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2012-03-29GUI: Move "I18N" tagged comment to matching strings.Johannes Schickel
The strings are not marked for translation, so I am not sure why the comments are tagged with I18N though.
2012-03-29GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.Johannes Schickel
2012-03-29GUI: Remove unnecessary goto in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Take advantage of Common::String::empty.Johannes Schickel
2012-03-29GUI: Constify some parameters/methods in PredictiveDialog.Johannes Schickel
2012-03-29GUI: Make some static strings in PredictiveDialog static + const.Johannes Schickel
2012-03-29GUI: Don't typedef Common::String in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Get rid of "using namespace Common" in predictivedialog.cpp.Johannes Schickel
2012-03-29GUI: Formatting fixes in the PredictiveDialog code.Johannes Schickel
2012-03-28Merge pull request #218 from singron/masterDavid Turner
SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. (try 2)
2012-03-28SKY: Allow game to be loaded from main menu dialog while in-game control ↵Eric Culp
panel is open. Fixes bug #3448294
2012-03-28CGE: Close memory leak in savegame loading.D G Turner
2012-03-28CGE: Close memory leak in sound Fx caching..D G Turner
2012-03-28CGE: Close memory leak in savegame thumbnail loading.D G Turner
2012-03-27README: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27NEWS: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27AGI: Add played time information to saved gamesFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
An option has been added to use the original ones, if needed
2012-03-27DREAMWEB: Slight cleanup of DreamWebEngine::animPointer()Filippos Karapetis
2012-03-26AGI: Fix compilation on NDS, broken due to predictive text changes.D G Turner
2012-03-25GUI: Fix for WinCE compile failure after predictive dialog changes.D G Turner
This is probably due to a collision with WinCE toolchain system define, so changing the enum from all capitalised to Camel Case constant style.
2012-03-26QUEEN: Implement saving/loading during runtime from the GMMFilippos Karapetis
2012-03-25GUI: Corrected fix for NDS compile failure...D G Turner
Header needed to be in global, not GUI namespace.
2012-03-25README: Update to indicate that disable_dithering is now a SCI optionFilippos Karapetis
2012-03-25GUI: Remove leftover code for the global dithering checkboxFilippos Karapetis
2012-03-25GUI: Fix for NDS compile failure after predictive dialog changes.D G Turner
2012-03-25CREATE_PROJECT: Add the FreeType featureFilippos Karapetis
2012-03-25Merge pull request #214 from BenCastricum/masterEugene Sandulenko
SCUMM: More HE games detection fixes
2012-03-25Merge pull request #216 from bluegr/gui_undither_moveEugene Sandulenko
GUI: Change the undithering checkbox to be an engine-specific option
2012-03-25SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932)Filippos Karapetis
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25README: Some updates for game and GUI optionsFilippos Karapetis
- Updated game options, adding several missing ones - Added some information about custom game options in the GUI
2012-03-25DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveloadFilippos Karapetis
This changes its naming to be like the rest of the game options
2012-03-25SCI: Rename the sci_originalsavedload option to originalsaveloadFilippos Karapetis
This changes its naming to be like the rest of the game options
2012-03-25KYRA: Fix game option commentsFilippos Karapetis
2012-03-25NEWS: Fix spacingFilippos Karapetis
2012-03-25NEWS: Mention support for custom game optionsFilippos Karapetis
2012-03-25TRANSLATION: Add all the new files containing translatable stringsFilippos Karapetis
2012-03-25SCI: Hook up the digital SFX and CD audio optionsFilippos Karapetis
The relevant code wasn't added in the newer commits - this was an oversight from my part
2012-03-25SWORD2: Add a custom game option to toggle object labelsFilippos Karapetis
2012-03-25SKY: Only show the option for the alternative intro in the CD versionFilippos Karapetis
2012-03-25QUEEN: Only show the option for the alternative intro in the CD versionFilippos Karapetis
2012-03-25Merge pull request #215 from eriktorbjorn/gui-optionsFilippos Karapetis
Add missing GUI options
2012-03-25BUILD: Add COPYING.BSD to Windows installer script.Travis Howell
2012-03-25GUI: convert bitmap to make compatiblePaweł Kołodziejski
2012-03-25SKY: Add gui-option for alt-introTorbjörn Andersson
Ideally, this should only be added for the CD version but I don't think we have any mechanism for telling the CD and floppy versions apart.
2012-03-25QUEEN: Add GUI option for alt-introTorbjörn Andersson
Ideally, this should only be added to the CD version but I don't think we provide any mechanism for telling the CD and floppy versions apart.
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-03-25KYRA: Move I18N-related commits where they belong.Eugene Sandulenko
2012-03-25Merge pull request #211 from lordhoto/game-gui-options-v2Eugene Sandulenko
GUI: Game gui options