Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-29 | CREDITS: Add credits for Fullpipe | Thierry Crozat | |
2017-03-29 | CREDITS: Add credits for ADL engine | Thierry Crozat | |
2017-03-29 | DIRECTOR: Lingo: Added another if statement variant | Eugene Sandulenko | |
2017-03-29 | DIRECTOR: Lingo: Added tTHENNL token | Eugene Sandulenko | |
2017-03-29 | BLADERUNNER: zbuffer is now updated between scene changes | Peter Kohaut | |
updated vqa player udpate code fixed some warnings audio preloading still needs some work | |||
2017-03-29 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (944 of 944 strings) | |||
2017-03-29 | DIRECTOR: Convert HFS file paths to Posix | Eugene Sandulenko | |
2017-03-28 | TITANIC: Workaround original bug in CStarView fn18 | Paul Gilbert | |
The original accessed the raw pixels ptr of a video surface after it had been unlocked | |||
2017-03-28 | TITANIC: Add missing state reset in CStarView fn18 | Paul Gilbert | |
2017-03-28 | TITANIC: Fix output of FVector fn1 | Paul Gilbert | |
2017-03-28 | TITANIC: Cleanup for FMatrix fn1 and called methods | Paul Gilbert | |
2017-03-29 | BLADERUNNER: fixed warnings | Peter Kohaut | |
2017-03-29 | BLADERUNNER: fixed compilation without c++11 | Peter Kohaut | |
2017-03-29 | BLADERUNNER: introduced some game constants | Peter Kohaut | |
Game script are more readable now Fixed name of Officer Leary | |||
2017-03-28 | COMMON: Compilation fix for Visual Studio 2015 | Paul Gilbert | |
The SpanImpl template was generating a bunch of C2248 errors that protected fields of the SpanBase template could not be accessed | |||
2017-03-28 | BLADERUNNER: Remove stray semicolon | Eugene Sandulenko | |
2017-03-28 | BLADERUNNER: Implement ZBuffer class | Thomas Fach-Pedersen | |
2017-03-27 | SCI: Remove old SCI32 check from SCI16 drawing code | Colin Snover | |
2017-03-27 | SCI: Simplify calculation of locals size in SCI0/1 | Colin Snover | |
2017-03-27 | SCI: Remove unused boilerplate from SciSpan | Colin Snover | |
2017-03-27 | SCI: Use containers in GfxView and remove some SCI32 code | Colin Snover | |
2017-03-27 | SCI: Implement bounds-checked reads of game resources | Colin Snover | |
2017-03-27 | TITANIC: Fix copy/paste error | Eugene Sandulenko | |
2017-03-27 | FULLPIPE: Sanity check on data loading | Eugene Sandulenko | |
2017-03-27 | FULLPIPE: Safer string management | Eugene Sandulenko | |
2017-03-26 | TITANIC: Remove redundant static from CStarControlSub6 | Paul Gilbert | |
It was only ever used as a temporary matrix in the constructor. Given that, it was cleaner to simply declare it as a local variable. | |||
2017-03-26 | TITANIC: Fix loading of CStarView class | Paul Gilbert | |
2017-03-26 | TITANIC: Fix loading of CStarPoints2 data | Paul Gilbert | |
2017-03-26 | TITANIC: Remove redundant code | Paul Gilbert | |
2017-03-26 | TITANIC: Fix references to fields of DMatrix _row4 | Paul Gilbert | |
2017-03-27 | DIRECTOR: Fixed processing of embedded RIFF archives | Eugene Sandulenko | |
2017-03-26 | TITANIC: Minor cleanups, TODO removals | Paul Gilbert | |
2017-03-26 | TITANIC: Added CBaseStar draw4 method | Paul Gilbert | |
2017-03-26 | TITANIC: Added CBaseStar draw2 method | Paul Gilbert | |
2017-03-26 | BLADERUNNER: Another compilation fix | Paul Gilbert | |
2017-03-26 | BLADERUNNER: Fix compilation in Visual Studio 2015 | Paul Gilbert | |
It won't let the function pointer parameters in the debug calls to be cast to void *. Hopefully the alternate uint cast I've changed it to won't be a problem with any other compiler | |||
2017-03-26 | TITANIC: Added CBaseStar draw2 method | Paul Gilbert | |
2017-03-26 | BLADERUNNER: Added correct video looping and loop switching | Peter Kohaut | |
2017-03-26 | TITANIC: Compilation fix for openpandora | Paul Gilbert | |
2017-03-26 | TITANIC: Implemented CBaseStar draw1 method | Paul Gilbert | |
2017-03-25 | TITANIC: Fixes to CStarView class | Paul Gilbert | |
2017-03-25 | TITANIC: Finished CSurfaceArea class | Paul Gilbert | |
The fillRect method is implemented using an experimental, more ScummVM style, rather than all the different blocks and loops for different bit depths that the original did | |||
2017-03-25 | BLADERUNNER: Added credits for Blade Runner | Peter Kohaut | |
2017-03-25 | TITANIC: Fix warning and stray semicolon | Eugene Sandulenko | |
2017-03-25 | TITANIC: Added CBaseStarRef process method | Paul Gilbert | |
2017-03-25 | TITANIC: Added CStarPoints2 draw | Paul Gilbert | |
2017-03-25 | TITANIC: Added CStarPoints1 draw method | Paul Gilbert | |
2017-03-24 | TITANIC: Finished DMatrix class | Paul Gilbert | |
2017-03-24 | DIRECTOR: Fix Spaceship Warlock Mac detection | Eugene Sandulenko | |
2017-03-23 | TITANIC: Finished DVector class | Paul Gilbert | |