Age | Commit message (Expand) | Author |
2005-05-25 | If we switch to SVN, move iMuse stuff to its own dir, too | Max Horn |
2005-05-25 | cleanup | Max Horn |
2005-05-25 | Update comment | Travis Howell |
2005-05-25 | No other shadowMode settings are used by Sam & Max scripts. | Travis Howell |
2005-05-25 | Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methods | Max Horn |
2005-05-25 | Whitespace | Max Horn |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-25 | Remove left overs and update comment. | Travis Howell |
2005-05-25 | Add cyx's patch for: | Travis Howell |
2005-05-24 | removed leftover | Gregory Montoir |
2005-05-24 | with the recent _darkenPalette change, this is now unneeded for COMI demo | Gregory Montoir |
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko |
2005-05-24 | Fix for bug #705221 (FT: German ß is too high); based on the CVS logs f... | Max Horn |
2005-05-24 | New MD5s for Mac versions | Max Horn |
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ... | Max Horn |
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ver... | Max Horn |
2005-05-23 | Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ... | Max Horn |
2005-05-23 | Restored alphabetical order (and documented it in a comment); retired Jamieso... | Max Horn |
2005-05-23 | Remove unused static variable | Max Horn |
2005-05-23 | Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". Although | Eugene Sandulenko |
2005-05-23 | saveload WIP | Andrew Kurushin |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-05-23 | Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to | Torbjörn Andersson |
2005-05-23 | Don't expire roomImage of current room. | Travis Howell |
2005-05-23 | Lock altered or file loaded wizImages, to make sure they aren't expired while... | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-23 | Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip | Eugene Sandulenko |
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko |
2005-05-23 | Add heverison check, as requested by cyx. | Travis Howell |
2005-05-22 | correction | Gregory Montoir |
2005-05-22 | 'len' is not initialized at this point, but if the purpose is to reset tmp3 | Torbjörn Andersson |
2005-05-22 | Implement Interface::drawButtonBox() | Eugene Sandulenko |
2005-05-22 | Minor correction. | Travis Howell |
2005-05-22 | stub drawButtonBox | Andrew Kurushin |
2005-05-22 | fixes some todo (hardcoded resource ids -> customized per game) | Andrew Kurushin |
2005-05-22 | HE70+ games use flags in drawBox(). | Travis Howell |
2005-05-22 | Sync HE100. | Travis Howell |
2005-05-22 | Correct array sizes. | Travis Howell |
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell |
2005-05-22 | Implement sfSimulSpeech2 which is used in lodge when talking to Sakka. | Eugene Sandulenko |
2005-05-21 | Add patch from cyx for: | Travis Howell |
2005-05-21 | Correct tmsk offset. | Travis Howell |
2005-05-21 | Font TODO | Max Horn |
2005-05-21 | Adjust for HE73. | Travis Howell |
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell |
2005-05-21 | Beautify decompressTMSK(). | Eugene Sandulenko |
2005-05-21 | fixed MS VC warn | Andrew Kurushin |
2005-05-21 | Fix regression with GF_MULTIPLE_VERSIONS | Eugene Sandulenko |
2005-05-21 | Switch to errors, music/sound file is required in many games. | Travis Howell |