-id: r18839
2005-09-17libtremor is installed to a different location when using the port from ↵Joost Peters
pspdev svn svn-id: r18838
2005-09-17correct features string when using tremorJoost Peters
svn-id: r18837
2005-09-17Add bundled Mac snmdemo.Eugene Sandulenko
svn-id: r18836
2005-09-17Remoe unused variableEugene Sandulenko
svn-id: r18835
2005-09-17Make Mac DOTT demo runnable.Eugene Sandulenko
svn-id: r18834
2005-09-16Add Mac Dott demo. Though file substitutes handling needs to be extended toEugene Sandulenko
make it run. svn-id: r18833
2005-09-16Mention ITE and Gob in about dialog. Or should I state publisher (C)Eugene Sandulenko
on Goblins which is Sierra Inc.? svn-id: r18832
2005-09-16Add file substitutions for UK Putt Time release.Eugene Sandulenko
svn-id: r18831
2005-09-16Not actually script 18, but exit script.Travis Howell
svn-id: r18830
2005-09-15I think this fixes bug #1291074, which is a masking glitch in Amiga v5Torbjörn Andersson
games. The mask pointer and maskbit weren't properly updated for the first pixel of each new row. Note that I do not have any of the Amiga games myself, so this fix is based on observing what happens when forcing the PC version of MI2 to use proc3_ami() instead of proc3(). svn-id: r18829
2005-09-14Add UK releases of HE demos.Eugene Sandulenko
svn-id: r18828
2005-09-14Add f4demo from UK putttimeEugene Sandulenko
svn-id: r18827
2005-09-14Forgot to add path to source files. Add CVS Id.Eugene Sandulenko
svn-id: r18826
2005-09-14Add UK release of putt time.Eugene Sandulenko
svn-id: r18825
2005-09-14ZZZZZZZZZZZZZZCCCVS: ↵Travis Howell
---------------------------------------------------------------------- Skip walkbox data in C64 maniac for now. svn-id: r18824
2005-09-14Move the check for >= v5 further up the calling chainJonathan Gray
for deciding whether we want to open an sfxfile. svn-id: r18823
2005-09-14Only try opening SfxFile for >= v5 games.Jonathan Gray
svn-id: r18822
2005-09-14OoopsTravis Howell
svn-id: r18821
2005-09-14Fix skipping cutscenes in C64 maniac.Travis Howell
svn-id: r18820
2005-09-14Selection screen in C64 maniac works.Travis Howell
svn-id: r18819
2005-09-14Selection screen partly working in C64 maniac.Travis Howell
svn-id: r18818
2005-09-14Fix entry point in C64 maniac.Travis Howell
svn-id: r18817
2005-09-14Fix room object loading in C64 maniac.Travis Howell
svn-id: r18816
2005-09-13Fix for FM-TOWNS Monkey1 detection.Eugene Sandulenko
svn-id: r18815
2005-09-13whitespace fixesEugene Sandulenko
svn-id: r18814
2005-09-13Fix SegaCD detection.Eugene Sandulenko
svn-id: r18813
2005-09-12Add logos and music in demo.Travis Howell
svn-id: r18812
2005-09-12Avoid integer overflow in volume parameter to playRaw(). This fixes bugTorbjörn Andersson
#1288081, the "missing" sound effects in the floppy intro. svn-id: r18811
2005-09-11Add reported games.Eugene Sandulenko
svn-id: r18810
2005-09-11oopsGregory Montoir
svn-id: r18809
2005-09-11russian indy3Eugene Sandulenko
svn-id: r18808
2005-09-11committed patch #1281714 'Kyra 1 Sound Patch'. Thanks LordHoto.Gregory Montoir
svn-id: r18807
2005-09-11- Enable HE SCUMM gamesJoost Peters
- Create 1.00 (default) and 1.50/kxploit EBOOT.PBP - Add eboot graphics by Chris Eskildsen, used with his permission. svn-id: r18806
2005-09-11Add reported indy4 amiga spanish.Eugene Sandulenko
svn-id: r18805
2005-09-10only load the 6.fnt file for floppy version (which is unused in the ↵Gregory Montoir
introduction) svn-id: r18804
2005-09-10renamed some vars for consistency with the demo tablesGregory Montoir
svn-id: r18803
2005-09-10Small font not used in demo.Travis Howell
svn-id: r18802
2005-09-10Add support for non-interactive demo version.Travis Howell
svn-id: r18801
2005-09-10fixed line breaks ; cleanupGregory Montoir
svn-id: r18800
2005-09-09cleanupGregory Montoir
svn-id: r18799
2005-09-09Re-named variable.Torbjörn Andersson
svn-id: r18798
2005-09-09Whitespace change.Torbjörn Andersson
svn-id: r18797
2005-09-09Use British English by default, as documented in the README file, not USTorbjörn Andersson
English. Since the game detector uses US English as its default language, we also need to explicitly set the language when detecting the game. I find that behaviour a bit unfortunate. svn-id: r18796
2005-09-09After saving, return to the game instead of the main control panel. This isTorbjörn Andersson
how the original did it (the DOS version, at least -- I couldn't get the Windows version to install under Wine), and is part of RFE #1273746. svn-id: r18795
2005-09-09Fix warningTravis Howell
svn-id: r18794