Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-03-29 | GUI: Don't typedef Common::String in PredictiveDialog code. | Johannes Schickel | |
2012-03-29 | GUI: Get rid of "using namespace Common" in predictivedialog.cpp. | Johannes Schickel | |
2012-03-29 | GUI: Formatting fixes in the PredictiveDialog code. | Johannes Schickel | |
2012-03-28 | Merge pull request #218 from singron/master | David Turner | |
SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. (try 2) | |||
2012-03-28 | SKY: Allow game to be loaded from main menu dialog while in-game control ↵ | Eric Culp | |
panel is open. Fixes bug #3448294 | |||
2012-03-28 | CGE: Close memory leak in savegame loading. | D G Turner | |
2012-03-28 | CGE: Close memory leak in sound Fx caching.. | D G Turner | |
2012-03-28 | CGE: Close memory leak in savegame thumbnail loading. | D G Turner | |
2012-03-27 | README: Updated information regarding the custom game options | Filippos Karapetis | |
2012-03-27 | NEWS: Updated information regarding the custom game options | Filippos Karapetis | |
2012-03-27 | AGI: Add played time information to saved games | Filippos Karapetis | |
2012-03-27 | AGI: Use the ScummVM dialogs for saving/loading | Filippos Karapetis | |
An option has been added to use the original ones, if needed | |||
2012-03-27 | DREAMWEB: Slight cleanup of DreamWebEngine::animPointer() | Filippos Karapetis | |
2012-03-26 | AGI: Fix compilation on NDS, broken due to predictive text changes. | D G Turner | |
2012-03-25 | GUI: Fix for WinCE compile failure after predictive dialog changes. | D G Turner | |
This is probably due to a collision with WinCE toolchain system define, so changing the enum from all capitalised to Camel Case constant style. | |||
2012-03-26 | QUEEN: Implement saving/loading during runtime from the GMM | Filippos Karapetis | |
2012-03-25 | GUI: Corrected fix for NDS compile failure... | D G Turner | |
Header needed to be in global, not GUI namespace. | |||
2012-03-25 | README: Update to indicate that disable_dithering is now a SCI option | Filippos Karapetis | |
2012-03-25 | GUI: Remove leftover code for the global dithering checkbox | Filippos Karapetis | |
2012-03-25 | GUI: Fix for NDS compile failure after predictive dialog changes. | D G Turner | |
2012-03-25 | CREATE_PROJECT: Add the FreeType feature | Filippos Karapetis | |
2012-03-25 | Merge pull request #214 from BenCastricum/master | Eugene Sandulenko | |
SCUMM: More HE games detection fixes | |||
2012-03-25 | Merge pull request #216 from bluegr/gui_undither_move | Eugene Sandulenko | |
GUI: Change the undithering checkbox to be an engine-specific option | |||
2012-03-25 | SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932) | Filippos Karapetis | |
2012-03-25 | GUI: Change the undithering checkbox to be an engine-specific option | Filippos Karapetis | |
2012-03-25 | README: Some updates for game and GUI options | Filippos Karapetis | |
- Updated game options, adding several missing ones - Added some information about custom game options in the GUI | |||
2012-03-25 | DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveload | Filippos Karapetis | |
This changes its naming to be like the rest of the game options | |||
2012-03-25 | SCI: Rename the sci_originalsavedload option to originalsaveload | Filippos Karapetis | |
This changes its naming to be like the rest of the game options | |||
2012-03-25 | KYRA: Fix game option comments | Filippos Karapetis | |
2012-03-25 | NEWS: Fix spacing | Filippos Karapetis | |
2012-03-25 | NEWS: Mention support for custom game options | Filippos Karapetis | |
2012-03-25 | TRANSLATION: Add all the new files containing translatable strings | Filippos Karapetis | |
2012-03-25 | SCI: Hook up the digital SFX and CD audio options | Filippos Karapetis | |
The relevant code wasn't added in the newer commits - this was an oversight from my part | |||
2012-03-25 | SWORD2: Add a custom game option to toggle object labels | Filippos Karapetis | |
2012-03-25 | SKY: Only show the option for the alternative intro in the CD version | Filippos Karapetis | |
2012-03-25 | QUEEN: Only show the option for the alternative intro in the CD version | Filippos Karapetis | |
2012-03-25 | Merge pull request #215 from eriktorbjorn/gui-options | Filippos Karapetis | |
Add missing GUI options | |||
2012-03-25 | BUILD: Add COPYING.BSD to Windows installer script. | Travis Howell | |
2012-03-25 | GUI: convert bitmap to make compatible | Paweł Kołodziejski | |
2012-03-25 | SKY: Add gui-option for alt-intro | Torbjörn Andersson | |
Ideally, this should only be added for the CD version but I don't think we have any mechanism for telling the CD and floppy versions apart. | |||
2012-03-25 | QUEEN: Add GUI option for alt-intro | Torbjörn Andersson | |
Ideally, this should only be added to the CD version but I don't think we provide any mechanism for telling the CD and floppy versions apart. | |||
2012-03-25 | GUI: Move predictive dialog to common gui | Oleksiy Kurochko | |
2012-03-25 | KYRA: Move I18N-related commits where they belong. | Eugene Sandulenko | |
2012-03-25 | Merge pull request #211 from lordhoto/game-gui-options-v2 | Eugene Sandulenko | |
GUI: Game gui options | |||
2012-03-25 | ALL: added missing copying.* files for win32 and mac os x | Pawel Kolodziejski | |
2012-03-24 | SCUMM: More HES games detection fixes | Ben Castricum | |
2012-03-24 | GROOVIE: Detect if external music exists for the Music Enhancement Project. | Scott Thomas | |
T7G's music framework uses either all external or all XMIDI, so assume if one external song is present, the entire music pack is. | |||
2012-03-23 | DOC: Update Czech README from patch #3508096 | Thierry Crozat | |
2012-03-23 | I18N: Update Czech translation from patch #3508096 | Thierry Crozat | |
2012-03-22 | PEGASUS: Clean up initializePegasusButtons | Matthew Hoops | |
The exit button now shows in the correct position when pressed and the jump mode has been removed since it is unused |